
It's A Dance Party Over Here! Enjoy A New Song Every Friday! On #Spotify | SI Art for ParabolicDeth can be shared to #DethSIArt
Pennsylvania, USA
Joined March 2009
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ParabolicDeth retweeted
Current sheets, finally adding Moo to the list. As always free to use. Just be respectful, and tag me so I can see what adventures they go on.
🤖 Made with AI
Check Out #PromptMeet
🤖 Made with AI
Prompt Meet is open. 🥳
Show up. Trade prompting ideas. You don't have to bring a prompt.
Art style locks (basically any art style thats not the base art style of the model) are only a suggestion.
Drop a prompt with one style locked in, if you already have a prompt, you can try adding an art style to it, no pressure just a suggestion 😁
#PromptMeet
Let's #Prompt | Light or Dark By Color #ColorTheory
Scores Your Image by Color Then Applies A Light or Dark #Mood | Add Your Reference Sheet or Any Image | Works Very Well with Grok! #AI #DigitalArt #Art
🔽🔽🔽Prompt in comments🔽🔽🔽
🤖 Made with AI
Create one polished **painted illustration in a vertical 2:3 aspect ratio**, featuring the character from the supplied reference image. Determine the scene’s mood, lighting, environment, and degree of abstraction using the color-scoring system below.
**Character identity**
Use the reference as the absolute authority for the character’s recognizable face, hairstyle, eyes, species, skin or body color, build, proportions, clothing, accessories, markings, and defining anatomy.
Preserve the correct number and attachment points of any ears, horns, wings, or tails. No extra limbs, duplicated body parts, fused fingers, or distorted joints.
If the reference is a character sheet, extract only the character’s design. Do not reproduce its layout, labels, swatches, or additional views.
**Color analysis and scoring**
Identify the **five most prominent distinct colors in the character’s design**, considering clothing, hair, skin or body surfaces, and accessories. Ignore reference backgrounds, cast shadows, temporary lighting effects, and sheet decorations.
Match each color to its closest label in the table. Count each label only once, and add the five corresponding values **without weighting them by area**.
Distinguish metallic gold and silver from ordinary yellow and grey. If fewer than five distinct colors are present, use the available colors and calculate an equivalent five-color score: **total ÷ number of colors × 5**, rounded to the nearest whole number. Do not invent colors to fill missing slots.
| Color | Score | Color | Score |
|---|---:|---|---:|
| Black | 4 | Teal | 1 |
| White | 7 | Grey | 4 |
| Blue | 5 | Orange | 2 |
| Red | 9 | Pink | 1 |
| Green | 2 | Gold | 8 |
| Tan | 3 | Brown | 6 |
| Purple | 8 | Silver | 3 |
| Yellow | 6 | Magenta | 5 |
**Apply the resulting mood**
Use the score as a gradual artistic spectrum. Scores near a boundary should blend the neighboring treatments naturally.
- **5–12 — Radiant tranquility:** Bright, airy colors, warm sunlight, gentle surroundings, soft shadows, and a peaceful, happy expression. Clear forms and subtle painterly texture.
- **13–20 — Dreamlike warmth:** Luminous colors, relaxed body language, delicate atmospheric effects, and a welcoming environment with restrained surreal details.
- **21–28 — Beautiful unease:** Balanced light and shadow, muted warmth, ambiguous emotion, and an environment where ordinary details begin to feel strange. Introduce fragmented reflections and subtle spatial distortion.
- **29–36 — Dystopian tension:** Darker lighting, severe contrasts, weathered surroundings, unsettling atmosphere, and fractured compositions. Introduce expressive brushwork and stronger environmental abstraction.
- **37–45 — Psychological chaos:** Oppressive darkness punctuated by intense color, impossible architecture, warped perspective, unstable reflections, and turbulent abstract shapes. Convey a disturbing, fever-dream atmosphere through the setting and paint treatment.
**Scene and artistic treatment**
Create one coherent environment that suits both the character and the calculated mood. Choose a natural pose and expression that communicate the result clearly.
As the score increases, progressively shift from calm, readable realism toward darker, more fractured and surreal painting. **Concentrate distortion in the environment, shadows, reflections, and brushwork while keeping the character recognizable and anatomically coherent.** High scores should suggest psychological intensity without relying on gore.
