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I like games | He/Him | all tweets and opinions are my own

Portsmouth, England
Joined February 2019
Photo by Shady🇺🇦 (@ShadyLev)Photo by Shady🇺🇦 (@ShadyLev)Photo by Shady🇺🇦 (@ShadyLev)Photo by Shady🇺🇦 (@ShadyLev)Photo by Shady🇺🇦 (@ShadyLev)Photo by Shady🇺🇦 (@ShadyLev)Photo by Shady🇺🇦 (@ShadyLev)Photo by Shady🇺🇦 (@ShadyLev)Photo by Shady🇺🇦 (@ShadyLev)Photo by Shady🇺🇦 (@ShadyLev)
Shady🇺🇦 retweeted
Nell's Diner opens for business November 11th, 2025. #Phasmophobia
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It is with more sadness than mere words can convey that we have to report that our beloved Ozzy Osbourne has passed away this morning. He was with his family and surrounded by love. We ask everyone to respect our family privacy at this time.   Sharon, Jack, Kelly, Aimee and Louis
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Shady🇺🇦 retweeted
Today we are excited to announce that a feature film adaptation of #Phasmophobia is officially in development by horror film powerhouse, @Blumhouse. kineticgames.co.uk/blog/phas…
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Unity has updated their DOTS Samples repository with two new documents: "Misconceptions about DOTS and Entities" and a performance checklist. They are a great read and a first step towards undoing the misunderstandings DOTS caused. Linked in the ReadMe: github.com/Unity-Technologie…
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New dithering method dropped I call it Surface-Stable Fractal Dithering and I've released it as open source along with this explainer video of how it works. Explainer video: youtube.com/watch?v=HPqGaIMV… Source repository: github.com/runevision/Dither… #gamedev #vfx
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Shady🇺🇦 retweeted
Linked Lists aren't real.
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Shady🇺🇦 retweeted
Hey everyone, I bought my portfolio to show and tell. I'm now looking for work! If anyone knows any good opportunities (or would like to refer me👀) please hit me up. Check out my website here: toluogbaro123.wixsite.com/po… #PortfolioDay #gamedevelopment
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I love how important HOW you enter combat in Metaphor is, it adds a lot to the dungeon experience, which imo was always the weakest part of Persona games. Automatically beating weak enemies is a great addition to the JRPG, I’m assuming other games had done this before?
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Shady🇺🇦 retweeted
My latest blog is now out! It discusses two GPU-friendly methods for sampling of Gaussian distribution, including source code and performance evaluations. Get it here: gpuopen.com/learn/sampling-n…
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Shipped my first game! 🥺❤️While many of us at Ballistic Moon have been laid off, I know that everyone has put in a lot of work and I hope everyone enjoys playing Until Dawn! 💙💀⌛️
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We're looking more at future improvements to Play Mode in #Unity, what are your top 3 changes you'd like to see? #gamedev #unity3d
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Shady🇺🇦 retweeted
Something spooky this way comes 👻
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Shady🇺🇦 retweeted
I swear Unreal is so obtuse sometimes. You find a setting like this: bAllowTrafalgarQuilting It has this tooltip: "Useful when wanting to allow for Trafalgar Quilting." Documentation only has that same text. Search online only brings up that one page in documentation.
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The response has been quite overwhelming, I had to go out to a pet store to calm down a little.
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the one software engineer at your company who actually understands the legacy code
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We're giving away this Influencer Kit! 🤩 Be in for a chance to win by simply following us and retweeting this post! Oh and, save 35% off Dungeons of Hinterberg on Steam today! 🤯 We'll contact the winner on Friday, 13th! Good luck, Slayers! 😊 bit.ly/3Xw2lXy
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Shady🇺🇦 retweeted
When you lock in
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Shady🇺🇦 retweeted
this is the best video i ever seen
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Is this a thing people still do? Anyway I got promoted! Grateful for the opportunity to keep on honing my craft 🚀
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