Indie studio behind Oh, My Doug! – Hand-drawn, irreverent, Metroidvania inside some dude. Whishlist: https://xitter.cf/t.co/y7rfGjVKe4

Doug's Spleen
Joined July 2019
my weird indie game for 30 seconds
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🚨Holy shit you guys! FIFTY... FIVE... THOUSAND PEOPLE! It would take Walter White 150 years to dissolve that many bodies. It would take Taylor Swift 5 years to give that many people a ride on her jet. No bathroom breaks. It would take 7 years for MrBeast to give eyes to that many homeless people. Make something useful with your body by joining this volumetric experiment. Wishlist now or forever be tormented by FOMO.
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I'm supposed to follow up with a CTA (Call to Action). So here it is: Go do the thing. Thanks.
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Oh, My Doug! | Odd Men In Studios retweeted
It looks like we lost all visibility for the game because of the Steam sale. It hurts a lot.
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Oh, My Doug! | Odd Men In Studios retweeted
Dante had Hell. We have corporate Hell 🔥8 circles 🔥8 departments 🔥Zero work-life balance Welcome to Hellbound Inc
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"Let's take a look at this wholesome showcase..."
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CULTURAL EXCHANGE / INTERCAMBIO CULTURAL -MES- 2026 @Thirdworld_Prod 🇺🇸: “Mexican games are improving. No big deal though” 🇲🇽: “¿Cómo que un gran dildo??” 🇺🇸: “No! I mean, it’s impressive you pulled it off” 🇲🇽: “¿Cómo que jalársela???” 🇺🇸: “Oh Jeez, I’m trying here! Can’t you see, man?” 🇲🇽: Ahhh:
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CULTURAL EXCHANGE / INTERCAMBIO CULTURAL -MES- 2026 @Thirdworld_Prod 🇺🇸: “Your game looks so cool!” 🇲🇽: “¿Un juego frío? no” 🇺🇸: “no, no, I meant awesome! How embarrassing” 🇲🇽: “¿Embarazada? No, Doug es hombre” 🇺🇸: “Oh God… Does the game have any bugs?” 🇲🇽: Ah cómo no:
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Oh, My Doug! | Odd Men In Studios retweeted
MEXICAN ENTERTAINMENT SYSTEM 2026 ESTA QUI
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Oh, My Doug! | Odd Men In Studios retweeted
Uno de los juegos que no tenía en el radar pero que gracias a @devinitiveshow he descubierto es Oh, My Doug! @RealOddMenIn Tiene una pinta brutal y estoy deseando que se anuncie fecha de lanzamiento y por pedir que salga también en Switch 2
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Oh, My Doug! | Odd Men In Studios retweeted
TODAY’S MENU: The DevINITIVE Tray It’s not AAA, but it goes great with red wine. #DevInitiveShowcase
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🚨📣It's today!📣🚨 Tune in to the @devinitiveshow showcase! It will feature amazing titles from Spain and Latin America! It will also feature us, but I wouldn't hold that against them. Details below👇
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🚨🔥 HOY ES EL GRAN DÍA.HOY hacemos realidad #devINITIVEShowcase 2026 ❤️‍🔥 🎮 +90 INDIES de España y Latinoamérica 🌍 World premieres 🕹️ Demos exclusivas 📅 Fechas de lanzamiento ⏰ 21:00h 🇪🇸 📺 EN DIRECTO en YouTube 👉 youtu.be/UtEQdUSDBIo
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Here at Odd Men In, we take localization very seriously. As a game selected for the @devinitiveshow showcase, we’d like to reveal our official localized artwork for Spain! 🇪🇸 Don’t miss the showcase tomorrow! Details below👇
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Catch the devINITIVE showcase live tomorrow, Sept 16, at 3 PM EDT / 21:00 CEST on YouTube! @djpanchi1
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Oh, My Doug! | Odd Men In Studios retweeted
We are over 60% funded!! Lets go and crush the 100% so we can reveal the stretchgoals! Please share!!
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Oh, My Doug! | Odd Men In Studios retweeted
Guys, appeal successful! Thank you to everybody who reached out with kindness and support. And a huge thank you to the X team for taking the time to look at it again. I absolutely love writing about indie games and building this corner of X for indie devs. Thank you all again!
