Pin Clock (@PinClock) header
Pin Clock (@PinClock) profile picture

Animator/Illustrator/Creator Project Lead on @BrawlMinus, Creator of Johou Battle Persona/Kirby/Smash Love games, hate AI. ❤️Chihiro Fushimi!❤️

Tatsumi Port Island
Joined November 2014
Photo by Pin Clock (@PinClock)Photo by Pin Clock (@PinClock)Photo by Pin Clock (@PinClock)Photo by Pin Clock (@PinClock)Photo by Pin Clock (@PinClock)Photo by Pin Clock (@PinClock)Photo by Pin Clock (@PinClock)Photo by Pin Clock (@PinClock)Photo by Pin Clock (@PinClock)Photo by Pin Clock (@PinClock)
Turns out I've been journalling my life for 1 year today! Also adding information from before I started leads me to have records of thousands of days. Journalling's been a fun way to gather my thoughts and write down my story. Wish I'd picked it up sooner!
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You described Reload's entire soundtrack, it's especially noticeable on Battle for Everyone's Souls.
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The instrumentation on the original just goes way harder, Reload I can't even feel it.
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I was talking more about the FW example. Lyn's age in either version changes literally nothing about the story of FE7, but that's still a contradiction. Who's butthurt? This is just a conversation.
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"Art is subjective" yes but we're talking about the facts of the story in blatant contradiction between versions, the original is the correct one. I know why her age was changed in the localization, it doesn't make her canonically 18.
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But if you asked how old Lyn was, the correct answer would still be "16". Because that's how it is in the original game. A story doesn't change just because of where you are.
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Pin Clock retweeted
"What's your biggest impact on the internet?" B
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Replying to @tailsgottrolled
It's true, Looney Tunes relied a lot more on dialogue to set up jokes as well as pop culture references for additional gags. While T&J weren't entirely void of these things its lack of dialogue helped a lot internationally.
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The original art is in Japanese, the Western one is the localization. If the two texts conflict, JP is the original intent and it’s an error of localization.
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Issue is that’s not the fault of the game since Pokemon wasn’t made to be nuzlocked but people act like it is.
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Replying to @Prada
Great work, thank you for the love and care put in and hiring talented artists to do what they do best!
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Pin Clock retweeted
Introducing “Drawing Prada”, the Prada Holiday 2026 campaign. A Prada fantasy created by hand, an experiment in craft. A team of legendary animators creates a hand-drawn world of characters for Prada Ambassadors Chen Haoyu, Maya Hawke, Sadie Sink, and Kelvin Harrison Jr., together with Luther Ford. Discover “Drawing Prada”: tinyurl.com/5a37d4wx Creative Directors: #MiucciaPrada and #RafSimons Photographer: #GlenLuchford Animation Direction: #JohnPomeroy Campaign Creative Direction: #FerdinandoVerderi Cast: #ChenHaoyu #MayaHawke #SadieSink #KelvinHarrisonJr #LutherFord #PradaHoliday #PradaGifts #Prada
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Replying to @TheMG3D
Hell no. Putting my principles aside for a second, If you’re using AI for promo art that just makes your game look cheap. Potential players would also assume if the promo art is AI, that the game is littered with it.
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Yes because the AI is still trained on stolen works.
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No this was a random fan.
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Replying to @Zerkanators
Good job!
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Replying to @kmnm_1403 @verslaaa
GET DOWN
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Because interactivity is an inherent part of the medium, especially in an Earthbound inspired game like Undertale and Deltarune where the little moments can make the experience.
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Replying to @Bornakang
Because halloween costume contests are almost always popularity contests.
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Replying to @Pirat_Nation
Hoping they can at least let us filter out games made with AI. I don’t want to see them if Gabe is allowing them.
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