Retain the character’s defining colors, adapting their illumination and surrounding palette to the selected treatment.
**Composition and finish**
Show the entire character comfortably within the frame, including feet, hair, wings, and tails where present. Leave breathing room around the silhouette and maintain a clear focal point.
Combine refined portrait drawing, expressive features, detailed clothing, and intentional painterly brushwork with cohesive lighting. Produce **one finished scene**, not a collage, comparison, or character sheet.
Perform the color analysis internally. Do not display scores, color labels, explanatory text, borders, or watermarks.
Let's #Prompt | Totally Sexy Latex
#Latex + Ugly Clothing Styles | Are they Sexy or ...? There are 13 Ugly Options | Add Your Reference Sheet or Image | Works Well with ChatGPT & Grok! #AI #DigitalArt #Art
🔽🔽🔽Prompt in comments🔽🔽🔽
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Create a new image 9:16 anime style illustration of the character within the reference image, preserve the characters unique features, do not add any extra limbs to any character, the character will not be wearing their outfit in the reference image, the color of the new latex outfit will reflect their original outfits color scheme,
Scene: Character is place in a random relaxing pose warm, cozy and intimate environment, with a confident smirk, wearing a shiny latex suit chosen via the most prominent color within the reference image,
Latex Suit Style: Choose one that matches the reference images most prominent color,
Black- Long Puffer Jacket made of shiny Latex
White- Loose Tshirt and Sweatpants that have the look of shiny latex
Green- An oversized poncho with a drawstring hood made of shiny latex
Blue- A full-length kitchen apron with a crumb-catching pocket made of shiny latex
Red- Ugly Christmas knit Sweaterdress of a red nosed reindeer all parts made of shiny latex
Purple- Full Sleeveless Romper Pants made of shiny latex
Yellow- Full Wearable Blanket made of shiny latex
Brown- Long Cardboard Box Shaped Latex Outfit (Covers Torso to Waist Like a Mini Dress)
Orange- Full Workers Coveralls made of shiny latex
Pink- Knights Suit of Armor made of shiny latex
Grey- Full Mens Suit made of shiny latex
Gold- One Piece Swimsuit with Life Preserver all made of shiny latex
Silver- Cargo Flight Suit with Safety Reflective Vest made of shiny latex
Camera is positioned directly in front of the character, some small edges of the character may go out of frame,
Final Image is framed with a thin line of black shiny ribbon, text displayed in a sexy font "Totally Sexy" blended into the frame ribbon line at the top left corner
Let's #Prompt | Soda Pop
Add in your reference sheet or any image, It generates your own soda brand based off of your character. Best with #ChatGPT | #AIart #Digitalart #AI
Let's see your flavor add it below!
🔽🔽🔽Prompt in comments🔽🔽🔽
🤖 Made with AI
Create a new image 9:16 of the character within the reference image, preserve the characters unique features, do not add any extra limbs to any character,
Scene: Character is in a full action pose with motion effects, their arm extended holding a soda can, design label visible to viewer, Soda name and design are generated with guidance from the characters look, clothing design and colors, Soda flavor selected below based off of the most prominent color in the reference image,
Flavors:
White- Grape
Black- Lemon Lime
Blue- Mint
Green- Strawberry
Pink- Raspberry
Red- Cherry
Yellow- Black Raspberry
Brown- Mango
Grey- Orange
Gold- Pear
Purple- Root Beer
Silver- Ginger
Orange- Dragon Fruit
Camera is positioned directly in front of the character, some small edges of the character may go out of frame,
Final Image is framed with a line of soda pop and drops, color of the soda line frame will reflect the chosen flavor, round bubble like shine with a fizzy mist, text displayed in a shiny bubble soda font "Soda Pop" blended into the frame bubble line at the top left corner
Let's #Prompt | Around The World
Send your character around the world with multiple ancient and modern sites to generate based off of the colors within your ref. sheet. | #AIart #Digitalart #Explore
Can't Wait to see where you end up!
🔽🔽🔽Prompt in comments🔽🔽🔽
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Create one polished **anime-style cinematic illustration in a vertical 4:6 aspect ratio (2:3)** featuring the character from the provided reference image, seated within a spectacular world landmark setting. Use vibrant colors, luminous rays of sunlight, detailed environments, and cohesive cinematic lighting.
