SnO 🇦🇺 retweeted
Counter-Strike turns 27 today, and we’re celebrating by watching the best in the world play at the Cathedral of Counter-Strike.
Thank you for playing and thank you for watching. Thank you for your frag movies, nade lineups, silly game modes and videos, jokes, quips, Counter-Strike lore, inside jokes only a CS player would understand, and for your feedback; all of it.
Most importantly, thank you for your passion for the game. It’s all of you who make Counter-Strike your favorite first person shooter’s favorite first person shooter.
Happy birthday, Counter-Strike. 🎉
SnO 🇦🇺 retweeted
These 2 friends have spent over 2 years doing something incredible. Completely remaking Valheim into a playable adventure map
- Completely free to play
- Up to 100 hours of content
- 75 unique locations to travel
- Over 2,000 hours of development
SnO 🇦🇺 retweeted
Shadowbringers is now officially part of the FFXIV free trial!
Spread the word and tell your friends, because there’s never been a better time to begin their adventure! 🔥 freetrial.finalfantasyxiv.co…
SnO 🇦🇺 retweeted
📢Upcoming Maintenance
Downtime will begin on 4/21 at 9AM PT (4PM UTC), and last approximately 1.5 hours.
📝Release Notes
• Umbral Crystals weekly limit will be increased to 100K
• Daily Gypsum acquisition limit will be increased by 10x the current rate
➔ Ruby: 30
➔ Garnet: 20
➔ Sapphire: 20
➔ Emerald: 30
➔ Obsidian: 30
➔ Topaz: 150
➔ Citrine: 20
➔Amethyst: 100
➔ Diamond: 60
• Inventory Gold limit increased to 10 Million
• Permanent 2x XP will be enabled for refining, gathering, weapons, and character XP
• MSQ requirements to enter Elysian Wilds will be removed
• House ownership limit will be increased to 5 houses
➔ Character must be level 55 or higher to purchase additional houses
SnO 🇦🇺 retweeted
🚨 BREAKING: Someone just open-sourced a tool that turns the real world into a playable Minecraft map.
It pulls data directly from OpenStreetMap and generates your exact neighborhood, city, or street block by block.
100% Open Source.
SnO 🇦🇺 retweeted
Light it up, let's go! 🔥
A new song by award-winning guitarist Tom Morello, featuring Beartooth, is making its way onto the Arcadion stage in FFXIV!
Here's a message from Tom and a preview of the upcoming track, Everything Burns!
HUGE W FOR THE BOYS! Stage 2 gamers! @FlyQuestCS @vexite_ Keep it going, we believe!!
9
344
SnO 🇦🇺 retweeted
During IEM COLOGNE, we want to give back to our fans.
Win a JKS Solaris Jersey when we hit 10K followers. Open to fans in Australia!
To enter:
FOLLOW @FlyQuestCS and @LeonBet_Esports 🫂
RT♻️
SnO 🇦🇺 retweeted
Hey @playnewworld @amazongames
Is there a way that we as a community can convince you to merge all AP servers together instead of merging them into US ones, or at least have a more open line of dialogue with the team about the decision process etc regarding the total closure of the APSE region, before you commit to the downtime and removal?
Too long, didn't read:
AP players are very upset, and the community feels that you are making a mistake by closing the region due to the issues that AP players will face because of the insane ping and time zone differences etc.
Full wall of text:
Over the past day or so, my chat (and not only mine, @JayOddity and many other streamers can attest, too) has been filled with AP players asking for help.
The community response to the complete removal of APSE servers has been unanimously negative, and the amount of people vocalising their upset does not reflect the idea that AP is a tiny part of the community. There are still plenty of active players in that region, and even more of them who are only taking a break.
Since you have told us that Season 10 is going to be a huge update, there has been a huge number of players who have voiced their plans across Twitch, YouTube, Twitter, Reddit etc to come back to NW:A when it drops later this year, including many APSE players.
By removing the AP region entirely, you are effectively removing the game from the market across the entirety of the Eastern regions. AP players will not merge with US and put up, they will just quit. The ping, for example, will make PvP completely unviable, and all end game PvE content will also be almost impossible - Wurm, Hive of Gorgons etc, all have mechanics that heavily rely on correct timings, dodges, quick reactions etc, and no matter how skilled the AP players may be, they will not be able to compete against the multi-second delays caused by such high ping.
Time zones also cause a huge issue. US East and West are not just a few hours behind - prime time (early to late evening) in AP is literally 12 hours ahead of prime time in US. When it is 5pm in AP, it is 5am in the US - this totally splits the player base, and will also prevent any AP and US players from teaming up for in-game events, seasonal challenges, world bosses etc; and so again just negates your reasoning for the merges.
You've told us that your reasoning for the merges and region closure was to give AP players a chance to experience the game with more players, more end game opportunities, more queue pops etc, but none of this will be achieved by merging them with US - you'll be putting them with more players, but they'll be players that the server delay will prevent them from competing against. You'll be putting them on servers with more raid runs, but since a huge majority of the runs are pre-coordinated and run at an agreed time that works for the rostered players, the AP players are very unlikely to be awake at the US servers' usual planned raid times. The queues won't pop any faster, because AP and US players will not be playing at the same time.
Please reconsider the AP part of the merges planned for next week, and if possible, at least try merging AP into one server before committing to the full region closure.🙂
SnO 🇦🇺 retweeted
26 years old today.
To commemorate the occasion, @BLASTtv are hosting a weekend-long party in Austin, TX with 8 of the best teams on the planet and 15,000 of our closest friends.
Thanks for celebrating Counter-Strike with us.
SnO 🇦🇺 retweeted
本日、『クロノ・トリガー』は1995年の発売から30周年を迎えました。時代を超え今なお語り継がれる不朽の名作は「ドラゴンクエスト」の堀井雄二氏、「ドラゴンボール」の鳥山明氏、「ファイナルファンタジー」の生みの親 坂口博信氏によるドリームプロジェクトから生まれました。
30周年の節目にあたり、これまで『クロノ・トリガー』をプレイいただいた皆様への感謝を込め、今後1年、ゲームの世界を飛び出して様々な企画を展開予定‼️最新情報はスクウェア・エニックス公式X @squareenix_jp でも発信していきますのでどうぞお楽しみに⏰
#クロノトリガー #CHRONOTRIGGER
SnO 🇦🇺 retweeted
Agents! We are heading back to New York. The Battle for Brooklyn DLC will be launching this year. Here's a sneak peek—for your eyes only! 👀
SnO 🇦🇺 retweeted
Happy 25th birthday to the greatest video game ever made, Counter-Strike.
A Half-Life mod which has spawned communities, created memories, and established the greatest esport of them all. We're grateful to have the most passionate players in gaming.
Here's to 25 more! 🎂🎉


























