Believe it or not, this is the first actual dialog I've written for Puffmin Quest in the 5 or so years I've been working on it.
The best way to imagine what they are is not as Onion clone but rather as some sort of hybrid onion/puffstool that is passive towards your captain. If you think they are weird just wait till you see their relatives that replace candypop buds
So funny story about that, I was fixing the Funions over the last two weeks and I was looking back at the old concept plans for them and I realized that there was a footnote that said they could walk. I said fuck it might as well and they can walk in the actual mod now lol.
Replying to @PuffHacker
I can't get used to the walking onions/funions, lmao. They look so creepy. My Pikmin instinct says they're enemies.
JaySalty has forgotten about the Puffmin only mode...
yk, the core idea that started this whole project
guess its just forgotten memory at this point
Don't give me ideas LMAO
Golden Gulch almost had tornados and a really old idea I had was a volcano area.
There's nothing stopping me from doing either lol☠️
Another fun weather is Heatwave...
its very hot and I think you can parse what might happen to Puffmin who aren't immune to fire every now and then 🔥
also has a fun visual effect ✨
Rain wasn't the only weather type I added, there's half a dozen of them.
If you know anything about Lethal Company you should fear this one because of the creatures...
It is objectively the hardest weather lmfao.
It's shitty and rainy outside IRL where I live so I'm legally obligated to share this
outside of the rain particle there are several smaller details here 😉
IMO these enemies are evil and I had to balance them out by making them appear when no captain/pikmin are nearby. There is a secret trick to kill them easily but its secret. 😉





















