ShorePlain πΈπͺπ³π΄ (shoreplain.bsky.social) retweeted
3.Days.Left.!
ONLY 3 DAYS LEFT TO SIGN UP!β°
The countdown is on! We're getting closer to Headstomper 2026, but there's still time for you to register!
Signup closes on October 31th at 23.59!
Link in commentsππ
ShorePlain πΈπͺπ³π΄ (shoreplain.bsky.social) retweeted
Weβre slowly getting closer and closer to this yearβs Headstomper!
But have you signed up yet?!
We have the perfect main lineup waiting for you!
(Hurry up before the price increases! β°)
Sign upπ
start.gg/Headstomper
ShorePlain πΈπͺπ³π΄ (shoreplain.bsky.social) retweeted
The time has come!π―π’
It's time for the final reveal of the Headstomper 2026 main lineup!
Who got the final spot? Go watch the video to find out!
Sign up now: Start.gg/Headstomper
ShorePlain πΈπͺπ³π΄ (shoreplain.bsky.social) retweeted
Only 3 days left of the Early Bird offer!π¦π¦’ποΈ
Grab it while you still can and save some money.
See you in November! πΈπͺ
ππ: start.gg/Headstomper
ShorePlain πΈπͺπ³π΄ (shoreplain.bsky.social) retweeted
THE WAIT OVER!π―
Registration for Headstomper 2026 is now OPEN π₯
Go tell your friends, sign up today to claim the early bird offer, and βha en bra dag!βπΈπͺ
πΉοΈstart.gg/Headstomper
ShorePlain πΈπͺπ³π΄ (shoreplain.bsky.social) retweeted
The stage is set!π―
Itβs time for the official main lineup reveal for Headstomper 2026!
- TEKKEN 8
- Guilty Gear -Strive-
- Granblue Fantasy Versus: Rising
- Street Fighter 6
- TBA
Registration opening very soon! We canβt wait to see everyone in November!πΈπͺ
This year, Headstomper is officially part of the TEKKEN World Tour, ARC World Tour, and GBVS World Tour.
ShorePlain πΈπͺπ³π΄ (shoreplain.bsky.social) retweeted
Finally we can reveal Headstomper 2026!!!
Open your calendar out a big β on the dates 6-8 november!
More info soon!! See you offlineπ₯
ShorePlain πΈπͺπ³π΄ (shoreplain.bsky.social) retweeted
Donβt buy this. They did a full demonstration and reveal the way it was because they thought it looked great. If it looked bad, they wouldβve just waited to have the devs show off how good it could look. GenAI isnβt here to produce art. Itβs tricking you into thinking it is.
Replying to @maximilian_
I had your same reaction but this is NVIDIA's response.
I think we are seeing initial showcases that have not been optimized or fine tuned by the developers at all yet.
Grace Ashcroft won't look like that with DLSS 5 once Capcom actually tune it to their artstyle for example.
ShorePlain πΈπͺπ³π΄ (shoreplain.bsky.social) retweeted
π«΅π
γIRIS OUTγ #γ¬γΌγγ³γΉγ#γγ§γ³γ½γΌγγ³γ#RezeDance #ChainsawManΒ #IRISOUT
ShorePlain πΈπͺπ³π΄ (shoreplain.bsky.social) retweeted
I did it! 40 years old this year.
Since Tekken 8 dropped,
my results have been rough. People said I was done,
washed up, too old to compete.
I didnβt even make it to TWT Finals for the first time. I was frustrated with the game and honestly, I still am in some ways.
But thanks to the dev teamβs hard work, itβs been getting better.
I just couldnβt adapt.
Last year was the worst of my Tekken career. I felt lost,
unsure of what to do.
But the answer turned out to be simple: just keep going.
When you do, the right path starts to reveal itself.
Be thankful for your teammates, friends, fellow players, and the fans who support you.
Believe in them and in yourself. Thatβs how you stand back up.
I hope Iβve shown that thereβs still hope for gamers in their 40s. Letβs keep pushing, even when the path is tough.
Thank you to everyone who celebrated with me!
#drxwin
#EVOJapan2025
ShorePlain πΈπͺπ³π΄ (shoreplain.bsky.social) retweeted
Applications are open for the Artist Alleyπ¨
Fill out the form below to apply for a table at Headstomper and showcase your art.
More information in the link:
docs.google.com/forms/d/e/1Fβ¦
ShorePlain πΈπͺπ³π΄ (shoreplain.bsky.social) retweeted
This is my opinion about S2
I would be happy if this helpful to them.
Honestly, I think the developer's idea should be different from the player. However, I think it would be nice to accept some feedback.
but I don't care if they don't listen. Tekken8 is already a negative review.
1. Combo too long and high damage
In the past, the combo was simple and short, but it wasn't fun? no it was easy to teach beginners. But now, I have to teach them the tailspin, but it's also difficult. And the tailspin is so strong that it goes in twice, and it makes the combo long. How about tailspin only once?
2. Simple Mind Games
for example Kazuya, he's main moves was weak to left ss, so high level skill is holding the axis and catch left ss, but now you don't care left ss, They added mid safe homing. Simple concepts in this way seem simple to look at, and they're less fun. Fighting games are boring if they're easy. They get bored of it early
Too many mid safe homing has been added.
It would be nice if the player had a sidestep option.
3. Heat move
Now the heat is unbalanced. Someone recover the heat bar, someone too much heat bar, someone have too much strong move in the heat. There are a lot of moves with less risk, but the rewards are big.
Just because it's a heat moves
I hope it's consistent. heat recovery is unfair.
4. Removed legacy
The legacy knowledge has been removed. air moves can't be low parry or hold move can't parry.
There are more besides this.
So we have no way to tactic with certain situations.
Did it have to be removed?
5. Too much connect stance and stance heat burst
It's making the game complicated and ridiculous.
It's looks unnatural.
dev team think players would like it?
Rather, it looks unnatural. It's an excessive change.
I think it brings a limitation of style because I only use it.
6. Too long range and too much plus frame
Characters with weapons have a very long range.
It needs to be adjusted.
Plus frame is too much when block. +7 +9 There are a lot of things like this. These things only produce selfish play. People got a lot of stress.
7. too many 50/50 situation
There are a lot of 50/50 situations after the heat engager or block +7 or +9 frame
heat engager is damage to opponent and recovery health bar. I think this is a big reward. But is there a reason to give it +17? I think it's an excessive reward. It's too forced
mid between low start frame of 50/50 is often the same. or 1~2 frame differance
It is too difficult to block this in a forced situation.
8. Chip Damage
Many players said they don't like it. but it's unlikely to change. To be honest, if T8 don't have a chip damage, we can hold out even if it's forced.
So hopefully they would reduce the chip damage even a little bit. Honestly, the chip damage is worse than 2D games.
9. The direction in which a beginner or rookie beats a veteran
I don't know why they make it with this direction, but I don't think it's gamely good.
Veterans have invested a lot of time and put a lot of effort into it. So it's a fun game to play when you increase your knowledge and learn your skills.
Actually I don't know why a veteran should have a high probability of losing to Beginner or Rookie. Isn't that contradictory?
ShorePlain πΈπͺπ³π΄ (shoreplain.bsky.social) retweeted
LBM is around the corner, and I'm excited to co-host a giveaway with @XPPen_de! β₯
PRIZE: Deco 01 V3
HOW TO ENTER:
- Follow @artofchinara & @XPPen_de
- β₯ & RT this post - tag a friend in the comments
And you're at LBM in Hall 1, visit me (J103) & XP-Pen (K305) too! GLHF π



























