Shafiul retweeted
After 5 months of building Warped Universe is now co-op!
Team up with friends and search the System for a sector that needs your help.
Explore space, discover new planets, and fight to protect what has already been built.
Any playstyle, any mission, all within one universe.
Shafiul retweeted
Are you ready, Champions?
The Mother Of All Builds is upon us!
Our new article on Steam explains everything you can expect before you jump into the action with your friends.
store.steampowered.com/news/…
Shafiul retweeted
这一次,和队友一起出发。🔥
@warped_games
store.steampowered.com/app/3…
Shafiul retweeted
This is the kind of update gamers want to see. 👀
Co-op is almost here for Warped Universe, and knowing how much work went into getting all 4 modes working together, this is HUGE.
We’re getting close. 🎮🔥
We’re getting close to a co-op Warped Universe now. Very close. We’ve been head down for a few months now working 7 days a week, nonstop. 5+ builds a day getting through tests, 16 hours a day. It’s a complete rewrite of the game but oh so worth it.
Our game has 4 modes, real-time ground and space flight, and turn-based ground and space flight. Implementing co-op into the game is like doing it for 4 games. We’ve basically rewritten the entire game 4 times to cover each mode. And because of that we have to update and fix all modes in singleplayer too because when you update one side, naturally the other side breaks and needs attention. So it’s like 8 games being updated at once. We chose hard mode in making a game.
All modes are testing solid except for co-op turn-based ground, as it’s the last one to be updated. And it’s a very tough one but we are almost there. There is a reason there aren’t many turn-based co-op games. It has to be perfectly in sync. All the time. Every move, every decision, all the math and turns. One out of sync glitch and the whole mission is thrown out for all in the game. The great thing is realtime ground and space are solid and all major bugs squashed (there will still be minor ones, it’s early access, but it’s working). And same with turn-based space. Turn-based ground is the last of major updates and we’re seeing the light at the end of the tunnel now. Co-op is really fun. I expect a surge of players once this is out.
Time for more coffee.
Shafiul retweeted
We’re getting close to a co-op Warped Universe now. Very close. We’ve been head down for a few months now working 7 days a week, nonstop. 5+ builds a day getting through tests, 16 hours a day. It’s a complete rewrite of the game but oh so worth it.
Our game has 4 modes, real-time ground and space flight, and turn-based ground and space flight. Implementing co-op into the game is like doing it for 4 games. We’ve basically rewritten the entire game 4 times to cover each mode. And because of that we have to update and fix all modes in singleplayer too because when you update one side, naturally the other side breaks and needs attention. So it’s like 8 games being updated at once. We chose hard mode in making a game.
All modes are testing solid except for co-op turn-based ground, as it’s the last one to be updated. And it’s a very tough one but we are almost there. There is a reason there aren’t many turn-based co-op games. It has to be perfectly in sync. All the time. Every move, every decision, all the math and turns. One out of sync glitch and the whole mission is thrown out for all in the game. The great thing is realtime ground and space are solid and all major bugs squashed (there will still be minor ones, it’s early access, but it’s working). And same with turn-based space. Turn-based ground is the last of major updates and we’re seeing the light at the end of the tunnel now. Co-op is really fun. I expect a surge of players once this is out.
Time for more coffee.
Shafiul retweeted
Thanks to @TheIndieSupport for reviewing Warped Universe and rating it as a Hidden Gem 💎
Check it out here 👇
youtube.com/shorts/m13afa5i5…
Shafiul retweeted
We’ve added new Residuum maps in our recent patches, so we decided to make a new gameplay trailer to showcase them 👇
Shafiul retweeted
One month ago, Warped Universe entered Early Access.
Since then, we've shipped updates, fixed bugs, gathered feedback, and continued shaping the game alongside our community.
Time to look at what we've accomplished together, and what's coming next 👇
store.steampowered.com/news/…
Shafiul retweeted
It's always good to see a bunch of new Champions arriving on the Nexus, ready to shape its future.
Shafiul retweeted
*WeB3 GaMiNg Is DeAd*
Shut up and watch this! Day 6
Name: Warped Universe (@warped_games)
Platform: Epic/Steam
Cost: Free to Play (premium extras)
Chain: SUI
Would you play or skip?
Shafiul retweeted
🎮链游篇
⭐前言
尽量每天分享一个gamefi,让大家选择性变多。项目好坏不会太多评价。如果我一个项目发多篇帖子,证明我自己也会参与建设这个项目。如果只是发一篇帖子结束,那就是单纯分享文。
⭐正文
昨天发的链游篇,@CoinHK_eth兄弟 推荐了@warped_games 这个项目,我看了一下感觉还行,今天简单发个帖子介绍一下。
UE5 科幻宇宙 + 实时射击/回合策略混搭,1-4 人合作干 Void,每场任务都推动全服地图进化
免费 Early Access 已上 Steam/Epic,我玩下来觉得还是有一定的潜力的,他的Web3 部分可选不强制,你可以选择web2的玩法,所以说先做好游戏再谈链上 的态度我觉得还是可取的!
#WarpedUniverse #GameFi #CoopPvE #UE5 #Web3Gaming
Shafiul retweeted
If you haven’t played Warped Universe yet, you’re seriously missing out.
This isn’t just a game for Web3 players alone, even Web2 gamers can jump in and enjoy the experience.
Planet Miasma has now been printed.
Great work Champions!🔥
store.steampowered.com/app/3…
Shafiul retweeted
This is what Web3 gaming should look like.
Real gameplay <@warped_games> active community <@WarpedPage>, progression and people genuinely enjoying the experience whether they’re from Web2 or Web3 🎮
And a new planet has been discovered in Sector 45✓You should check it out_ GGS
Shafiul retweeted
Securing Pylons is essential to safeguard sectors for further exploration and expansion.
The Void are relentless in their pursuit of destruction. You must do whatever it takes to keep all Pylons operational.
This is your destiny.
Shafiul retweeted
存了好几天的材料,终于打造了一把牛逼的武器!一枪一个小朋友,冲......
@warped_games














