Patrick Heintzmann (@PatHeintzmann) header
Patrick Heintzmann (@PatHeintzmann) profile picture

Creative Developer & Technologist · Freelancer · Formerly @Lusion

Joined April 2021
Photo by Patrick Heintzmann (@PatHeintzmann)Photo by Patrick Heintzmann (@PatHeintzmann)Photo by Patrick Heintzmann (@PatHeintzmann)Photo by Patrick Heintzmann (@PatHeintzmann)Photo by Patrick Heintzmann (@PatHeintzmann)Photo by Patrick Heintzmann (@PatHeintzmann)Photo by Patrick Heintzmann (@PatHeintzmann)Photo by Patrick Heintzmann (@PatHeintzmann)Photo by Patrick Heintzmann (@PatHeintzmann)Photo by Patrick Heintzmann (@PatHeintzmann)
ShaderTV has finally been released.🤙🍺 An interactive installation that displays real-time 3D visuals on a 1908s television. 📺[1/3] #threejs #webgl #iot #retro #synthwave #80s #beeroclock
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Wind system is working #threejs #webgl
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WIP on the lil dude's expressions, part of an upcoming #threejs demo. Mostly scripted in #b3d.
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Initial mood test. Color tweaks overall take me a long time. Hope to keep that grass amount without turning devices into toasters #threejs #webl
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Wip of an endless procedural world: biomes, ponds, grass, ferns and rocks, with wind, cloud shadows and plants that react as he walks through. #threejs #webgl #creativecoding
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A while ago I built a real-time editor for a client's design team. Their data shapes the visual, so no two datasets look the same, and with the tool they could explore them all. It's ray-marched, and the volume writes depth, so UI and 3D elements are occluded correctly. This is just one of the looks. I've never shown the full range it can create, maybe one day 🤷 Made with #threejs #webgl #creativecoding
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Some I extracted... but making a whole collection aka screen rec would take me to much time atm.
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Some WIP for the lil fella. A run cycle, interactive grass and some bumpy terrain. Made with #threejs #webgl #blender
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WIP: my childhood dino, rigged, skinned and animated for the browser. Breakdown in the video. Lots of quirks that would make a real 3D artist shiver. Model by Nano #threejs #webgl #blender
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New lab entry — Creme at lab.patrickheintzmann.com/de…. A pot of pastel cream you can stir, with your own word pressed into it. Made with #threejs #webgl #creativecoding
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New project release: a projection mapping piece for @CJ_573 new track "They Are Coming". Hand-built wooden cube, custom browser-based mapping software, a beat-grid editor that lands every cue on the bar. Project at: patrickheintzmann.com/they-a… Full track at: open.spotify.com/album/4AiOT… Build with #threejs #webgl #creativecoding
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unknown object: identifying origin: ? intent: ? wip · w/ @CJ_573 ❘❘❘❘❘ ❚❚❘❘❘ ❘❘❘❚❚ #threejs #creativecoding #projectionmapping
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Next exp in progress. Back to the roots, back to the primitives. Featuring @CJ_573 ❘❘❘❘❘ ❚❚❘❘❘ ❘❘❘❚❚ #threejs #webgl #creativecoding #audiovisual
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Exploring simple projection mapping with #threejs #webgl
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New lab entry — Seeräuber. An interactive brick-built pirate ship made with #threejs #webgl #b3d #creativecoding lab.patrickheintzmann.com/de…
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WIP update for a small #threejs #webgl demo. This one took my rookie #b3d skills straight into the grunt work. Always underestimate that stuff.
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Early exploration for an upcoming small demo with #threejs #webgl
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