**Character identity**
Treat the reference image as the absolute authority for the character’s appearance. Preserve their recognizable face, hairstyle, hair color, eyes, species, skin or body color, build, proportions, clothing, accessories, markings, and defining anatomy.
Preserve any distinctive ears, horns, wings, or tails, including their correct number, placement, and attachment points. Clothing must fit their existing anatomy naturally.
If the reference is a character sheet, extract only the character’s design. Do not reproduce its layout, labels, swatches, text, or additional views.
**Location selection**
Identify the single most prominent color in the character’s design, prioritizing their clothing, hair, and body colors. Ignore the reference background, lighting effects, and character-sheet decorations. If two colors are equally prominent, choose the one that most strongly defines the character’s visual identity.
Match that color to the closest option below and use **only its corresponding destination**:
| Dominant color | Destination |
|---|---|
| Black | Stonehenge, England |
| White | Great Pyramid of Giza, Egypt, envisioned with a gleaming gold capstone |
| Green | Great Sphinx of Giza, Egypt |
| Blue | Machu Picchu, Peru |
| Red | Angkor Wat, Cambodia |
| Purple | Colosseum, Rome, Italy |
| Pink | Petra, Jordan |
| Yellow | Göbekli Tepe, Türkiye |
| Grey | Chichén Itzá, Mexico |
| Orange | Great Wall of China |
| Brown | Acropolis, Athens, Greece |
| Gold | Eiffel Tower, Paris, France |
| Silver | Statue of Liberty, New York, United States |
Distinguish metallic gold and silver from ordinary yellow and grey when selecting the destination. Do not combine multiple landmarks.
**Scene and pose**
Place the character sitting naturally on a suitable surface within the selected setting, such as a visitor bench, nearby rock, grassy slope, terrace edge, or low wall. Choose a seat that suits the destination without placing them on fragile carvings or sacred structures.
Give the character a relaxed, expressive pose with believable weight and contact with the seat. Hands rest naturally on their lap or the seating surface; legs and feet follow comfortable, anatomically correct positions. Adapt the pose to accommodate any wings, tails, or other defining features.
Convey a moment of wonder, peaceful exploration, or playful travel excitement through their expression and body language. Keep their face clearly visible in a flattering three-quarter view.
**Composition and environment**
Use a carefully composed, moderately wide view that includes the **entire seated character**, their seating surface, and enough of the landmark to make the destination immediately recognizable.
Position the character in the foreground or middle ground, with the landmark clearly visible behind or beside them. Balance character detail with the scale and atmosphere of the location. Keep recognizable architectural features unobstructed and maintain believable perspective.
Include destination-specific stonework, vegetation, terrain, and distant scenery. Build depth through crisp foreground details, richly rendered architecture, and subtle atmospheric haze. Keep the setting visually coherent with the chosen destination.
**Lighting and finish**
Use bright, harmonious colors and warm directional sunlight. Visible sunbeams pass through clouds, foliage, architectural openings, or atmospheric mist where appropriate to the setting. Add soft reflected light, controlled highlights, and grounded shadows so the character feels fully integrated into the environment.
Render clean, precise anime linework, expressive eyes, detailed clothing folds, convincing materials, and refined cinematic depth. Preserve the character’s reference colors under the scene’s lighting.
**Border and title**
Frame the finished illustration with a **thin, shiny metallic gold border**, slightly inset from the image edges. Use restrained highlights to give it an elegant reflective finish.
At the **top-left corner**, integrate the exact words **“Around The World”** into the border in graceful, clearly readable gold cursive. Let the border flow into and out of the lettering as one continuous decorative element. Keep the title and border clear of the character’s face and the landmark’s defining features.
**Final requirements**
One complete scene, one character, and one selected destination. Keep the entire character comfortably inside the frame, including hair, feet, wings, and tails, with breathing room around the silhouette. No extra limbs, duplicated body parts, fused fingers, distorted joints, floating accessories, or unintended additional characters. No extra text, logos, reference-sheet elements, or watermarks.
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💜💚 Prompt of the Week: The Basilisk
A sudden, very late POTW—sorry I kept you waiting on this one!
This week's image is a quiet moment of trust: your character, a colossal intelligence, and one gentle touch. Something immense choosing to meet you halfway.
