Drop Command median play time just surpassed Mech Shuffle median play time by 3 minutes, with a sample size 15x larger! (Mech Shuffle still has an average play time 3 hours longer- benefit of being released for ~4 years rather than ~1 month) #indiegamedev #indiegames
Drop Command just hit 150 reviews! Just under a month since launch. Thanks so much all of you who have been playing and leaving your reviews. Cheers to the next 150 reviews! 🥂🍻🥂#indiegamedev #indiegames
Drop Command Patch is now live! Two new Assault Mech variants to play around with, and more! #indiegames #gamedev store.steampowered.com/news/…
Announcing Patch v1.1.01! Dropping on Friday #indiegamedev #indiegames #mecha store.steampowered.com/news/…
Working on the empire encyclopedia entries for Drop Command. Helpful for diplomacy, finding capital planets, etc. Coming in the next QoL update! #indiegames #indiegamedev
Drop Command update coming soon. QoL patch will include Weapon Groups in the Refit Bay! Should simplify things when kitting out your new units. You'll still be able to use the in-combat hotkeys, but I expect most people will prefer using the visual UI. #indiegamedev #gamedev
Week 1 playtime stats are looking solid for Drop Command. Thanks so much everyone who is taking time to conquer the Hyades! #indiegamedev #indiegames #gamedev
Matthew Parker retweeted
Replying to @PillBugGames
Awesome to see some in-depth game development! ✌️
Btw, I guess you should be the one to break the news but just so you know;
The game have reached 100+ Steam reviews!
Tracked down the auto-battle win percent bug! Turns out empire fleets were using their theoretical maximum combat value instead of their current combat value... oops! will be fixed in the next patch. #indiegamedev #gamedev
Drop Command hit 50 reviews and Very Positive just 30 hours after launch! Thanks so much everyone, feeling very grateful for all the support. #indiegamedev #indiegames #gamedev
Just hit 10 reviews, thanks so much everyone! Launch day is going well. We could not be happier with how things are going. A couple bugs and glitches to work on for the next patch though. #indiegames #steamgame #gamedev
Enjoyed this opportunity to chat with ZeroSum. We had a lot of fun talking about Drop Command development and everything else! #indiegamedev #gamedev
Had a chance to talk to two of Drop Command's devellopers ahead of the game's release, Benjamin and Matthew Parker of @PillBugGames!
youtu.be/PFoptN-vjA4
#dropcommand
Kinda crazy that 7,777 people have tried our demo. Also crazy that the mean and median have been essentially static for the last 5000 or so players. Our 20/60/120 min off ramps worked better than expected.
2 weeks ago we were at 14k wishlists. Today we hit 22k! Very grateful to all the content creators covering Drop Command this week as we get ready to launch on Sept 28th #indiegames #gamedev
Drop Command just hit 20k wishlists! 🔥🚀🔥 Let's celebrate with a first peek at the new Assault Mech arriving on launch day. Only 6 days until release!
Matthew Parker retweeted
Happy Monday! Now - Taking a Look at Drop Command - Then - The Climb to Level 50 in EverQuest Legends! @PillBugGames @EQ_Legends #EverQuest #EverQuestLegends #EQ #EQL #Indie #IndieGame
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