Replying to @RealPaulPutner
These things are so tough to do, I needed another 18 or more slots really. My list (leaning fairly heavily on one particular genre it seems). Starting from when I was about 11 years old.
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Some MZ-80A #Sharpscii for #Sharptember :)
(credit to Datad00r).
A few screenshots for #Sharptember - This is the English language version of Tookato's excellent graphic adventure game "Ropoko" for the Sharp MZ-700, coming very soon now on physical cassette tape from Sharpworks :)
Replying to @QuazarSamCoupe @WizkidCoder
I don't know anything about the SAM Coupe but reading that, I just had to go and look up the colour chart :D "Slug belly" ?!
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Replying to @CommodoreBlog
Always wondered who TWR was. They surely must leave the highest number of negative comments on all of Lemon64. Not saying whether he's right or not though, never played this one myself :)
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Replying to @HUGASTUDIO
Here are a couple of our loading screens from the last five years.
"Minesnake" on the MZ-80A
"Numbertron" on the MZ-700
drawn by my friend @datad00r
This was a pretty cool find. A decent platformer game in the same vein as Manic Miner etc on the Sharp MZ-80K. Not that I'm particularly good at it yet but this has some really nice animations using the Sharpscii graphics.
#Sharptember A chance find among a bunch of tapes I won in an auction turned up something pretty interesting, a compilation tape of games written by Col Needham (the creator of IMDb) and likely his master tape from which he sold his mail order games. Here's his game "UFO Attack".
#Sharptember If you replace the CG-ROM file in the emulator with the Japanese one you can play Japanese MZ games with the correct graphics showing. Here's Namco's Galaxian demonstrating the much coveted single pixel graphic character that was not available in the western ROM.
#Sharptember The popular "Greedy Gremlins" game, this time for the MZ-80A. I recently rescued this from an official Knights tape - I don't think I realised there was an MZ-80A version until now! It makes use of the 80A's inverse display quite a lot.
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