Hacubi retweeted
Alright time for a $NEURAL livestream today, ETA ~3h from now.
We will show SPARQ, of course, but also talk a lot about $NEURAL, launchpad implications etc.
If you have any specific questions post them below 👇
I want to make sure we get the most value out of those streams for you guys
Hacubi retweeted
I just asked Claude Code to build me all the tooling required to easily build an RPG in SPARQ.
It literally went crazy for an hour on a solo trip and now it's supposedly done.
Couldn't check anymore before I had to leave for a meeting but curious about the results I can share later 👀
yeah, it looks cooked… not for long 🧑🍳
Hacubi retweeted
Live now talking $NEURAL and all things SPARQ 👇
$NEURAL Live - SPARQ Your Worlds teapawt.net/i/broadcasts/1rGmqqWWb…
$NEURAL Live - SPARQ Your Worlds teapawt.net/i/broadcasts/1rGmqqWWb…
Hacubi retweeted
Reminder: Livestream today in just about 3h! 4pm UTC.
We will talk $NEURAL, next steps, and show some really cool stuff in SPARQ 🫡
Damn we have been running from meeting to meeting lately. We will do our regular $NEURAL livestream tomorrow and incorporate a showcase / game building segment.
Livestream tomorrow 4pm UTC. We got some stylized madness prepared to showcase concepts etc.
Let's see how far we get with this one, but it's gonna be worth it in any case.
Let's go 🔥
Hacubi retweeted
Damn we have been running from meeting to meeting lately. We will do our regular $NEURAL livestream tomorrow and incorporate a showcase / game building segment.
Livestream tomorrow 4pm UTC. We got some stylized madness prepared to showcase concepts etc.
Let's see how far we get with this one, but it's gonna be worth it in any case.
Let's go 🔥
Next $NEURAL livestream we will showcase quite a few new additions and explain our strategy for the Steam release of SPARQ.
This is one you really don't want to miss.
We will have it early next week, most likely Tuesday - I will announce it the next days.
"where does the development currently stand for the SPARQ Engine?"🤔
still in wave one. a small group of skilled testers is working closely with our devs so we can move fast. the goal is to reach full public launch as soon as possible.
we don't want people launching low effort stuff, we want real games, real worlds, and people actually launching tokens around them
Hacubi retweeted
"cRyPtO iS dEaD, nOrMiEs ArE gOnE.
tHeY aRe TiReD oF bEiNg ExTrAcTeD iN tHe CaSiNo."
- KOLs who promoted the biggest garbage this indutry has seen in the past years
The same people celebrating and fueling pumpfun and pure cabal plays are now out there proclaiming crypto is dead.
Lets just make sure we stop idolizing people with negative braincells on the next wave up please ✌️
Will Mocci get a custom in-game avatar for being a community legend? 🤔
Absolutely. Mocci's been with us since the start, two years at least, always reminding people not to sell their $NEURAL cheap, and even made one of the most iconic gifts in the chat.
A spot in our special collection of in-game assets across platform is locked in, with a few other candidates in mind too.
Hacubi retweeted
Next $NEURAL livestream we will showcase quite a few new additions and explain our strategy for the Steam release of SPARQ.
This is one you really don't want to miss.
We will have it early next week, most likely Tuesday - I will announce it the next days.
Hacubi retweeted
Absolute TLDR recap:
Next week: SPARQ (Lite) is out to Steam Wishlist
Later this month: Steam Closed Beta (anyone can request access)
Soon after (depending on feedback): Steam Open Beta (complete experience)
All the hard work of the team in the past 2 years is about to be seen by the public very soon.
Will do our best to make sure the patience of the $NEURAL community will be rewarded 🫡
LFG
$NEURAL Live - SPARQ on STEAM & more teapawt.net/i/broadcasts/1MJgNNMOo…
$NEURAL Live - SPARQ on STEAM & more teapawt.net/i/broadcasts/1MJgNNMOo…