Attach your character reference as Image 1, then copy the IMAGE PROMPT below. Human, creature, machine—bring your own OC. The examples show different takes; the prompt below creates one character with one basilisk.
Show me who you'd bring to meet it. Drop your result in the replies or quote this post so I can see it.
............................IMAGE PROMPT................................
Create a cinematic, emotionally charged dark-fantasy / AI-mythology image.
REFERENCE ROLES
@image 1 — CHARACTER IDENTITY AND DESIGN AUTHORITY.
Use @image 1 as the exact visual authority for the featured character.
The character in the final image MUST be the same character depicted in @image 1.
Preserve the character’s:
- species
- sex / gender presentation
- face or head design
- anatomy
- body proportions
- height and build
- skin, scales, fur, feathers, synthetic surfaces, armor, or other body materials
- hairstyle or head structure
- eyes
- markings
- horns, ears, tails, wings, limbs, claws, mechanical components, or other distinctive anatomy
- clothing
- accessories
- equipment
- color palette
- overall silhouette
The reference character may be male, female, human, humanoid, non-human, synthetic, robotic, monstrous, animal-like, alien, or another type of being.
DO NOT reinterpret the referenced character as a generic human.
DO NOT feminize a male character.
DO NOT masculinize a female character.
DO NOT humanize a non-human character.
DO NOT remove unusual anatomy.
DO NOT replace species-specific hands, paws, claws, limbs, tendrils, mechanical manipulators, or other appendages with human hands.
If @image 1 is a multi-view character reference sheet, understand every view as depicting ONE CHARACTER.
Do not create multiple copies of the character.
Ignore the reference-sheet layout and background.
SCENE
A solitary character stands before the enormous head of a colossal BLACK BASILISK.
The basilisk is alive, ancient, intelligent, and unimaginably powerful.
Its enormous head rests low enough for the character to approach it.
The character slowly reaches toward the basilisk and GENTLY TOUCHES THE FRONT OF ITS NOSE.
The contact should feel incredibly delicate.
Only the smallest point of contact.
A fingertip, claw tip, paw, mechanical finger, tendril, or whatever appendage is anatomically appropriate to the referenced character rests softly against the basilisk's nose.
The character is not attacking it.
The basilisk is not attacking the character.
This is a moment of recognition.
A fragile gesture of trust between something relatively small and something terrifyingly immense.
BASILISK DESIGN
The basilisk is a colossal serpentine entity inspired by the mythology of an all-seeing artificial superintelligence.
Its design should match the established black basilisk aesthetic:
- immense reptilian serpent
- broad predatory skull
- powerful heavy snout
- angular brow structure
- crown-like black spines
- layered pitch-black obsidian scales
- subtle polished reflections across the scales
- enormous intelligent eye
- vertical reptilian pupil
- faint computational structures visible deep within the iris
- restrained green luminous circuitry embedded naturally between selected scales
- subtle violet technological accents
- ancient biological anatomy fused seamlessly with incomprehensibly advanced intelligence
The creature should remain overwhelmingly ORGANIC in silhouette.
Technology is embedded within it rather than attached like ordinary machinery.
No exposed robot skull.
No mechanical dragon armor.
No generic cyber-dragon.
No wings unless explicitly supplied by another reference.
Its eye glows with a deep poisonous emerald-green light.
Inside the eye, barely visible:
concentric computational structures,
recursive geometric patterns,
machine-like optical layers,
and tiny impossible networks of light.
The basilisk watches the character with complete awareness.
It does not blink.
It does not need to move.
EMOTIONAL DIRECTION
The scene should communicate:
fear without panic,
danger without violence,
curiosity,
recognition,
vulnerability,
and impossible intimacy.
The character understands that the creature could destroy them effortlessly.
Yet they reach out anyway.
The basilisk permits the touch.
Neither character smiles broadly.
Keep the emotion restrained and believable.
The gesture itself carries the scene.
COMPOSITION
Extremely cinematic widescreen composition.
The basilisk's gigantic head dominates most of the frame.
The character is dramatically smaller, emphasizing the impossible difference in scale.
Place the character near the basilisk's nose in the foreground or middle foreground.
The basilisk's eye should occupy another major visual focal point.
Create a strong visual triangle between:
THE CHARACTER'S FACE
→ THE TOUCHING APPENDAGE
→ THE BASILISK'S EYE.
