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An #indiedev game studio based in #Scotland. Operation: Pinkeye, is now available! Get it on Zoom Platform now!

Glasgow, Scotland
Joined June 2018
Photo by Stormplay - English - Support us on Patreon! (@StormplayEN)Photo by Stormplay - English - Support us on Patreon! (@StormplayEN)Photo by Stormplay - English - Support us on Patreon! (@StormplayEN)Photo by Stormplay - English - Support us on Patreon! (@StormplayEN)Photo by Stormplay - English - Support us on Patreon! (@StormplayEN)Photo by Stormplay - English - Support us on Patreon! (@StormplayEN)Photo by Stormplay - English - Support us on Patreon! (@StormplayEN)Photo by Stormplay - English - Support us on Patreon! (@StormplayEN)Photo by Stormplay - English - Support us on Patreon! (@StormplayEN)Photo by Stormplay - English - Support us on Patreon! (@StormplayEN)
Stormplay - English - Support us on Patreon! retweeted
Well, there's Operation Followthrough, also coming in 2026 for the Jaguar. It's a great time to be a Jag fan! 😃
Replying to @SongbirdPro
Will we be getting more games of this caliber? The Jag DESERVES more 3D games, and an easier way to develop them.
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Operation Followthrough has been nominated for the WIP Atari Jaguar Homebrew category at the Atari Homebrew Awards! Check out all of the nominations here: forums.atariage.com/topic/37… #indiedevhour #gamedev #AtariJaguar
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I made the enemy crash land when shot in mid air on Operation: Followthrough on PC. #indiedevhour #gamedev #retrofps
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I got hostages to spawn and wave on the PC port of Operation: Followthrough. #ScreenshotSaturday #gamedev #retrofps
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I've added a mechanic that makes enemies fall if shot in the air in Operation: Followthrough. #ScreenshotSaturday #gamedev #retrofps
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I've implemented enemies that jump out of the sewers in Operation: Followthrough. #indiedevhour #gamedev #retrofps
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I've added an explosive death animation in Operation: Followthrough. #ScreenshotSaturday #gamedev #retrofps
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I've been working on new animations for Operation: Followthrough #ScreenshotSaturday #gamedev #retrofps
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I've been adding various improvements to Operation: Pinkeye for it's final update. #indiedevhour #gamedev #retrofps
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I've been adding enemy variants to Operation: Followthrough depending on their health and weapon used. #ScreenshotSaturday #gamedev #retrofps
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I'm adding vertex colouring to Operation: Pinkeye to help improve the visuals. #indiedevhour #gamedev #retrofps
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I added a machine gun you can "pick up" in Operation: Followthrough. #screenshotsaturday #GameDev #Godot4
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I added pick-ups in Operation: Followthrough, which you get from breaking item boxes. #ScreenshotSaturday #gamedev #retrofps
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I added crotch shot animations to Operation: Followthrough. #indiedevhour #gamedev #retrofps
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