Hey @askcircuit build me a news trading agent that longs BTC/ETH/SOL perps on defensive cryptography news and shorts on the opposite
Potrock retweeted
Lido Lend: Security-First Lending
Lido contributors are unveiling the development of ‘Lido Lend’, a new decentralized lending market, designed with a novel set of security-forward safeguards and utilities that benefit both lenders and borrowers.
research.lido.fi/t/unveiling…
Potrock retweeted
We’re releasing a broad range of new mathematical results produced by an internal frontier model.
We’ve been consulting with the independent Advisory Group on Mathematics and Artificial Intelligence at the Institute for Advanced Study, and we have drawn on their advice and public recommendations to inform how we release these results.
github.com/openai/math
You can now upload games to Blockyard permissionlessly and they will automatically be hosted with multiplayer
Tell your Claude to make a game on top of the engine and now you can host it for free
Opus 5.5 and I built a multiplayer game engine that runs in your browser. In 3 days.
9 games, from a Call of Duty clone to Battlefront II with sabers. Lobbies, Discord login, achievements, cosmetics.
All open source. Build your own games with Claude and I’ll host them.
Opus 5.5 and I built a multiplayer game engine that runs in your browser. In 3 days.
9 games, from a Call of Duty clone to Battlefront II with sabers. Lobbies, Discord login, achievements, cosmetics.
All open source. Build your own games with Claude and I’ll host them.
Where it’s going:
Everyone is vibe-coding their own Minecraft-like clone and rebuilding the same engine from scratch.
Don’t. Build the game, extend the engine. Add your game to a free platform for discovery and reach.
Next: Opening it up so anyone can publish a game permissionlessly.
Play it: blockyard.gg
Come contribute: github.com/Potrock/blockyard
Come build a game and I’ll host and scale it - for free.









