@WAWWS_official co-author. Freelance editor with a knack for #videogames, #astronautics, #boardgames, #art, #cyberpunk. Wrote for @redbull, PlayMedia Comp.

Sicilia, Italia
Joined February 2013
Marco Tinè retweeted
Artworks by 40 manga artists for the Meiji Milk Chocolate 100th Anniversary Exhibition. feat. Mitsuru Adachi, Tsukasa Hojo, Ai Yazawa, Tsukasa Abe, Mizuho Kusanagi, Keisuke Itagaki, Minako Narita, Reiko Shimizu... >> meiji.co.jp/products/brand/m…
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Mesektet is finished; it has turned out incredible, and I think you’ll be hearing more about it soon. It is now in a final phase where it doesn't depend so much on me. You know, proofreading, testing, and a few other refinements... Stay tuned!
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Revive las aventuras de Indiana Jones en el templo maldito en clave point &click con puzles y ese tipo de líos en los que solo el Dr. Jones puede meterse. En inglés, italiano, alemán, español y francés. Descarga: bbgames-it.itch.io/indiana-j…
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Marco Tinè retweeted
19 years ago, an ambitious dream to bring an iconic book series into the world of video games came to life with the release of The Witcher. It was the start of an unforgettable path, which wouldn't have been possible without our friends at @bioware. From lending us their Aurora Engine and sharing their knowledge, to giving us a spot at their booth at E3, their support helped turn our vision into Geralt’s first interactive adventure. Thank you to everyone who has walked the Path with us from the very beginning. Happy 19th anniversary, witchers! ⚔️ 🐺
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Marco Tinè retweeted
What’s this? Oh nothing just OLD SKIES ON THE FRONT PAGE OF WIKIPEDIA. Totally chill about this. Anyway, if Wikipedia like my game maybe you will too? store.steampowered.com/app/1…
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You can read 'Civilization: The Oral History' by Matt Patches & Josh Broadwell here: polygon.com/civilization-gam…
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È venuto a mancare Kimiharu Nakamura, pianista e scrittore dei testi della formazione storica dei Crystal King. Nato nel 1952, lo scorso 30 maggio aveva compiuto 74 anni. In particolare è stato lui l'autore del testo di "Ai wo torimodose!!", la sigla d'apertura di #HokutoNoKen
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Quake for Atari 8-bit now available! kweepa.itch.io/quake64
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村上龍氏 ご逝去のお知らせ   作家の村上龍氏が2026年10月17日に 自宅で逝去されました 享年74歳 ここに謹んで哀悼の意を表し ご報告申し上げます 葬儀におきましては 家族葬として執り行われました   『限りなく透明に近いブルー』に始まり 常に若い世代に向けて衝撃的な作品を発表し続けた村上龍氏の早すぎる逝去の報せを受け 深い悲しみに堪えません 時代のトップランナーとして疾走した同氏の安らかな眠りをお祈り申し上げます   有限会社村上龍事務所 株式会社幻冬舎編集本部
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A more user-friendly gameplay experience for "Ultima 4," drawing heavily on the Sega Master System port of the game for inspiration.
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When passion meets skill! The C64 is 44 years old, yet it still has one of the most dedicated and skilled user bases, even decades later. It never ceases to amaze me what they get out of that machine. Jack Tramiel would be smiling if he saw this.
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オープンソースのPS2 BIOSが登場!! 今回リリースされたのは、ソニー純正BIOSのコードを使用せず、独自に再現したエミュレーター向けの代替BIOS。 開発が始まったばかりのため、まだ動作しないタイトルも存在するが、エミュレーターを動かす際に、実機からBIOSを吸い出す必要がなくなるのは大きい。 github.com/TamaribaEmu/OpenP… だが本件は、エミュレーターの開発において大きな一歩である事は間違いないぞッッ!!
