
Selaco is a First Person Shooter taking inspiration from F.E.A.R. and DOOM. ✉ [email protected] 🎮 https://xitter.cf/t.co/0sNpkquxU7
ACE Security Headquarters
Joined November 2020
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- Following81
- Followers29.8K
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Selaco (NOW AVAILABLE!) retweeted
Replying to @SandyofCthulhu
Hi Sandy. Are you well? This is wrong. On January 1, 1993, we sent a press release saying that multiplayer would be in DOOM, a full 8 months before you joined the company. We knew deathmatch would be huge. In that press release, in January 1993, we said multiplayer would be "the number one cause of decreased productivity in businesses around the world." We were sure of it, and we needed no convincing. I understand you are proud of your work on DOOM, and you should be, but please also respect the accuracy of your statements, particularly around game history. My concern is that these false statements are designed to trigger replies (like this one), reposts, and outrage discussion, all with the view of increasing your followers and subscriptions, particularly since this false deathmatch story (among others) is so easily disproved. I’ve even welcomed you to reach out to me ahead of time. You seem to appreciate game history as much as I do. Could you not also make yours accurate?
Selaco (NOW AVAILABLE!) retweeted
Pulling off Bad Company style destruction in UZDoom is pretty insane. Well done guys!
more environmental destruction and gameplay
#screenshotsaturday #gamedev #indiegamedev #boomershooter #animation #fps #indiegames
Selaco (NOW AVAILABLE!) retweeted
👀👀👀👀🖤✨🔫
Dawn finally gets more of a voice in the next Selaco update and I can’t wait for you all to hear her!
@melissamedinavo absolutely nailed the character.
Selaco (NOW AVAILABLE!) retweeted
What if they aren't just nightmares?!
Tenebris Somnia launches TOMORROW 🩸
Selaco (NOW AVAILABLE!) retweeted
Gross man. Just fuckin gross. Complete disrespect for the artistry and craft of game development.
Selaco (NOW AVAILABLE!) retweeted
This is why everybody should return to the Doom engine.
We're still having fun back here!
Introducing Unity Spark — a new way to create a game, iterate on it with others, publish it, and play it - all without writing a line of code.
You'll build with artist-created assets from the Unity Asset Store, and then you can take your game to the next level by refining it in a new web-based editor.
Prompt it. Perfect it. Publish it. Inspired games, with artist-created assets, built on Unity.
Closed beta coming soon.
Selaco (NOW AVAILABLE!) retweeted
After 7 years of being a disappointment to gun nerds, we've finally made an effort to make them happy.
Selaco (NOW AVAILABLE!) retweeted
Chapter 2 brings one of our most requested changes:
The shower cabin in Dawn's home can now be opened and an interactive shower has been added.
Selaco (NOW AVAILABLE!) retweeted
The only real choice this November. Screw GTA, screw Zelda!
(Selaco C2 is allegedly coming this year, so I asume it'll be a November thing 🙃)
Selaco (NOW AVAILABLE!) retweeted
Fun fact: Due to a programming oversight, you were able to flush yourself down the toilet.
This issue has been fixed for the full release, sorry everyone.
Selaco (NOW AVAILABLE!) retweeted
Selaco Chapter 2 is very close.
It's massive! We strongly believe no other Early Access FPS has ever released a free update this large.
Selaco (NOW AVAILABLE!) retweeted
Fine, Selaco Chapter 2 will have a snow level. Can't wait to show the exterior area!
Selaco (NOW AVAILABLE!) retweeted
Finally, the most requested feature since our Demo has been implemented.





















