
Co-founder @reliabilityiq | ReliabilityIQ is automating business intelligence reliably.
Thermoverse
Joined January 2021
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Sam Altman once prophesied that we would have metered intelligence just like electricity. I think that's what Tinker is evolving towards. I have a big idea! Mira, if you can see this: create a distribution network of a million micro-GPUs that will form an AGI grid installed on individual houses. The grid will be compartmentalized based on city quarters, with a central control network built via city blocks to prevent a worldwide shutdown in case of a DDoS attack or any other breakdown. This is a $10T idea
Rufus retweeted
The coding interview is dead, at least for my team at Anthropic. I've seen enough to know that it no longer provides signal. I removed it from loops this month.
I have a spicy, optimistic take - I think there's an opportunity for junior engineers: felixrieseberg.com/hunger-be…
Rufus retweeted
Crazy progress over Genie 3. Imagine where this will be in a year.
Introducing Genie 4 from @GoogleDeepMind, our most realistic and interactive world model yet 🌍
Now you can use natural language to dynamically steer the world and its soundscape in real-time, whether you're changing the weather, moving the camera, or introducing new elements to the environment.
So, how does the model do that?
Behind the scenes, Gemini acts as the "brain" of the simulation. It translates your requests into actions, plans out complex events, watches the scene unfold to keep track of what's happening, and adjusts as you change the story. Genie 4 also introduces ambient audio and real-time interactive human dialogue that adapts on the fly.
Rufus retweeted
I wish people used the same energy they spend on nationalistic fervour to actually improve the world. A storm is brewing, and people are oblivious to it. I saw a post from a Chinese fellow here stating that youth unemployment is 18% in China. In Nigeria, it's 10 times worse. Microsoft is laying off 27% of its workforce. Super El Niño is here, and some countries are already in hell (temperature-wise). The EU is gearing up for war. Much of the internet is compromised because of long-existing bugs in the PHP scripts it was written in. There's a sudden uptick in pandemics, though they're localised for now.
As a species, we have an advantage if we work together to fix these problems, but alas, race, ethnicity, and status are more important than the collective good.
I don't normally watch vertical videos on this platform, but Ashe's videos are different, and she puts a lot of work into them. I'm impressed.
Wow! Genie 4 is here. I didn't get the opportunity to try Genie 3. Hopefully, this model gets a public release so everyone can try it out.
Excited to share Genie 4 today our most realistic and interactive world model:
- steer dynamic environments in real time, shaping events, camera angles, and actions
- generate native audio matched to the world, from realistic background sounds to characters who can converse in real time!
- simulate photorealistic scenes and real-world physics
- create more coherent multi-step events through reasoning from Gemini
We've started to roll out as a research preview to trusted testers. Coming soon to Google AI Ultra subscribers in Project Genie and early access partners via the Gemini API and AI Studio.
I wish people used the same energy they spend on nationalistic fervour to actually improve the world. A storm is brewing, and people are oblivious to it. I saw a post from a Chinese fellow here stating that youth unemployment is 18% in China. In Nigeria, it's 10 times worse. Microsoft is laying off 27% of its workforce. Super El Niño is here, and some countries are already in hell (temperature-wise). The EU is gearing up for war. Much of the internet is compromised because of long-existing bugs in the PHP scripts it was written in. There's a sudden uptick in pandemics, though they're localised for now.
As a species, we have an advantage if we work together to fix these problems, but alas, race, ethnicity, and status are more important than the collective good.
Ideogram Vector 1.0 from @ideogram_ai is now on Sunra. Type a prompt or drop in a sketch, and get back an editable SVG.
→ Sharp at any size, from a wristband to a festival screen
→ Swap the colours
→ Edit any shape, point by point
→ Any style: line, engraving, airbrush, pop
Make your first vector at sunra.ai
Rufus retweeted
This is next level for hardware!
Robots don't always have room for a camera built for someone else's machine.
@luxonis just launched OAK 4 FFC, the first OAK Modular board on OAK 4.
You pick up to five cameras and put them wherever the robot needs to see.
One board, 70 by 53 mm, runs the sync, calibration, stereo depth, and AI at 52 TOPS.
You enter where the cameras sit in OAK Viewer.
Dynamic Calibration then refines it from the scene, no printed target. Every camera captures at the same instant, so panorama and bird's eye stitching run on the board.
It can be the robot's main computer or its dedicated vision system. Built for humanoids, drones, and other machines where a standard camera doesn't fit.
Developer Kit is $849.