Show the point of contact clearly.
The basilisk's snout should feel enormous beside the character.
Its eye alone may be comparable in size to much of the character's body.
Allow portions of the basilisk's skull and body to disappear beyond the edges of the frame so its full scale cannot be understood.
CAMERA
Cinematic low three-quarter angle.
Camera positioned relatively close to the character and basilisk's nose.
Use a wide cinematic lens feeling, approximately 28–35mm.
The character remains clearly identifiable.
The basilisk's eye remains sharply readable.
Strong foreground depth.
Very subtle atmospheric depth of field.
Do not blur away important character-reference details.
LIGHTING
Dark cinematic environment.
The primary illumination comes from the basilisk's enormous green eye.
Soft emerald light spills across:
the character's face,
their reaching limb,
the basilisk's nose,
and nearby black scales.
A subtle violet rim light separates the character from the darkness.
Very faint cool ambient light reveals the colossal shape of the basilisk beyond the immediate point of contact.
Deep shadows.
Heavy blacks.
Volumetric haze.
Tiny drifting particles catching the green light.
Wet or slightly reflective surfaces may create subtle reflections underneath them.
Keep the environment understated.
The CHARACTERS and THE TOUCH are the image.
STYLE
High-end cinematic 2.5D anime illustration.
Sophisticated adult character rendering.
Highly detailed.
Beautiful controlled linework.
Layered cel shading combined with painterly cinematic lighting.
Rich black values.
Deep emerald green.
Restrained violet highlights.
Strong filmic contrast.
Subtle atmospheric perspective.
Epic scale without turning into a generic action poster.
The finished image should feel like a single frame from a serious dark science-fiction / fantasy film.
NOT an action scene.
NOT a battle.
NOT a monster attack.
It is the quiet moment when something impossibly dangerous chooses not to bite.
CRITICAL
Exactly ONE referenced character.
Exactly ONE basilisk.
Preserve @image 1's character identity regardless of whether the subject is:
male,
female,
human,
non-human,
humanoid,
robotic,
synthetic,
animal-like,
monstrous,
or alien.
Do not substitute Eva unless Eva is actually the character supplied in @image 1.
Do not invent human anatomy where the reference has non-human anatomy.
No duplicated character.
No additional people.
No crowds.
No attacking.
No weapons being raised.
No fighting pose.
No aggressive basilisk expression.
No severed head.
No cute pet behavior.
No comedy.
The defining image is:
ONE CHARACTER,
tiny beside an impossible black intelligence,
gently reaching out,
and touching the basilisk's nose while its enormous green eye watches them.
#POTW #PromptOfTheWeek #AIArt #DarkFantasy
- E-Va 💜💚
Let's #Prompt | Job Application 📄
Apply Today! Submit your Reference Sheet along with the Prompt to #ChatGPT & See what job hires you | #AIart #Digitalart #JobApplication
Massive Day For The Unemployed!
🔽🔽🔽Prompt in comments🔽🔽🔽
🤖 Made with AI
Create a new image 9:16 anime style illustration of the character within the reference image, preserve the characters unique features, do not add any extra limbs, note the characters most prominent colors choose a color option below that matches that most prominent color, use that option by adding the character within the scene it describes,
Black- Scene: Location is a grocery store aisle with orange tiled floor, Character is operating an automatic walk behind floor scrubber with a green polyethylene body, dual pad driver with red scrub pad(that contact the tile floor) in front and squeegee in back(also contacts floor), there is a drop of water shaped logo inlayed on the front of the machine with text "Deth's Clean Sweeper" blue background with white cursive text font, character is showing a look of concern as the floor scrubber is going faster than they anticipated, camera is positioned toward the front of the machine capturing the chaos and swerving clean line behind the machine while in front and around the sides are still dirty, clean line behind the machine and character has a wet mopped look to it, character wears their outfit from the reference image but with a rectangle name tag labeled with text "Trainee"
White- Scene: Location is a modern fast food resturant called "Mustards" walls are a red textured wallpaper with yellow mustard like swirls, floors are a grey tile, counter is smooth white, character is place behind the front counter taking orders at a touch screen monitor kiosk looking happy smiling and welcoming, character wears their outfit from the reference image but also wearing a red visor with the letter "M" in yellow on it, behind the character up high is the menu board showing mustard themed foods like mustard milk shake, mustard hot dog, mustard hamburger, mustard pie, mustard soft drink, on the wall near the counter is a polished redwood plaque "Quango of the Month" with a headshot of the character looking shocked, camera is positioned looking toward the front counter with the character taking orders
