Novah retweeted
🚨 WE'RE IN TIMES SQUARE!
Together with @kalaelizabeth, we've managed to get a #SaveMassEffect billboard up in Times Square, NYC, all day today!
📍 1560 Broadway, above the Pelé store (Duffy Square)
⏰ 15 seconds every hour at :35
HOLD THE LINE! ❤️
Novah retweeted
We are in awe. The #SaveMassEffect petition has officially surpassed 70,000 signatures in less than TWO DAYS‼️
What we're doing here is extraordinary. Let’s keep making our voices heard. Mass Effect IS alive!
✍️ Sign the petition: c.org/rMVGzVb6WL
Novah retweeted
I do not tweet ever. I do so for this. #SaveMassEffect
A new petition to save Mass Effect spreads online and picks up thousands of signatures quickly. gamerant.com/mass-effect-me-…
Novah retweeted
Modern Warfare 4 MP is ... something.
Maps are not that good. Spawns are still broken after beta. And SBMM is cranked up to the max.
We've got a great campaign, good DMZ mode, but a mess for MP so far.
Novah retweeted
Very happy to announce Pokémon Resonant Crystal is currently in development!
A full fan-made HGSS remake built in BDSP, combining Crystal’s story with the world and many features of HeartGold & SoulSilver! We hope to share more soon.
Novah retweeted
THE @EmbervilleGame DEMO IS NOW LIVE ON STEAM!
store.steampowered.com/app/2…
HAVE FUN! ENJOY! THANK YOU!
Novah retweeted
We went from a MMO drought to
WoW Forever
Guild Wars 3
RuneScape 4
Riot MMO
All in the pipeline 🤯
Novah retweeted
ICYMI: New details on THE FINALS Season 12 👇
• New playstyle
• New gamemode
• New sponsor-centric progression
• Stronger presentation of the Game Show
• Full HUD and UI rework
• Reworks of classic Arenas
• Improved level design, buildings, lighting, textures
• Per-Arena sponsor branding
• New gradual destruction system
• Dynamic debris and smoke
• Blast wave destruction
• Footstep audio rework
• Balance changes and performance improvements
• Launches October 20 with more info coming soon
THE FINALS 2.0 IS REAL!!!
- Vastly improved sponsor system
- Overhauled game show aesthetic to pump up the production value
- Significant updates to map design, lighting, material quality, and identity
- Destruction mechanics pushed even further, with more variety, readability, and physics based systems
- Smoke effects now react to the changing environment, responding to force changes
- New Playstyle coming
- A new mode
- Full HUD/UI Rework
- Balance/Peformance changes
- AND MORE
To say Embark has been cooking is an understatement. We are so fucking back man (we never left)
A new chapter begins October 20 in THE FINALS🎉
Today, we want to share our vision of what's coming for the game, and how we're evolving the Game Show experience.
Check out the updated roadmap and let's have a glimpse of what's next in our new blogpost!👇
reachthefinals.com/patchnote…

































