Game development : Engines, Frameworks, Programming, Tools, Assets, News, Talks.

somewhere, out there
Joined November 2022
Were closing in on 8 years for the Epic Games Store and yet still no forum, user profiles, universal controller support or Workshop style mod system. Tim Sweeney should seriously focus on his own product and less on Gabe Newell and his product.
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SonSon 💫 retweeted
Tim Sweeney is taking another shot at Steam. The Epic Games CEO claims Valve has “held gaming back for years” by locking PC games into Steamworks’ ecosystem. Sweeney argues that Steam’s social features make it harder for players on PC to communicate cross-platform while also criticizing Steam’s 30% cut. However, that claim isn’t completely accurate. Valve’s Steam Datagram Relay can also be used across other platforms.
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#GameDev Unity Play
Publish your web games to Unity Play directly from the Editor in Unity 6! 🎮 Test your browser builds faster than ever; just open the Build Profiles window and select Web as your target platform.
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#GameDev Defold Engine / 1.14.1 BETA
🚀 Defold 1.14.1 BETA is here! 🔤 Vector fonts & colorful emojis support🥳 🎆 Faster particle rendering 🎞️ Flexible tile animations ⏺️ Native MP4 recording 🔀 SIMD texture-processing optimizations 🌐 HTML5 improvements and rendering control 📦 Improved glTF support – support for Draco/Meshopt compressed models and KTX2 textures and way more #Defold #gameengine #gamedev #indiedev #MadeWithDefold
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#GameDev Free assets / Wishlist / Kenny / Steam
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Im starting to think this shit isnt about AI at all. This is just Tim's latest attempt to tarnish Valve by politicizing them even though they literally do nothing (and win) by trying to make them publicly react to his ravings so he can drag them into culture war.
Epic Games boss Tim Sweeney doubled down on his severe criticism of Valve, calling Steam’s AI content disclosure a “political act.” bit.ly/4jHenJg
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Steam's AI disclosures are akin to "forcing developers to list their voting history", says man who must hate seeing eggs virtue signal that they're free-range bit.ly/4yHFEyK
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SonSon 💫 retweeted
Want your game to run smoother, take up less space, and work on the latest devices? Consider Defold! 🧡💙 And check out Banana Kong! 🍌
🍌Banana Kong update version 2.0.5 is now available on iOS and Android. Enjoy the game on the big canvas of the iPhone Duo! We also upgraded the game to run on the latest Defold game engine 1.14.0 with full metal support on iOS. 120fps ultra smooth gameplay performance. 🍌
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SonSon 💫 retweeted
Epic Games boss Tim Sweeney doubled down on his severe criticism of Valve, calling Steam’s AI content disclosure a “political act.” bit.ly/4jHenJg
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SonSon 💫 retweeted
it’s crazy how much better the gaming industry would be if tim sweeney wasn’t apart of it
Epic Games boss Tim Sweeney doubled down on his severe criticism of Valve, calling Steam’s AI content disclosure a “political act.” bit.ly/4jHenJg
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🎮 Pixel art generation, made for game devs ⚡️ "Sprite Fusion" by @HugoDuprez is training an in-house pixel art model that can generate 16×16, 32×32, and 64×64 sprites, plus animations, with a built-in editor to tweak the pixels afterward. Try the generator and share your feedback 👇 f.mtr.cool/pa8mk32quh #PixelArt #GameDev #IndieDev
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SonSon 💫 retweeted
The winner of the #DefoldGameJam 2026 continues development of Ash Islands - and if you didn't yet check it out - we recommend! 🧡💙 #MadeWithDefold #webgames #gamedev #indiedev
Hello, hello! 🌿 While I am working on turning Ash Islands into something bigger, I decided to post an updated version of the jam submission on itch. No new levels or upgrades, but it has a reworked resource gathering mechanic and a bunch of fixes/improvements #MadeWithDefold
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SonSon 💫 retweeted
Curious about outsourcing studios and how they work? 🎮 Join us live with Yellow Panda this week to learn how they launched with zero experience, built a thriving outsourcing studio, and found their winning approach through iteration. 📅 Oct 29 | 9am PT / 12pm ET / 5pm GMT 🔗 Set your reminder: on.unity.com/OutsourcingStud…
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SonSon 💫 retweeted
Control thousands of objects with Defold Crowd! 🎉 This native extension by @selimanac brings ORCA-based crowd avoidance to your games, helping agents navigate around each other and static obstacles. ✅ Circular and polygonal obstacle avoidance ✅ Navigation masks and configurable avoidance behavior ✅ Parallel simulation with #Defold's JobSystem (in Pro version) The Standard version is free for non-monetized projects #gamedev #indiedev
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#GameDev Defold / Web / Jam
We're happy to anounce the first Defold + Minit Game Jam, starting October 28! 🚀 You'll have 2 weeks to create a bite-sized, instantly playable #webgame with #Defold and publish it in Minit app! 🏆 Cash prizes for the best games! 🗳️ Community voting: November 12-23 🏅 Winners announced: November 24 Ready for the challenge? 🔥 #GameJam #gamedev #indiedev #webgamedev #MadeWithDefold
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#GameDev BabylonJs / Web / Chess
A classic board game, a fresh 3D presentation! We love seeing community projects like Shu Chess bring a familiar game into the browser with Babylon.js. shuchess.com/ #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs #BuiltWithBabylon
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#GameDev MonoGame 3.8.6
The MonoGame team is pleased to announce the official 3.8.6 Release. Our blog post has all the juicy details - monogame.net/blog/2026-10-26… Update your nugets NOW! #indiegamedev #gamedev #gamedevelopment #indiegame #indie
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SonSon 💫 retweeted
How do computers actually work? In "Digital Electronics & Computer Architecture", you'll build one from the ground up! 🔗pikuma.com/courses/digital-e… 🔋🔌Electronics → 🧲Relays → 💡Valves → ⚡Transistors → 🖥️Computer → 🔨Assembler Go from switching circuits to running code.
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