Orders open today, shipping in November.
luxonis.com/oak4-ffc
🤝 Paid partnership
Rufus retweeted
What's a grey box, and how is it changing filmmaking?
Get every question answered at our live AMA this Thursday, 29 Oct · 7:00 AM PT · 7:30 PM IST.
Only in our private WhatsApp Community of serious creators.
Drop your questions early. The earliest ones get answered first 📷
Rufus retweeted
cve.now is on Twitter! Follow for critical updates: @cvedotnow
🔴 CVE-2026-107656 · Fortinet FortiSandbox
Fortinet FortiSandbox and FortiSandbox PaaS are affected by an authentication bypass flaw that lets an attacker reach protected functions through an alternate path. CVSS 9.6.
cve.now/CVE-2026-107656
Exponential Time Hypothesis (ETH), a 27-year-old conjecture in complexity theory, just fell.
On Oct 16, OpenAI and Anthropic models independently solved 3-SAT with the same 2^(n/√log n) bound. Not P = NP, but faster than anyone thought possible.
We live in extraordinary times.
Rufus retweeted
Yes, it seems indeed the models even obtained the results on the same day. I haven't had a chance to look through the OAI claimed proof yet, but in the spirit of the AGMAI recommendations to improve exposition before release, some of us did read Claude's proof last week before release to try to incorporate a better quality high level overview and exposition overall, which I hope is reflected in the pdf (published via the AI repository Hexagon, see hexagonmath.org/2610.00577; lean available at github.com/anthropics/formal…; also see the google drive shared via @rrwilliams's post drive.google.com/drive/u/0/f… in preparation for the upcoming workshops he's organizing with Impagliazzo and Paturi).
Sharing what I understood from the proof below:
Basic idea (below is for runtime 2^{delta n} for arbitrary constant delta>0; it seems both proofs ultimately get roughly exp(O(n / sqrt(log n))) time with lower order terms in the exponent),
* can assume num clauses = O(n) wlog via previous sparsification results (n = num variables)
* Solve #3-SAT not 3-SAT (i.e. count satisfying assignments, don't just decide satisfiability)
* Convert to graph problem: clauses are nodes, and edges between clauses that share a variable (whether it's x or not(x) doesn't matter; we care about same variable, not same literal). Weight of an edge is # of shared variables.
* Divide and Conquer idea: if there's a cut with total weight W, you can iterate over all 2^W fixings of those shared variables, and for each fixing you recurse on both sides and multiply, then add it up. Base case is constant # vertices, then you can just brute force count in 2^O(1) time. Unfortunately, you're not going to always find such a cut.
(aside: from now on you can imagine every occurrence of a literal gets its own variable, and edges are functions enforcing equality constraints between those copies)
* Instead of the above D&C, group the vertices into g^2 groups for some large constant g = g(delta). It matters how to do this grouping (it's not arbitrary); without getting into the details (see paper), a random grouping has properties the D&C wants (probabilistic method), and this existence is enough to allow for a slow-but-fast-enough algorithm to find a good grouping deterministically.
* Imagine laying out the g^2 vertices arbitrarily on a g x g grid. Some edges are "side edges" (purely horizontal or purely vertical) and some are "diagonal" (the rest). There are (g choose 2)^2 = Theta(g^4) diagonal ones (choose two rows and two columns to define the corners) but only 2*g*(g choose 2) = O(g^3) side edges. You can pick g a large enough constant that the side edges have much less total weight than the diagonals -- the D&C will save on the diagonals, so we want there to be many more of them.
* The sum we want is
sum_z prod_{vertices a} W_a(z_a) * prod_{edges a,b} P(z_a,z_b),
where W_a(z_a) at the highest level of recursion is a table of 2^3=8 values for each of the settings of the 3 literals in clause a, with value 0 or 1 indicating whether z_a satisfies clause a or not, and P() is the equality constraint checker I mentioned on the edges (deeper levels of recursion also all involve sums of this form where P() is always an equality checker on some set of bits, but deeper W's have arbitrary integer outputs and not necessarily 0/1)
Write prod_{edges} P(..) = prod_{side edges} P(..) prod_{rectangles r} P_1(..) P_2(..) where P_1, P_2 are the diagonals for the rectangle r
*The key step* (eqn 15 in the pdf): first assume all edges in the entire graph have exactly 3 bits on them (it turns out reducing to this isn't *too* complicated; see (19)), and replace P_1*P_2 with a hyperedge that involves some function on the corners of the rectangle, times a sum of two products of edge functions. This replacement comes from something called the "eight square identity"; this is related to octonions, which I still know nothing about. :) So
P_1*P_2 = HyperEdgeFunction(corners)*(Q_1*Q_2 + Q_3*Q_4)
Two interesting things here: (1) Q_1,Q_2,Q_3,Q_4 are all side edges (Q_1,Q_2 are horizontal and Q_3,Q_4 are vertical), and (2) whereas P1,P2 have total weight 6 (3 and 3), if you merge each row of the grid into a supervertex then Q_1,Q_2 vanishes and the hyperedge becomes a regular edge with total weight 3 whereas hyperedge*Q_3*Q_4 still involves 6 bits (and vice versa if you merge each column into a supervertex). In particular, the average weight from using Q_1*Q_2 vs. Q_3*Q_4 is (3+6)/2 = 4.5. We went from weight 6 (P_1*P_2) to weight 4.5 "on average".
