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RHO Interactive Entertainment, LLC. Games, art, toys, and entertainment development in the heart of the Midwest.

Omaha, NE
Joined April 2013
Photo by [RHO] iE (@RHOGameDevs)Photo by [RHO] iE (@RHOGameDevs)Photo by [RHO] iE (@RHOGameDevs)Photo by [RHO] iE (@RHOGameDevs)Photo by [RHO] iE (@RHOGameDevs)Photo by [RHO] iE (@RHOGameDevs)Photo by [RHO] iE (@RHOGameDevs)Photo by [RHO] iE (@RHOGameDevs)Photo by [RHO] iE (@RHOGameDevs)Photo by [RHO] iE (@RHOGameDevs)
Insert Game Here 2021 is in full swing, but you can still register! This year, every board game that completes a print-and-play version will have their creation printed in the CPL and added to the Board Game Collection 🎲🃏 Register here: ow.ly/kI1650FupzZ
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There is still time to register for Insert Game [Here], happening July 10 - July 18. This year we're partnering with @BlacksInTechOMA, and @RHOGameDevs! Play your cards right 😆 and get registered!
We've partnered w/ @RHOGameDevs, @UNOmaha's @unolibraries Creative Production Lab, & the Omaha #gamedevs Assoc. for this year's Insert Game Here #gamejam which includes the FIRST EVER LIVE THEME-DROP PARTY via @Zoom & @discord to find teammates & come up w/ ideas! Link in bio!
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Enter the Gungeon: House of the Gundead is on track to release for arcades and arcade collectors early this year! Learn more and pre-order your arcade cabinet here: devolver.link/Gundead
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To celebrate Open Access Week, join us on Oct 23 at 12:15 in room 231 for the workshop "Opening Access and Increasing Control: Sharing your Research in the Digital Age." Explore Open Access publishing models and how you can take back control from the publishers!
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The weather have you feelin' a little spooky? Spoopy Jam is a chance to take some of your gaming ideas and make them into a reality! Anyone w/ experience is welcome to make a board game, video game, text adventure, or other interactive experience. Stay tuned for more info!
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There's a website dedicated to horse representation in video games. Gotta love the internet. That's all.
This weekend is the @globalgamejam, where thousands of #gamedev people around the world make a game within 48 hours to a common theme. Many countries have already started, more are coming. We of course hope that someone will have time to add some cool horses to their games :3
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We are so excited to have Iraq taking part in GGJ for the first time this year. Check out the video to see a tour of their sweet HQ and jam location... And enthusiastic jammers 😍
Get Ready, @globalgamejam is almost here for the first time in #Iraq ! This footage is from Erbil Unity User Group Meetup youtu.be/5-6OdUipwVc #GGJ19 #GlobalGameJam #Erbil #Kurdistan #GameDev #IndieGame Thank you @recodedofficial & @ZainIraq for your awesome support!
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#GGJ17OMAHA #GGJ17 I have the flu and don't want to get anyone sick, but I'm happy to record voice over from home for any game this weekend!
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Help us fund HaxeFlixel, the 2D cross-platform open-source game framework, for 1 year! #gamedev #opensource #ldjam thndr.me/uziexw
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Meeting tonight, folks!
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Also, shout-out to all the GGJ veterans who've taken newbies under their wings during #GGJ16! You're all incredible! teapawt.net/globalgamejam/status/6…
Special shout-out to the many first-time jammers participating in #GGJ16! We're so happy to have you & hope you've been having a great time!
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Special shout-out to the many first-time jammers participating in #GGJ16! We're so happy to have you & hope you've been having a great time!
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I can't name all 20 languages the #GGJ16 keynote has been translated to in one tweet, so here's a picture.
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[RHO] iE retweeted
All video games all the time. Thanks @RHOGameDevs
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Hey MN debate, you took 4 of the 6 qualifying spots for nationals. Nice work. Thanks for leaving 2 spots for other schools. #playnice
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globalgamejam.org/2015/games… look what I did at #GGJ15 #GCGlobalGameJamNE2015 – at Lincoln, NE
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Replying to @OmahaGameDev
@OmahaGameDev Our #gpp14 entry is now available from our website two-tangled-trees.com/the-gi… #screenshotsaturday
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.@RHOGameDevs hard at work
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[RHO] iE retweeted
Blaze it.
.@RHOGameDevs brought their own server
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