- | Unreal Engine 4 developer for 7 years

Joined March 2021
NEW FORTRESS LEGACY WINTER FEST VERSION gamejolt.com/games/FortressL…
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back then in Fortnite 1.10 they had the word "damn" in the text
funny debug text i found while porting over UI "text block of insanely big proportions" 💀 (found in AthenaInteractionIndicator, same UI for pickups and interacting)
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I got a spawner let’s just wait and see
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Project164 retweeted
ever wondered why older private servers like rift broke fortnite so badly?
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haruhi.exe chasing you with an axe
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Project164 retweeted
Ported 2 new skins to the Unity project! (Mad Moxxi and Perlica) Mad Moxxi has a cel shaded off style and a cel shaded version while Perlica only has her cel shaded style! Video 1 shows the skins in the lobby! Video 2 shows the gameplay! #unity #fortnite
Remade old player movement (and lighting) in the Unity game engine, been working on this for a hot minute, will post more if this post does well! #fortnite #unity
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Project164 retweeted
this is literally just 1.5 gigabytes btw. 🤯
the building build just got a BIG update 🧱 gamepad support, video/audio/hud settings, traps, pickups, resource harvesting, building foundations and a lot more! 🤩 out now! 👇 discord.gg/rzMFXfgXQX
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i been working on a ShaderByte importer to UE4 so far it works with 1.7.2 and 1.10 (big thanks to @NotBrulle for helping me with the CUE4parse thing for 1.7.2) 1. Safe zone from 1.7.2 2. Character Shader 1.10
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Project164 retweeted
FUN FACT: this lil troll has been hiding in the game for years 😳 turns out he has a 1 in 201 chance of showing 🤓 up on any wall you build
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Replying to @Project164_pdb
big bang led up to this peak 🙏 🥹
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HELLO?!?!?! THIS EDIT?!?!??!
HELLO!!??!?? THIS EDIT!?!!?!?
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🚨 LEAK: Valve will use a skinned-alive Mike Morasky as a reference for the zombies in the next Half-Life game.
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Project164 retweeted
It is like 1:00 in the morning so I apologize for the crappy gameplay, it is still a bit rough but I think it is good enough to showcase! This is entirely blueprints btw!
Sorry for the lack of updates guys, I have been working hard on connected building tiles and weak points along with explosive weapons, I will showcase them soon!
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“oh oops i accidentally mentioned half life 3 haha silly me!!!!” mike morasky when he returns to valve hq:
- "good job you only said HLX once" - "I DID?"
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We have the first mention of HLX by a Valve employee. HLX files today. I'm working as quickly as I can.
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Project164 retweeted
Fixed and finished The Vault for my Unity project! BTW, if anyone has suggestions for features and custom ideas they would like to see, let me know and I'll try to get them in! #fortnite #unity
Remade The Vault in Unity, the Zero Point material is unfinished but will show more soon! #fortnite #unity
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