Matthew Quickel (@QuickelMatthew) header
Matthew Quickel (@QuickelMatthew) profile picture

Lead Environment Artist at Firaxis Games, Former Environment Artist at Zenimax Online Studio and Day 1 Studios and instructor at Art Institute of York.

Southern PA
Joined December 2011
Photo by Matthew Quickel (@QuickelMatthew)Photo by Matthew Quickel (@QuickelMatthew)Photo by Matthew Quickel (@QuickelMatthew)Photo by Matthew Quickel (@QuickelMatthew)Photo by Matthew Quickel (@QuickelMatthew)Photo by Matthew Quickel (@QuickelMatthew)Photo by Matthew Quickel (@QuickelMatthew)Photo by Matthew Quickel (@QuickelMatthew)Photo by Matthew Quickel (@QuickelMatthew)Photo by Matthew Quickel (@QuickelMatthew)
🇺🇸🔜🇦🇺 See you soon, @PAXAus! 👋
Our friends at @2K are hosting a Sid Meier’s Civilization VII Developer panel! In this panel, Firaxis Games’ Lead Producer Andrew Frederiksen, Senior Art Director Jason Johnson, Senior Lead Environment Artist Matthew Quickel & Lead Unit Artist John Fitzgerald will deep dive into the creative processes behind developing @CivGame VII, taking a look at the concepts, inspiration, iteration, and creation that make this game a revolutionary new entry in the beloved Civilization franchise. ➡️ aus.paxsite.com/en-us/schedu… #PAXAus
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Very cool!
A little sneak peek of what I am currently cooking with #geometrynodes on weekends. It's just one of the many microtools I made for a goblin urbanizer toolkit 🧌 #b3d
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Matthew Quickel retweeted
3D Artist Michalina Gąsienica-Laskowy has demonstrated a neat Houdini-powered procedural tool that can create buildings by merging cubes. More demos and info: 80.lv/articles/procedural-ho… #houdini #3dart #proceduralart #3dmodeling #gamedev #indiedev @sidefx
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Did these a while ago as a change of pace. Sometimes I enjoy putting limits on myself, which is why I chose quite large voxels to create these. #3dart #magicavoxel #pixelart
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Middle Eastern Versions
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Nice trailer showing the release of Venom!
The time for Redemption is at hand! Venom will join the Midnight Suns on February 23!
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Matthew Quickel retweeted
.@QuickelMatthew shared the working process behind the #StrangerThings Rainbow Room project, explained how the procedural nature of #Houdini influenced the scene, and showed the lighting setup: 80.lv/articles/recreating-st… #UE5 #UnrealEngine #UnrealEngine5 #environmentart @sidefx
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Expanded on the procedural work in @sidefx Houdini to create this "quick" Stranger Things Rainbow Room environment in UE5. #StrangerThings #UnrealEngine #UnrealEngine5 #gamedev #Houdini #3dart
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I've been working on a 'smaller project' in my limited free time and have been experimenting more with @sidefx .hdas going directly into Unreal. #gamedevs #Houdini #UnrealEngine5
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And here is a simple Case Generator HDA
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Here is last enemy you will run into in Cosmic Conquest! These robotic pests must sustain through the fire and fury. We hope you enjoy seeing some of the evolution as well! Follow us here and on Facebook - facebook.com/Cathedral-Games… #boardgames #gaming #characterdesign #tabletop
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Happy Wednesday! It's time to see how those Level 2 Enemies have turned out!! Here we also show a prototype of what our damage markers might look like. What do you think? Follow us here and on Facebook - facebook.com/Cathedral-Games… #boardgames #gaming #characterdesign #tabletop
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Here is another enemy you will run into in Cosmic Conquest. This time we show a little of the enemy evolution. Next up is to print these! Follow us here and on Facebook - facebook.com/Cathedral-Games… #boardgames #gaming #characterdesign #tabletop
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More prototypes! This time we show off the earlier Level 1 Enemy Designs and how we went from 3D model, to sticker page, to final. Follow us here and on Facebook - facebook.com/Cathedral-Games… #boardgames #gaming #characterdesign #tabletop
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3D concepting, baby! Progress of something I might take to final. Background is just grabbed from the internet and all of it is WIP. #gameart #conceptart #3dsmax #wip #wipart #3dmodeling instagram.com/p/CZ16TyEOKTb/…
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We wanted to show off a little behind the scenes on how we're developing the enemies for Cosmic Conquest. Take a look! Follow us here and on Facebook - facebook.com/Cathedral-Games… #boardgames #gaming #characterdesign #tabletop
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