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The official Twitter account for The Render Archive! A group of people dedicated to making collections for render artwork.

Mushroom Kingdom
Joined October 2021
Photo by Render Archive (@Render_Archive)Photo by Render Archive (@Render_Archive)Photo by Render Archive (@Render_Archive)Photo by Render Archive (@Render_Archive)Photo by Render Archive (@Render_Archive)Photo by Render Archive (@Render_Archive)Photo by Render Archive (@Render_Archive)Photo by Render Archive (@Render_Archive)Photo by Render Archive (@Render_Archive)Photo by Render Archive (@Render_Archive)
Currently looking for early promo material of any kind (Models, Press kits, etc) . If you have any of the sort, please get in touch with us!
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Just in time for the long weekend: we've added the next 100 CDs to our collection of press assets from GamePro magazine! Check out the original marketing art for games like Ape Escape, Sonic Adventure, Soulcalibur, and more: gamehistory.org/gamepro-cds-…
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Early version of the “Conkers Bad Fur Day” box art.
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Render Archive retweeted
Super Mario 64 art from Nintendo Today. Nintendo did an excellent job of making Bowser even more menacing and intimidating than he was in the 2D Platformers.
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Paper Plates, our Paper Mario-inspired cookbook is finally live! Check it out. Tons of love and paper craft was poured into this silly project. We even have a little jingle.
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Replying to @mr_Ady_Smith
Thanks for the response! Would it be correct to assume a layout for the level was made on paper?
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Render Archive retweeted
As we celebrate the future of #DonkeyKong. Let us not forget to take a look back too! Thank you so much to the amazing @mr_Ady_Smith for sharing these pieces of gaming history with me. Glad to see this Snowbound Land forever be immortalized here on the internet! ❄️🐒
teapawt.net/Retro64__ A Fan of the Original DKC has asked me to post up the Original Ice Level. That I designed and created for DKC 2 'Diddy Kong's Quest', which was never used in the Game. So I thought I would oblige with this piece of nostalgia for the Fans...
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Replying to @mr_Ady_Smith
Very neat! Did this ever get in any actual builds of the game?
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teapawt.net/Retro64__ A Fan of the Original DKC has asked me to post up the Original Ice Level. That I designed and created for DKC 2 'Diddy Kong's Quest', which was never used in the Game. So I thought I would oblige with this piece of nostalgia for the Fans...
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Replying to @Render_Archive
All these KI throwbacks have reminded me that I still need to get this framed.
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What render did you get???
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I would consider for a 3 million dollar offer
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Replying to @ArtofNP
Hey! Did you ever get a chance to scan this?
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Replying to @grantkirkhope
That sucks… well it was still nice hearing your music in the Nintendo store!
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Replying to @grantkirkhope
I mean… I was mostly joking, but how much of the music do you own? I know sega had a lot of early music licensed so they didn’t have to fully pay the composers…
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Replying to @grantkirkhope
@grantkirkhope I was at Nintendo NY today and noticed the track for Freezeezy Peak playing. It was odd to hear a Rare song played at a Nintendo store… real question, is grant being financially compensated for his work 🤔 (I tried to record it, but all you can hear is… children)
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Replying to @DrogieSR
We actually already scanned a ton of these, but the Mario golf guide probably needs to be rescanned, please dm me on discord when you get a chance
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Replying to @Yasuharah
@Yasuharah このレベルのためにどんなギミックや敵を作ったか覚えていますか?
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Replying to @Kev_Bayliss
Would be super neat to scan your print outs if you ever get the chance to!
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