Stephane Pezeril retweeted
PiXYZ Softwareは東京ビッグサイトで開催されるIVR(3D&バーチャル リアリティ展)で展示されます。
会場:東京ビッグサイト 東京都江東区有明3丁目11−1
展示ブース:東1ホール 45-24
ぜひ見に来てください。
PiXYZ REVIEW | CAD VR Collaboration
Ultra performant CAD Viewer. Import any CAD file. Switch to VR/AR in one click. Collaborate simultaneaously from anywhere in the world, Support heterogeneous immersive devices.
Stephane Pezeril retweeted
Visit us at #IVR Expo Tokyo at our local partner booth #45-24 BornDigital, and experience our new Review VR collaboration demo.
PiXYZ REVIEW | CAD VR Collaboration
Ultra performant CAD Viewer. Import any CAD file. Switch to VR/AR in one click. Collaborate simultaneaously from anywhere in the world, Support heterogeneous immersive devices.
Stephane Pezeril retweeted
Getting #CAD data prep easier & scalable for #VR is game changer. Honored that @EpicGames chose @PixyzSoft for CAD prep of the #McLaren car teapawt.net/develop3d/status/84058…
McLaren is hell bent on designing faster and with more precision, so is using #VR to help: develop3d.com/features/every…
Stephane Pezeril retweeted
Everyone can get their #catproduct #sldasm #jt #step and lot others into #AR or #VR using @PixyzSoft tools. Industry now have a pipeline
Stephane Pezeril retweeted
PiXYZ #UE4 plugin ... Drag your #CAD into @UnrealEngine ... #gdc17 booth129 ... youtube.com/watch?v=qCstRZYm… @EpicGames @MarkRein @dwolff4
Stephane Pezeril retweeted
What a pleasure to see again our friends of @EpicGames at #GDC17 @MarkRein @TimSweeneyEpic @VfxNomad @fekker
Stephane Pezeril retweeted
Replying to @UnrealEngine
@UnrealEngine Enterprise used @PixyzSoft tools for #CAD data prep of their #McLaren #GDC16 demo youtube.com/watch?v=dZXhd96x… …
@EpicGames #gdc17
Stephane Pezeril retweeted
Need to optimize CAD data for #VR & #AR? Visit us at @Official_GDC booth #129 bit.ly/PixyzGDC2017 #CAD #GDC2017 #UE4 #unity3d #webgl
Stephane Pezeril retweeted
What will you achieve with @PixyzSoft? Here are some UE4 exp made with our CAD data prep tools. Meet us @Official_GDC #CAD #GDC2017 #UE4
Stephane Pezeril retweeted
4 quick steps to optimize your #3D #CAD data with @PixyzSoft #PixyzStudio From 1,180,000 to 60,000 polygons in seconds #GDC2017 #CAD #3D #VR
Stephane Pezeril retweeted
Last Airbus H160 Realtime Application for Pre-Sales ... by Light & Shadows
lnkd.in/dN9wcZG
Stephane Pezeril retweeted
Replying to @MarkRein
Stephane Pezeril retweeted
.@Microsoft just unveiled a new way to capture memories with its new 3D scanning feature #MicrosoftEvent
Microsoft's 3D scanning
Microsoft unveiled its 3D scanning features that will transform the way take pictures.
Stephane Pezeril retweeted
As @EpicGames and @McLarenAuto use #PiXYZ software to convert your CAD models for @UnrealEngine experiences. pixyz-software.com
Stephane Pezeril retweeted
Polygons is the key of #VR high FPS experiences @UnrealEngine @unity3d Prepare your CAD for #VR with #PiXYZ pixyz-software.com
Stephane Pezeril retweeted
Our PiXYZ software prepare light and accurate @McLarenAuto @DS_Official and @AirbusHC CAD models for @UnrealEngine youtu.be/dZXhd96xXrg











