
Christ Follower. Game Developer; creator of: Air Defense The Last Battle, Astra, and DualSnakeChallenge #PezQuickReview
Joined November 2023
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Just drawing to then guide the process modeling!
This is how game ideas start
Just few lines in the paper but a lot in my mind right now!
I wasn't even aware this was happening!
Today I check my very first game stats and wooow. It started flying!
Thank you to all for your support
Enemy System is "Ready". The problem now is to set the proper values because the interior (level design) modifies everything. For example: the walking speed.
Sometimes you just need to instantiate some spheres to check the points that the enemy prototype is looking for.
Working on Enemy AI System
I thought was the end of the game because I defeat the "big" boss but guess what... Another world came out: the other side...
Playing this awesome game has been educational. I have learned a lot about game design. What a master piece! Each time you find new mechanics, it does not make you crazy when you die but you are encouraged to continue again and again.
This game is all about precision platformer.
Love the way level design was Craft so you always restart fast and don't get frustrated but eager to finish levels.
Game: Super Meat Boy Forever
Studio: @HeadupGames
#PezQuickReview one of these games it worth paying for. It's a precision platformer with a good story driven.
Go and check a level.
Game: Freeze
Studio: @FrozenGunGames
#PezQuickReview Great puzzle game, mechanics are unique and art style is great. Love character, is simple but good animations. A lot of levels. It was a great job in level design.
Game: Sink the fleet
Studio: @seniorgames_tmw
#PezQuickReview a great board game remade for mobile. I really like this game.
Comment: looks like multiplayer does not have large audience.









