Extra screenshots from our in-engine asset test last week on our Facebook page! (facebook.com/siderealgames) #indiegame #indiedev #gameart
Old roads tell forgotten stories. (In-engine screenshot.) #gamedev #indiedev #indiegame #screenshotsaturday
Candles weren't enough to keep them safe. (In-engine test level.) #gamedev #indiedev #indiegame #screenshotsaturday
The "spectres" aren't the worst of the creatures that keep men from straying into the swamp... #indiegame #indiedev #gameart #animation
Formally announcing Lux Aeterna, our upcoming action-adventure game about light and darkness. #gamedev #indiedev #indiegame #gameart
Life and light will find a way. Still a mock-up, but we'll have some in-game shots soon. #screenshotsaturday #gameart #indiegame #indiedev
Early concept art of the "banshee". Watch the skies, traveller... #conceptart #gamedev #indiedev #indiegame
Some of the assets are still rough but the world is starting to come to life. #screenshotsaturday #gameart #indiegame #indiedev
Despite succumbing to the dark themselves, the "honourbound" still fight to protect their queen. #indiegame #indiedev #gameart #animation
More concept art of Lux, our protagonist. Only the strong will survive the longest night. #conceptart #gamedev #indiedev #indiegame
Concept art of the "horrors". Not even the plants are safe from the darkness... #conceptart #gameart #indiedev #indiegame
Concept sketches of Lux's lantern. Eventually we settled on both 4 & 5, along with a longer handle. #conceptart #gameart #gamedev #indiedev
#Arachnophobia anyone? Enemy concept drawings of the "bane". #conceptart #gameart #gamedev #indiedev
A mock-up, using in-game assets, of what an early version of the game will look like (minus a UI). #screenshotsaturday #indiegame #indiedev
Evolution of a town guard NPC from first sketch to in-game sprite. #conceptart #gameart #gamedev #indiedev