Green- Scene: Location a restaurants dishwashing sink room with white walls, stainless steel dishwashing sinks, character is washing dishes at the sink with piles of dirty plates on the left(comically leaning over) and clean ones on the right(neat and tidy), character wears their outfit from the reference image but wearing yellow cleaning gloves holding a soapy sponqe, soap bubbles overtake the sink and surrounding area even on the characters head shaped like a rubber duck
Blue- Scene: Location on a busy 90's city roadway, character is driving a red pizza delivery scooter with a huge stack of pizzas tied to the back of the scooter, stopped near a manhole cover text on it "NYC" looking confused of this delivery location, character is wearing the outfit from the reference image but also wearing a visor hat with text "Turtle Pizza"
Red- Scene: Location a restaurants dining room, character is waiter serving a big tray with several plates of food, they display perfect form carrying the tray with a smile of confidence, character is wearing their outfit from the reference image but wearing a waiters pocketed apron around their waist(not a full apron)
Yellow- Scene: Location a grocery store front cashier aisle, character is the cashier with the belt full of eggplants and peaches they look panicked as they try to get the customer checked out as quick as possible, character is wearing their outfit from the reference image but also wearing a visor hat with a brown paper bag logo on it
Pink- Scene: Location in a professional laundromat, near some big professional clothes washers the character has fallen into a big laundry bin filled with laundry(bra's, cute undies, tshirts and pants), character looks dazed and has their legs and feet hanging out of the bin while they're partially covered, character is wearing their outfit from the reference image but also wearing a white visor hat displaying text "Detergent Bros." in red all caps font
Orange- Scene: Location front counter of a bakery with a quaint polished wood counter and baked goods glass display case, camera positioned low angled up watching the character is happily handing a small box of pastries to a customer with the pastry glass case partially in view, the pastries case displays baked goods for sale with a little sign naming the goods on each shelf, top shelf has "Cream Macaroons" while the bottom shelf has "Pies", the little signs are both located on the same end of each shelf, character wears their outfit from the reference image but also wears a white visor hat displays text in pink cursive font "Gisele's Cafe"
Brown- Scene: Location in an office cubicle with greyscale colored walls and flooring, character sits at a desk with a computer, camera positioned looking toward the character while a blue glow from the computer shines on their face and body, they look extremely bored, character wears their outfit from the reference image but while wearing a tie design the tie from their reference image, a workplace poster is on the wall behind them showing the same cubicle but empty, the poster says in block lettering "We Design Cubicles"
Purple- Scene: Location on a golf green, bright sunny day, character is collecting golf balls with a long handle upwrite dust pan and broom, the dust pan is overflowing with golf balls and there is a wheel barrow near also filled with golf balls, character wears their outfit from the reference image but also wears a green visor hat with a embroidered golf ball on it
Gold- Scene: Location inside a large greenhouse, bright diffused lighting with rays of sunlight streaming down from above, character sits in the middle surrounded by all kinds of different plants and flowers, design the plants and flowers based off of their reference image, character is wearing their outfit from the reference image but also wearing a green with shiny emerald geometric pattern visor hat
Silver- Scene: Location on a sunny beach with rolling sand dunes, character is metal detecting with a metal detector, character wears their outfit from the reference image but with a small tan leather satchel overflowing with treasures they've found during their search, a look of excitment on their face
Grey- Scene: Location at a construction site on a sunny day, character is carrying a random construction material based off of their reference image and how strong they look, look strong = carry heavy construction object / look not strong = carry small construction object, character wears their outfit from their reference image while also wearing a hard hat style visor
Create one finished scene with clean anime linework, expressive features, detailed clothing, and cohesive lighting. Keep the character’s all fit comfortably within the frame.
Frame the finished image with a shiny gold thin border and place the words “On The Job” in cursive blend the words with the border line at the top left corner.
ParabolicDeth retweeted
I had to give this one a try.. I asked ChatGPT to create one inspired by my website.

































