This also applies to ranked rewards as well, like how other games have massive rewards for getting a high rank but rivals only adds the medal for your banner and then gives rewards like this for there PVE modes, is adding units hard to do?
So is this the slow transformation to Fortnite or am I crazy
‼️ SCHEDULE: ENDGAME 50-PLAYER PVE MODE
The new Avengers: Endgame mode is currently scheduled to run for 4 weeks, with each week containing 2 sessions each for a total of 8 sessions altogether. As of right now, here is the full schedule adjusted for New York City / Toronto local time.
Session 1
Friday, October 23rd
9:00 PM EDT - 11:00 PM EDT
Session 2
Saturday, October 24th
2:00 PM EDT - 4:00 PM EDT
Session 3
Friday, October 30th
9:00 PM EDT - 11:00 PM EDT
Session 4
Saturday, October 31st
2:00 PM EDT - 4:00 PM EDT
Session 5
Friday, November 6th
8:00 PM EST - 10:00 PM EST
Session 6
Saturday, November 7th
1:00 PM EST - 3:00 PM EST
Session 7
Friday, November 13th
8:00 PM EST - 10:00 PM EST
Session 8
Saturday, November 14th
1:00 PM EST - 3:00 PM EST
I'll be tweeting as the mode opens for each session, so be sure to turn on notifications if you need an extra alert.
#MarvelRivals #PathToDoomsday
Are we gonna mention this game had a falling off when Daredevil, Black Cat and Gambit who are all hard to play and were meta for several seasons? Skill has nothing to do with it because I guarantee you if rivals buffs black cat and other dive to the best dps, more people are gonna quit
Also fun fact, we have 6 bans now and Dino has a 94% ban rate so you literally never see him in comp
Marvel Rivals is DYING because of how the game is designed.
Marvel Rivals has so many piss easy heroes and mechanics that it hurts the game's longevity/replayability.
A good example is the fact that Devil Dinosaur has been allowed to be meta defining for this long. It is genuinely laughable, and that's not even scratching the surface of the issues.
99% of all the heroes have an "i press this and I get instant value without having to aim or think about it!" button. How is that satisfying at all to play with and against? Without sufficient skill expression, the replayability of the game goes to shit.
Why should I spend so much time and effort trying to master a character, only to look only slightly better than someone who is supposed to be genuinely worse than me?
When the game relies on monthly hero releases and gooner skins to stay relevant, the issues go deeper than you think.
There's a reason why games like Deadlock, Valorant, and League of Legends are able to retain so many players. It's incredibly satisfying and rewarding to get good at these games.
Rivals was way to generous with it’s bans and I’m so happy that they are gonna get stricter with banning, now it’s time to fix the matchmaking
Marvel Rivals is cracking down on toxic players
NetEase has increased penalties for toxic behavior in both text and voice chat, with harsher punishments for serious and repeat offenders.
⚠️ The new enforcement targets:
• Insults and harassment
• Discrimination and hate speech
• Repeated toxic behavior
Punishments will now depend on the severity of the violation and a player's history.
NetEase has also launched a dedicated moderation policy page and says further improvements are coming.
I found my next lord, hands down the best skin they released for black cat
Are you ready to snip the threads of fate? ✂️
"I only handle the fun part — snip, and someone's thread is done. Quick and clean every time!"
Step into the shadows with Black Cat's Fatal Weaver costume, appearing for the first time in Marvel Rivals Season 10!
Available: October 22 at 7 PM PT!
Will you make the cut?
Okay with this logic, durr dps shoot enemy and aim at enemy, durr support just healbot and look at teammates while clicking there mouse hurr durr
After 2 years we are finally realizing that cheating and using these types of configs are bad and should be bannable? How were these people going around terrorizing lobbies for years unnoticed
Greetings, Rivals!
During our recent investigations into account violations, we discovered that certain Mods utilized by players involve memory injection and modification behaviors. Because these methods employ the exact same or similar technical maneuvers as cheat engines, they instantly trigger our Anti-Cheat detection mechanisms. Furthermore, some Mods alter the game's original visual, auditory, and combat presentation, severely jeopardizing the fairness of the game.
The characteristics of such violating Mods include, but are not limited to:
• Modifying Structural Models or Textures: Creating an asymmetrical line-of-sight between players and granting an unfair vision advantage.
• Eliminating Weapon Recoil & VFX: Removing screen shake, bullet trajectories, and impact visual effects. This drastically reduces standard operational interference during combat, making it uncharacteristically easy to aim and track targets, thus granting an unfair competitive advantage.
• Altering In-game Audio: Modifying footsteps and other sound effects, making it significantly easier to acquire or identify the location of enemy players.
• Enlarging Character Models: Modifying enemy character models to make opposing units far easier to spot, identify, and target.
Any of the modifications listed above can grant players an unfair competitive advantage, destroying the intended combat experience. We strictly prohibit any Mods or behaviors that disrupt game balance, and we will take decisive disciplinary action against them according to our rules.
To players who had their accounts suspended over the past two days due to the use of these specific Mod types: we have already lifted those suspensions. We want to be absolutely clear that lifting these suspensions does not mean we are permitting the use of these Mods or their modifications. Instead, it is our sincere hope that, now fully informed of the situation, the affected players will make the right choice to proactively stop using and permanently delete these Mods and their modifications, and return to standard gameplay. Moving forward, any continued use of these violating Mods will still be penalized according to our rules.
We urge all players: if you realize that a Mod you are currently using or planning to use exhibits any of the features listed above, please cease using it immediately. Shut down the related programs and delete the Mod files along with all modifications they have made to your game content. Please pay special attention and ensure that you delete violating .asi files such as pystubber.asi and MarvelRivalsUnmountBlocker.asi. These files execute operations that directly trigger the Anti-Cheat system's detection for unauthorized client modifications. Also, we encourage players to report these types of Mods to our operations team.
If your account has been banned due to the use of a Mod, but you believe there are special circumstances or that the penalty was applied in error, you may submit an appeal through our official Customer Support channels. Our team will process your case accordingly after verifying the specific details.
Our goal has always been to strike a balance between player customization and a fair competitive environment. As long as the fairness of the game is not compromised, we want to preserve the space for our players to freely choose how they play.
However, we will enforce strict management measures against any tools or Mods that have the potential to destroy game balance and create an unfair competitive advantage.
Maintaining a fair gaming environment across the Chronoverse is essential to protecting the experience of every single player. Thank you for your understanding, support, and cooperation as we work together to uphold a fair and healthy gaming environment.
I can still hear the torch mains slamming there desk over the Fanta skin
Fate weaves dark threads, but love (and overtime pay) binds them together! 🧵
Step into Season 10.5 with a brand-new wave of dark magic and hilarious medical aid! Featuring Invisible Woman as Unseen Weaver, Mister Fantastic as Mr. Malignance, and Deadpool suited up as Nurse-Pool!
Available starting October 15 at 7 PM PT!
























