Looks pretty vicious, right? I wonder if I've drawn enough freaky organisms for @StrandedStrife now... #pixelart #gamedev
As something of an arachnophobe, even drawing this anatomically questionable pixel art spider is a significant undertaking. @StrandedStrife #pixelart #spiders #retrogaming
Finally!
These two QoL improvements alone are enough to make me update directly to Godot 4.6. 🤗
Of course, I gotta dig myself out of this crazy refactor rabbit hole I'm in first...
#gamedev #GodotEngine
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This line is definitely one of the weirder things I've written (not in terms of code). #GDScript #GodotEngine
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In all my years as a programmer, never before have I run into a "stack underflow"! #FirstTimer #GodotEngine
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It's like the jammy doors in #DeadSpace2023 get angry once you've used stasis on them, and start slamming with greater ferocity!
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Random article in my Google feed. That last point caught me completely by surprise. Are writers putting these mistakes in their articles on purpose to distinguish them from A.I ? Or was this summary A.I. generated? 🤨
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Replying to @StepBester @MSFTCopilot
In case anybody is curious about the actual answer to my question (which is about where to set the Blender path in Godot), it's in the Editor Settings which I didn't realise is under a completely separate settings menu item. 😓
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