#survival #indiegame that focuses on realism on gameplay wise 🎮 being developed by solo #indiedev

My computer desk
Joined July 2021
I'm trying to create an inventory system that built into the game. So there won't be any UI for the inventory. What do you think? #indiegame #gamedev #indiedev #madewithunity #animation #followfriday
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If anyone is wondering, I've decided not to share the development of my game publicly before it reaches the production stage. My main focus was gameplay, not the graphics but I think people on Twitter like the posts more that look good even if the character just walking around.
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i hope you can make it
😨😱 HOLY. McHECKIN' MOLY. Our Kickstarter campaign is ENDING in roughly 72 hours!!! 🙏 We're soooo close to being funded now and we could totally use your help! bit.ly/swordcery #indiedeveloper #indiedev #gamedev #indiegame
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Not a bug, it's a FEATURE ! (By the way, that's the new character I'll use from now. I finally finished rigging) #indiegames #madewithunity #followfriday #gamedev #indiedev
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Yey, I released the first public version of my game to @itchio . Realism on the game mechanic side is the main focus of my game and still in development. Please let me know your thoughts,enjoy :) projectwildment.itch.io/proj… #gamedev #indiedev #indiegame #madewithunity #followfriday
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How many games do you have on your steam account that you haven't played even once?
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Improved the collisions of the items on the backpack. And you can see how realistically he pulling items out of the backpack. 🤪 #indiegames #gamedev #followfriday #indiedev #madewithunity
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Making transition between arm and backpack. Not sure if I should add this feature or not. #gamedev #madewithunity #indiegame
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Added a button for editing the arm inventory. It zooms into the arm of the character so items can be better selected. Also, I added a fake gravity for items. They fall smoothly now. #indiegames #madewithunity #gamedev #wishlistwednesday
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Working on editing item locations for my arm inventory system. In this way, you can make room for new items and drop the specific item that you don't need. So, you won't need to drop all items if you take one by mistake. #screenshotsaturday #indiegame #gamedev #indiegames
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This is how item stacking will work when you dont have a backpack (ignore the backpack on the back of the character for now :D). It was a challenge for me to move the hand with the item and putting the item to available place. I hope you liked it #indiegames #gamedev #indiedev
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Little improvements this time. All items are placed in the same place. That's why they drops from above when you open the backpack. I'll change it later though, I think it's okay for now. #gamedev #indiedev #screenshotsaturday #lowpoly #madewithunity
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This is more or less how my backpack inventory will work on my survival game. There're still room for improvement though. Note: I'll replace the white plate, so don't worry :d #indiegames #followfriday #IndieGameDev #madewithunity #gamedev
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Improved the backpack inventory more. Fixed the clipping and made the hand movement more natural. I think it's more convenient now, don't you think? 🤔 Happy #screenshotsaturday ! Note: I'll replace the white plate later on :) #gamedev #madewithunity #indiedev #indiegames
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Here's 1 month progress of my low poly survial game Project Wildment in 2 minutes video. #screenshotsaturday #IndieGameDev #indiegames youtu.be/k2ESATTYLTg
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This time I want to show you my inventory system for backpack that also won't use any UI. Each item will take up space according to its size and players will be able to select a item by clicking on it. What do you guys think? #gamedev #indiedev #indiegame #madewithunity
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