Richimpulse (@RichImpulse) header
Richimpulse (@RichImpulse) profile picture

UEFN/Fortnite Creative Game Developer. 🔧 Creator of Dirt Bike Riders, Shop till you prop and more! 🎮 Over 32 million combined plays across my content. 💙

England, United Kingdom
Joined July 2019
Photo by Richimpulse (@RichImpulse)Photo by Richimpulse (@RichImpulse)Photo by Richimpulse (@RichImpulse)Photo by Richimpulse (@RichImpulse)Photo by Richimpulse (@RichImpulse)Photo by Richimpulse (@RichImpulse)Photo by Richimpulse (@RichImpulse)Photo by Richimpulse (@RichImpulse)Photo by Richimpulse (@RichImpulse)Photo by Richimpulse (@RichImpulse)
Customize your bike in the new dirt bike riders update! 🎨 Play now 👉play.fn.gg/island/0791-0978-… #UEFN #FortniteCreative #DirtBikeRiders
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Richimpulse retweeted
does anyone know how to fix this issue? - i fixed redirectors - deleted the project and synced was planning to release the game today but cant launch into my session after the new update. #uefn
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Is there any way to use custom icons/images in the conditional buttons? #UEFN #FortniteCreative
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Confused by this @FNCreate According to my project settings, there's no Rocket Racing template to convert from and my projects are already Fortnite islands? Am I missing something? #UEFN
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Richimpulse retweeted
Replying to @TimSweeneyEpic
Honestly, I just need a toolset that motivates me to build. UEFN has slowly moved away from UGC and went into gamedev, and in the process made everything require x5 effort to do, all to overcome technical hurdles met by the engine’s architecture. I was here to realize a project in 2 weeks, now we are back to 1 month, with many unknowns. I dont care about scene graph or verse, I just need an easy way to build and now thats not an option. Stability still an issue, devices are now being deprecated without an alternative for artists, no spaces for wide audiences in the platform, always launch new tools in beta so we cant do polished games with them, its like you want us out of UEFN at this point. Please hire a platform lead to bring back what we had on UEFN launch, a space where creators could build anything they imagined and share it with an audience, also let the audience pick not force an algo on them, just look how Nike was demolished by “being safe” and following data, its exactly what happened to discoverability in the space. Just look at how many content creators are covering UEFN, and check how many did Creative and you will understand how unfun the space has gotten.
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Anyone know how to clear these errors when migrating levels from Unreal Engine into UEFN? Usually copying all the actors into a new level fixes it, but this one is just not playing ball. #UEFN #FortniteCreative
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Just to update on this. It was overturned as it was a false flag. Still pretty scary that it's so easy to get a sanction for false flags! Definitely needs improving #UEFN #FortniteCreative
HELP! I got a moderation warning when opening my project and it's landed me with 2 sanctions for IP ownership on an asset that's been there for years. I've deleted the asset, but how do i get rid of the sanctions and moderation warning in UEFN? @FNCreate #UEFN #FortniteCreative
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HELP! I got a moderation warning when opening my project and it's landed me with 2 sanctions for IP ownership on an asset that's been there for years. I've deleted the asset, but how do i get rid of the sanctions and moderation warning in UEFN? @FNCreate #UEFN #FortniteCreative
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Richimpulse retweeted
Putting this out there! I am making myself available for UEFN projects. I would love to stay in the realm of what I am passionate about: Environment design Level design Game concepts/ideas Project Lead If you know anyone needing anything send them my way!! <3
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Ain't that the truth!
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This thing is so jank but i love it 😂 #UEFN #FortniteCreative
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Richimpulse retweeted
While we're all waiting on Sega, how about some "we have Crazy Taxi at home" vibes? #TCPDgame 🛹🚕💨 #screenshotsaturday #gamedev #indiegame #indiedev
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Richimpulse retweeted
Still can’t believe this idea is actually working in UEFN😂 Who’s winning the first 1v1? #UEFN #Fortnite #FortniteCreative @FNCreate
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Richimpulse retweeted
You never really know what someone is dealing with behind the scenes. That has been one of the harder lessons for me to learn. Sometimes people are late. Quiet. Short. Distracted. Not themselves. And the easy thing is to take it personally. But life is heavy for a lot of people in ways they never talk about. It took me years to learn this, but giving people a little more grace and leniency goes a long way. You never know what someone is carrying.
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Richimpulse retweeted
UEFN CREATORS ‼️‼️‼️ I NEED HELP! I converted a 1.0 island to UEFN & it won’t validate at all when I launch a live session. It looks like there’s an error with the level itself. This hasn’t been an issue with any other maps I’ve converted. please @ anyone you think could help!
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Richimpulse retweeted
FREE UEFN drop 🔥❄️⚡ Giving away my Elemental PowerUps system : perfect for any guard/NPC map. 7 powers, fully tunable: 🔥 Fire ☠️ Poison ❄️ Ice ⚡ Lightning 🩸 Lifesteal 💥 Explosion 💚 Self-Revive #uefn Plug into any map. Free below 👇 patreon.com/posts/158418076
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This showed up in my memories today, this was sometime around 2005 I think? Good times 💪🏼
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Richimpulse retweeted
Can now very confidently say discovery changes removing top rated, most engaging, and collections while only having ccu sorted rows and everything below spot 6 hidden was not really good for smaller maps Guess I'll have to adjust and make bainrot stuff at some point #uefn
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I've posted a feature request for the Movement Modulator Device after the recent announcement that overriding the device settings will generate warnings ⚠️ If you edit this device to modify speed, forward impulse etc, please give your input 👍🏼 #UEFN forums.unrealengine.com/t/mo…
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Richimpulse retweeted
Made a main menu prototype for my UEFN car game. + Some early Gameplay.. Sorry for the lightning being so dark, i'm currently making my event graphics #uefn @FNCreate @FeRinS_FN
Uefn Ragdoll car crashes 👀 #uefn #fncreate
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Kingdom Valley This environment took me 3 days to create and it was built in UEFN! Map Code: 6441-2311-6924 #UEFN #Fortnite #Fortography #FortniteArt
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