So, I got rejected from the new Original Content Creator Program tonight. And yeah, it's a bit of a kick in the stomach. For anyone new here, I started this whole Indie Game Joe journey back in March. And what a ride it's been since then! The growth has honestly been unbelievable. In just a few months this has gone from me posting games on my own to a community of over 80,000 of you on X. Along the way I've shared hundreds of indie games, written in-depth articles on how to market your game, posted marketing threads and tips whenever I've had something useful to say, and I've been pretty open about the not-so-glamorous side too, my vulnerabilities, my doubts, the things most people keep offline, because I think that helps people. I don't hide behind an avatar, I let you all into my life, and I try to help indie devs at the same time. That's what my account is about, that's Indie Game Joe - I really want this to be the "place" on X for indie devs, I want to advocate for you guys and help as much as I can. So to be told, essentially, that what I do isn't original content with meaningful input... that one hurt haha Many of you know what I do when I post indie games. It takes me hours to find these games. I dig through them, work out what makes each one special, write every word of the copy myself, and re-cut the trailer so it leads with the best moment. I don't copy and paste and then just walk away. I really cannot overstate how much time and effort goes into each post. And it works! So many of you have told me since March that you found games you love because of this account, and I've been able to help a heck of a lot of indie devs along the way. That's the part that means the most to me. And it isn't just indie devs who've noticed. Geoff Keighley followed me and messaged to say he loves the content. Cliff Bleszinski, the man who created Gears of War, said I'm his new favourite account to follow. The official X Gaming account has reposted my posts, and so has Hideo Kojima himself. Like, I still can't quite believe that last one lol But, the point is, it feels like I've been told "you don't bring value here". And I've tried so hard to be the opposite of that. I don't think I've missed a single day of sharing games and talking with you guys since I started. Now, I do get that someone could say "but you're posting other people's games". And yes, I am. But X's own guidelines say commentary that adds your own perspective, expertise and context counts as original. And that's exactly what I feel I do, you know? I use everything I've learnt as a video game marketer and releasing my own games to present these games in the best possible light, in my own words, and that takes, again... hours. (I've also written some pretty personal long-form pieces (videos too) on here that only I could have written, and I'd like to think those count too.) One other thing I'll mention, because it's been frustrating too. A handful of my posts have been auto-flagged as "sensitive content", and it's literally horror games, or games with hardly any gore in them at all. In fairness, X Premium support have been great about it and they've removed the filter on posts before. But it's not something I can control, it's a few posts out of hundreds, and if that played any part in the decision, it'd be a real shame, because they're indie horror games. To be clear here as well, this isn't about the money. Most of you know I make my living making games with my friends, and I'm fortunate enough not to rely on other sources of income. But... the X revenue was still helpful, because it let me give back. When I paid to replace that dev's stolen hardware at gamescom, that came straight out of what X paid me. I've used the payouts to help so many devs - including replacing someone's broken Steam Deck. So yeah, it sucks that I can't do things like that as much anymore (I still want to keep doing that, but you get what I'm saying). And I feel like I've been one of the loudest voices telling indie devs to get on X and share their games, because I do think it's still the best platform for an indie game to get discovered. I still believe that. This doesn't change it. Something else I was thinking about on my walk earlier. I know many of you rely on X as your main income, and I always say don't put all your eggs in one basket, but I do get the upset and frustration so many of you are feeling right now. So I want to remind you of something. No platform and no algorithm gets to tell you what your worth is. And what I mean by that is, yes, there are pure slop accounts out there, I get that. But if you're trying hard and posting good stuff and you still got rejected? Maybe there are things you can improve. Maybe it makes you think differently about what you make/post. And by the time you reapply, you might have learned loads and start producing even better content! So keep posting good stuff and I really do think you'll be fine :) Anyway. I've appealed, and I'd really appreciate all your support on this one. Not sure if it'll help in any way, but I'd be very grateful! I also hope what I do has and does bring value to many of you, I genuinely do. Thanks for reading if you got this far Best, Joe @XCreators
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I don't know what you guys are complaining about. Zelda Ocarina of Time Remake looks great!
Ocarina of Time Remake looks so good
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No DLSS 5. Just good ole traditional art direction... (Unless you need a spokesperson @nvidia, in which case I'll literally fire every artist)
No DLSS 5. Just good art direction.
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This is a video game where you get to visit an adult video store so... do whatever you want with that info (mostly Wishlist)
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