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Marco Tinè retweeted
Silent Hill (PS1) added to the library: explore Old Silent Hill areas: school, hospital and Otherworld in the browser with in-game fog, flashlight and moving parts. 3D models of Harry, Cybil, monsters and bosses with animations, weapons. #ps1 #retrogames #silenthill #psx
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Here is 24 Minutes of Gameplay of Halo: Dreamcast Evolved on the Pillar of Autumn mission and a bit of Halo level exploration after showing the detail mapping in real-time.
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スーパー32Xの名作『バーチャレーシング デラックス』が、PCに勝手移植!! 本作は、メガドラ系エミュ「PicoDrive」をベースに、スーパー32X版を動作させながら、3Dシーンを再構築してPCのGPUで描画するという、これまでの常識を覆す作品。 その結果、オリジナル版の20fpsを超える最大60fpsの描画に対応し、高解像度化や16:9のワイドスクリーン表示、MSAAによるアンチエイリアス、遠景の表示距離拡大など、グラフィック面を大幅に強化している。 github.com/PokaMilkTea/Virtu… 更に、オリジナル版と強化版の画面を並べて比較できる機能のほか、フレームレートや遠景の霧、描画方式なども切り替え可能。セーブステートや各種コントローラーにも対応し、Windows/macOS/Linuxで動作可能。 あらゆる手段を使いはじめた勝手移植の世界は、日進月歩で進化し続けているンだぞッッ!!
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I just fed the Atari ST Turbo Cup disk image into Claude. I love this game, but the slow framerate annoys me. Claude adapted the game to use STE DMA sound and blitter, and optimised a load of 68k code, resulting in an overall 45%(ish) speed increase. Mind officially blown. 🤯
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Marco Tinè retweeted
At the moment I am having such a good time making Gilt that it feels like a kind of magic. I hope this game turns out to be as good as the vision that exists for it in my mind. store.steampowered.com/app/3…
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Marco Tinè retweeted
New remaster for "Fist of the North Star : The Movie" (1986). Coming in Italian theaters on November 30 for the 40th anniversary of the film.
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Marco Tinè retweeted
our last flagship game art of rally was released in 2020. ever since I've wanted to make a new 3D driving game... 6 years years later, with 1.5M wishlists and after a difficult journey, it releases tomorrow, Oct 14th on steam. thanks for your patience and we hope you like it🤗
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日伊友好160周年を記念して、イタリア大使館にて昨晩行われたモータースポーツをテーマにしたパーティ。 今年、ミッレミリア99年目にして、はじめて日本車がミッレミリアを走った、そのままの2000GTで、豊田章男さんが登場。助手席にはハースF1のチームプリンシパル、小松礼雄さん。 30年前、当時は荒唐無稽だった、初代グランツーリスモの企画を「やってみましょう」と最初にOKしていただいたのはトヨタでした。 その後、ニュルブルクリンクに私を導いて下さったのもトヨタですし、グランツーリスモ・ワールドシリーズのファウンディング・パートナーであるのはもちろん、今回のミッレミリア・GTエクスペリエンスも同様です。 大きな会社でありながら、常に新しいものを拒絶しない好奇心と懐の深さには、常に深い畏敬の念があります。 Last night, the Italian Embassy hosted a motorsports-themed party to commemorate the 160th anniversary of Japan-Italy friendship. Akio Toyoda made his appearance in a 2000GT—the first Japanese car to compete in the Mille Miglia, which marks its 99th anniversary this year. In the passenger seat was Ayao Komatsu, Team Principal of Haas F1. Thirty years ago, it was Toyota that first gave the green light to the project for the original *Gran Turismo*—an idea that seemed utterly far-fetched at the time—by saying, “Let’s give it a try.” It was also Toyota that later guided me to the Nürburgring, and while they are, of course, a founding partner of the Gran Turismo World Series, they are also a founding partner of this Mille Miglia GT Experience. Even as a large corporation, I have always held deep respect for their curiosity—which never rejects new ideas—and their generosity of spirit.
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