StayAtHomeDev - Making Children of Kronos retweeted
❓ What are the requirements to port your #GodotEngine games to consoles?
@StayAtHomeDev shares his insights about #NintendoSwitch2 and next-gen consoles in his latest video.
👉Check it out youtu.be/oIRJP5uXGpc
StayAtHomeDev - Making Children of Kronos retweeted
We made a new GDScript Formatter for Godot 4, written in Rust: gdquest.com/library/gdscript…
It runs fast enough to use on every save on a laptop.
Please give it a try, and let us know if you encounter any issue!
This project also helps improve Godot support in modern editors like Zed, Neovim, Helix, and Emacs.
StayAtHomeDev - Making Children of Kronos retweeted
NEW 4-HOUR Godot 3D tutorial!
For everyone who loved the Vampire Survivor tutorial, we made another beginner-friendly tut where you'll create a playful Survivor Arena FPS.
LINK: youtu.be/NJJNWGD25rg
You'll find the asset download, links, code recaps, troubleshooting points, and questions and answers on the GDQuest Free Library: gdquest.com/library/first_3d…
StayAtHomeDev - Making Children of Kronos retweeted
Working on a new website and free resources for Godot...
StayAtHomeDev - Making Children of Kronos retweeted
Thanks to @StayAtHomeDev and the Godot community for the award for Best Tutorial Series of the year! 🏆 It's an honour to be welcomed in such a way by the community 😊 youtu.be/mUzAHrpjwl4?feature… #GodotEngine
StayAtHomeDev - Making Children of Kronos retweeted
Did you know @StayAtHomeDev organizes the Godot Game Awards? Learn about his journey, how to vote, and his dedication to the Godot community:
#godot #godotengine
godotengine.org/article/godo…
StayAtHomeDev - Making Children of Kronos retweeted
We got interviewed ! It was a pleasure, thanks @StayAtHomeDev !
youtu.be/X6Kte-YKoPo?feature…
StayAtHomeDev - Making Children of Kronos retweeted
Alright folks, today is THE day! 🎉 It's your last chance to wishlist the game before launch! 🐻Go to my Steam page and hit that 'Add to your wishlist' button!
store.steampowered.com/app/2…
If you're as excited as I am, share it in the comments!🚀
#indiegame #games #gamelaunch #hype
StayAtHomeDev - Making Children of Kronos retweeted
Has anyone checked out this game? It's got 3 days left, and is SO CLOSE to getting funded. It's one of my students at Full Time Game Dev, and I'm super proud of what they've accomplished with this campaign: kickstarter.com/projects/eve…
StayAtHomeDev - Making Children of Kronos retweeted
📢Godot Plush by FR3NKD is now available for download.
😶🌫️You can hide it in your game as an easter egg!
💸It's completely free, it's yours, grab it, what are you waiting for?
🥺If you want you can tag me showing off the plushy in your game.
⬇️You can find the link in the first comment⬇️
StayAtHomeDev - Making Children of Kronos retweeted
We open-sourced a framework to create auto-tested gamedev exercises that run straight in @godotengine: GDPractice.
Exercises are essential to learn gamedev, and they often are a dead angle in online education, where most of the content is follow-along videos.
It can be hard to practice without a coding teacher or a more experienced friend to help you... unless the practices themselves can auto-test your work! That's what GDPractice does.
StayAtHomeDev - Making Children of Kronos retweeted
I'm working on a new game called Hyperslice where your only weapon is your dash⚡
🔹 Dash through waves of enemies
🔹 Turn everything into projectiles by pushing it
🔹 Upgrade your ship(s) with better stats and new abilities
✨Wishlist below 👇
#gamedev #GodotEngine #indiedev
StayAtHomeDev - Making Children of Kronos retweeted
First video in 3 years - Hope you like it! ☺️ youtu.be/EYt6uDr-PHQ #gamedev
StayAtHomeDev - Making Children of Kronos retweeted
My deepest thanks to @thomasbrushdev and @StayAtHomeDev for this wonderful course. Everything explained to perfection and with that "extra mile" that helps us all to improve.
Without fear of being wrong the best course to get started in @godotengine
StayAtHomeDev - Making Children of Kronos retweeted
It's so easy and convenient to run any code in @godotengine's editor!
No need to make plugins or anything, you just add one annotation at the top of scripts, and if statements if you have code that should only run in the editor or in-game.
StayAtHomeDev - Making Children of Kronos retweeted
✨STEAM EARLY ACCESS RELEASE✨
Our city-builder Of Life and Land just launched into Steam Early Access! 🥳
For six years, our team has poured their energy and creativity into this game. Please retweet 🔁 to help spread the word about the release ❤️
GET IT NOW👇
store.steampowered.com/app/1…
StayAtHomeDev - Making Children of Kronos retweeted
The mirror game dev platform is now open source.
All built in the wonderful @godotengine
I am personally in 3431 hours. 142 days worth of dev time in on this project. (rough estimate) ;)
github.com/the-mirror-gdp/th…




















