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Super quick and easy property drawer for you to never again forget to drag in your cached components!
#unitytips #unity3d
Rodrigo Withers retweeted
Hey guys, it's been a while since I was working on a minimal IoC framework. take a look, if this framework helps you a little bit, I'll be happy already ;)
The project is open source and its available on github: github.com/gustavopsantos/re…
PRs are welcome🤓
Rodrigo Withers retweeted
to see if a point is inside any convex shape
• check the signed distance to each plane
• it's inside if they're all negative (or all positive!)
• it's outside if they have mixed signs (some are positive, some are negative)
this works in 3D too for any convex polyhedra!
Guess it's finally time to switch to Rider for Unity
Did you know that Rider now (2020.2) supports shaders? With proper highlighting, code completion and everything.
Ty <3 #JetBrains
The day is finally here, rejoice fellas
I can't believe this day has finally come: dark theme is free in @unity3d😍😎 bless your eyes
Softly hanging endlessly
While this peace of mind, I'm in
Just facing reality
Cut me open, drag me deep
Rodrigo Withers retweeted
Super simple shader effect, but one that can be very useful in UI and 2D games. Using color channels as masks :) #gamedev #unity3d
Code and shader graph file over here >> patreon.com/posts/quick-game…
Rodrigo Withers retweeted
i was going to get a laptop so i can use blender while im away from home but this works pretty good
Rodrigo Withers retweeted
Sodas are cool ... but beers are better! As Belgian, I had to do a proper beer bottle simulation ... improving my #Alyx VFX reenactment by adding bubbles, foam, a better bottle model and some finetuning.
#madewithunity #shaders #realtimeVFX #VFX #gamedev #gameart























