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NEW FORTRESS LEGACY WINTER FEST VERSION
gamejolt.com/games/FortressL…
Project164 retweeted
Ported 2 new skins to the Unity project! (Mad Moxxi and Perlica)
Mad Moxxi has a cel shaded off style and a cel shaded version while Perlica only has her cel shaded style!
Video 1 shows the skins in the lobby!
Video 2 shows the gameplay!
#unity #fortnite
this is literally just 1.5 gigabytes btw. 🤯
the building build just got a BIG update 🧱
gamepad support, video/audio/hud settings, traps, pickups, resource harvesting, building foundations and a lot more! 🤩
out now! 👇
discord.gg/rzMFXfgXQX
i been working on a ShaderByte importer to UE4
so far it works with 1.7.2 and 1.10 (big thanks to @NotBrulle for helping me with the CUE4parse thing for 1.7.2)
1. Safe zone from 1.7.2
2. Character Shader 1.10
original MMD file used: deviantart.com/mmdmotionsand…
Project164 retweeted
🚨 LEAK: Valve will use a skinned-alive Mike Morasky as a reference for the zombies in the next Half-Life game.
Project164 retweeted
It is like 1:00 in the morning so I apologize for the crappy gameplay, it is still a bit rough but I think it is good enough to showcase! This is entirely blueprints btw!
Project164 retweeted
“oh oops i accidentally mentioned half life 3 haha silly me!!!!”
mike morasky when he returns to valve hq:
Project164 retweeted
We have the first mention of HLX by a Valve employee.
HLX files today. I'm working as quickly as I can.
Project164 retweeted
Fixed and finished The Vault for my Unity project!
BTW, if anyone has suggestions for features and custom ideas they would like to see, let me know and I'll try to get them in!
#fortnite #unity



































