
growth lead at @unlayer | prev @zksync @BuildOnNodeOps | prev host @bridged_podcast
Joined August 2022
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anime played a huge part in my childhood (still does)
growing up, the thought of becoming a wanted pirate made me fall in love with One Piece
I have been red pilled ever since (15 years and counting)
this passion drove the creation of GitPoster, my latest use case to showcase @unlayer ’s new react image editor
create your wanted posted here: gitposter.net
open to any feedback you might have 🫰🏻
#GitPoster #React #BuildInPublic
Wondering what tools WebMCP actually gives AI agents inside the Unlayer builder?
Here are the 6 WebMCP tools for AI agents:
→ unlayer_describe_editor
Tells the agent how to work with the editor and what that specific builder supports, including content types, custom tools, merge tags, and fonts.
→ unlayer_get_design_schema
Returns the JSON Schema for the design, including custom tools.
→ unlayer_get_design
Returns the current design so the agent can read it before making changes.
→ unlayer_load_design
Validates an updated design and loads it back into the builder if everything checks out.
→ unlayer_preview
Lets the agent preview the design across desktop, tablet, and mobile.
→ unlayer_export_html
Exports the current design as HTML.
Together, these tools give AI agents a structured way to understand the Builder, work with the design, validate changes, and return the result to the same visual editor the user is already working in.
Learn more: unlayer.com/blog/webmcp-ai-a…
🤖 Made with AI
Wondering what WebMCP actually does?
No worries, we got you covered 👇🏻
WebMCP lets a web page expose structured tools directly to AI agents.
Instead of relying only on the visual interface, an agent can discover what actions are available and use them directly.
For an Unlayer builder, that means an agent can:
→ Understand what the editor supports
→ Inspect the design structure
→ Read the current design
→ Load an updated design
→ Preview it across devices
→ Export it as HTML
The result: a machine-readable way for agents to work with the builder while users stay in the same visual editor.
Learn more: docs.unlayer.com/builder/lat…
agentic era is in full swing
Unlayer builder now supports WebMCP ✅
learn more here: docs.unlayer.com/builder/lat…
WebMCP is now live in the Unlayer builder 🤖
AI agents can now work directly with the builder without having to drag and drop their way through the editor.
They can:
→ Understand what the builder supports
→ Read the current design
→ Modify and validate it
→ Preview the result
→ Load it back into the editor
→ Export it as HTML
The result shows up directly on the canvas, where users can keep editing or undo the change like any other update.
Learn more: docs.unlayer.com/builder/lat…
Rewards for the #BuiltWithImageEditor challenge have been distributed!
Congrats once again to the winners and to all the builders who participated.
More OSS challenges coming soon, stay tuned…
Meanwhile, keep building with the React Image Editor:
github.com/unlayer/react-ima…
turnout for the #BuiltWithImageEditor challenge was incredible
thanks to all the builders who participated and shipped a use case using the Image Editor
and, of course, congrats to the winners 🙌🏻
more open source challenges coming real soon...
We knew GTA VI was popular, but not THAT popular.
The breadth of ideas and use cases we saw throughout the #BuiltWithImageEditor challenge was incredible.
With 80+ submissions from 70+ builders, choosing just three winners wasn’t easy.
To everyone who took the time to explore the Image Editor, build something, share feedback, or simply give the project a try, thank you. We genuinely appreciate the support.
With that said, here are the three winning projects and the talented builders behind them 👇🏻
eric retweeted
Introducing Pixen - The Fast, Simple Screenshot Editor.
👉 brenopolanski.com/apps/pixen
Capture screenshots, edit images, crop, annotate, hide sensitive information, and more — all in a fast, simple desktop app designed to feel native to macOS.
Pixen is built around the powerful @unlayer Image Editor, bringing a familiar editing experience to a dedicated macOS app.
Now available on the Mac App Store.
#Pixen #macOS #MacApps #Screenshot #BuiltWithImageEditor #ImageEditor #OpenSource #Unlayer #IndieDev #BuildInPublic
#BuiltWithImageEditor builders enjoying life post hackathon 💆🏻♂️
team's hard at work evaluating all submissions
stay tuned 🫡
The #BuiltWithImageEditor challenge has officially wrapped up.
Thanks to all the builders who participated and shipped some incredible use cases.
We’ve seen a huge range of ideas and applications built with the Image Editor, and the response from the community has been amazing.
The team is now busy reviewing and evaluating all the submissions.
In the meantime, feel free to keep building with the Image Editor: github.com/unlayer/react-ima…
eric retweeted
Built StreetForge for @unlayer 's Build with React Image Editor Challenge 🚗💨
Draw your own race track inside the React Image Editor → turn it into a playable 3D world → drive through it while trying to escape the police.
Roads, ramps, buildings, water, trees - all created from your sketch.
Started building it with ~36 hours left, so this basically turned into a mini hackathon 😭
#BuiltWithImageEditor
Demo ↓
eric retweeted
I made a game where you doctor security camera photos after a heist.
You're a fixer.And After each job you get the CCTV photo and a timer to clean it up before the cops see it.
The cleanup tools are Unlayer's image editor,
you can
draw over faces,
slap shapes or
stickers on plates,
crop things out.
don't get caught by forensics.
GTA VI inspired.
My @unlayer hackathon entry.
play it here👇👇
leonida-evidence.vercel.app/
#BuiltWithImageEditor
The deadline for the #BuiltWithImageEditor challenge has been extended to Sunday at 23:59 UTC.
If you’ve already submitted, you can continue working on your build and make updates until the new deadline.
The response from builders has been incredible, so we’re giving everyone 3 more days to build, refine, and submit.
Best of luck and happy building!
Get started here: github.com/unlayer/react-ima…
one of the craziest #BuiltWithImageEditor submissions yet
try out this game, it's something else: liebyzz.github.io/contest-un…
powered by @unlayer 's Image Editor 😉
Vance called. We're taking Carmine Kings turf and showing them who the kings of Downtown Arc are. 👑
NEON WALLS: a GTA-style graffiti game where @unlayer's React Image Editor is your spray can. Find a wall, press E, paint. It stays on that wall in 3D.
#BuiltWithImageEditor 👇🧵
it's crunch time builders, 2 days to go 🫡
the creativity shown so far has been great
there's still time: github.com/unlayer/react-ima…
#BuiltWithImageEditor
2 days to go, builders 🫵🏻
We’ve already seen some incredibly creative and original use cases built with our Image Editor.
There’s still time to join and compete for a share of the $1K prize pool.
Get started today: github.com/unlayer/react-ima…
#BuiltWithImageEditor
