* So back to the original sum, we can rewrite it:
sum_a W_a(z_a) * prod_{side edges} P(..) * prod_{rectangles r} hyperedge(r) * (Q_1*Q_2 + Q_3*Q_4)
Now imagine distributing that product over that final sum involving the Q's, to get a new sum that has a factor 2^{# rectangles} more terms multiplicatively. (but there are only poly(g) = O(1) rectangles, so this is only a 2^{poly(g)} = O(1) blowup in the number of summands)
* Each one of these terms in the new, bigger sum, has a prod_rectangles in it. Either >=1/2 of the rectangles chose the Q_1*Q_2 when we distributed the product, or >=1/2 chose the Q_3*Q_4. That means we can either merge all row edges or merge all column edges, and one of those wil decrease the total number of weights on edges by a 4.5/6 factor. This is the heart of why D&C makes progress; D&C is supposed to reduce one instance to simpler instances, and "simpler" in this case means decreasing the total weight on all edges (here by a 4.5/6 factor).
This overall looks like a recursion with branching factor 2^{poly(g)} = O(1), but in reality the branching factor becomes poly(m) when you account for the trick in the proof to reduce to the case of 3 bits on each edge. In any case, there are more steps to get everything to work, but the above gives some taste of how the Divide & Conquer works.
If you optimize the right way to choose g to not be a constant but a slow enough growing function, you get runtime exp(O(n / log^c n)), but for a tiny c. If you replace the eight square identity with something fancier, and replace the black-box invocation of the sparsification lemma with a more white box version that adds in some more ideas, you get down to the exp(O(n loglog n / sqrt(log n))) in the paper.
The ETH repository has a paper where it appears an Anthropic internal model independently disproved the Exponential Time Hypothesis? xitter.cf/rrwilliams/status/2114…
Rufus retweeted
Announcing three major scientific discoveries, one each in mathematics (harmonic analysis), computer science (complexity theory), and physics (quantum field theory).
AI starting to help us improve our understanding of the universe! openai.com/index/building-sc…
Rufus retweeted
The Agent SDK is now available.
Define agents as code, with prompts in Markdown and tools in TypeScript. Deploy them on our hosted infrastructure, or run them on your own.
Built-in evals let you measure every change and make your agents better over time.
Rufus retweeted
I’m joining the team at @X to lead Product.
I am a huge believer in @SpaceX's mission to extend human consciousness to the stars, so it’s time to make shitposting multiplanetary.
X is the best way to find out what’s happening in the world right now and talk about it. The team has been working tirelessly to make X a better place and product for the people who love it, and many have noticed the recent momentum. My goal is to help accelerate that momentum for our community, new users, and businesses globally by continuing to make this product beautiful and useful.
We are twenty years in, but it truly feels like X’s next chapter will be our greatest. I look forward to your ideas and feedback; I’m sure the replies will be measured and magnanimous.
The dead never sleep. Some nightmares are waiting for an invitation. 🌑
THE LAST LIGHT — a 30-second descent into cosmic horror. 🩸
Created with OpenArt for #OpenArtAfterDark.
What if the thing in the darkness was never outside your door?
What if it was already inside you?
🎃 @openart_ai
#OpenArt #OpenArtAfterDark
🤖 Made with AI
The Ultimate List of Artificial Intelligence Neolabs now has 100+ companies!
A Neolab is a usually pre-revenue startup with elite researchers buying a lot of compute, often with a $1B+ valuation.
The list is now public and open for everyone to explore:
debarghyadas.com/neolabs/
























