I talk about TFT, sometimes play it https://xitter.cf/t.co/8XHPtZJE0v https://xitter.cf/t.co/WDI3oZyNQq Business inquiries: [email protected]

Joined August 2011
Subzeroark retweeted
I MADE TIER 1 FIRST WOMAN IN TPC THANK U EVERYONE ILL BE STREAMING TOMORROW AT 7PM EST :D twitch.tv/panche3e THANK U SO MUCH FOR ALL THE SUPPORT YOU HAVE MADE IT ALL WORTH IT
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Subzeroark retweeted
Going to spend a lot of today doing an AMA on r/CompetitiveTFT. If you want to deep dive on my career, my history in @TFT as a player/caster/podcaster, my new role as the Global Head of TFT Esports, and all things TFT esports, come check it out!
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Subzeroark retweeted
A micropatch will be releasing shortly handling some of the serious bugs such as crashes and Abilities disappearing. This will also include correcting some rolled back balance changes. The Live team has used this to also add a few small adjustments to the initial patch, increasing the buffs to Varus/Mama Beak/Gromp and addressing the optimization around Abandon Ship. I'll have more to speak on Wisp toggling/tailoring later, but for not it's been a hectic day and we'll keep fixing the issues that have arisen in 18.4.
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Subzeroark retweeted
We’re disabling ranked while we clean up the current issues. For some context on what happened... 18.4 was the first patch since Set 18 launched where we shipped from the latest shared version of the game (what we call main) whereas for the first few patches of the set we were creating each patch from the one before it, so 18.2 was built from 18.1. While that live line of release was happening everything after 18.4 (patches, Set 19, modes etc) were being built in main. That meant devs had to work twice as hard and ensure they were making the same fixes in multiple versions, which was a messy process and made it harder to keep everything in sync. This sucks and we should have told you ahead of time that this patch had a higher chance of being unstable. Not communicating this risk is on us and this patch experience is on us. This was a big hump to get over for our release process and we should have shared what was going on. Patches going forward will be deployed from main again like it was for years. This should ensure we get back to the consistent patch-to-patch experience you expect and we need to deliver.
Teamfight Tactics
@TFTOct 7
We’ve temporarily disabled Ranked queues across all platforms as we address critical bugs and rollbacks associated with Patch 18.4. Expect another update as soon as possible.
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Subzeroark retweeted
Teamfight Tactics
@TFTOct 7
We’ve temporarily disabled Ranked queues across all platforms as we address critical bugs and rollbacks associated with Patch 18.4. Expect another update as soon as possible.
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Subzeroark retweeted
Teamfight Tactics
@TFTOct 6
Everything you need to know about Patch 18.4 with @TheTruexy
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Subzeroark retweeted
Teamfight Tactics
@TFTSep 24
Our B-patch is now live with nerfs to Kha'Zix/Blackthorn, fixes to inadvertent rollbacks of 18.2B balance changes and more. For full details check out the notes: teamfighttactics.leagueofleg…
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Subzeroark retweeted
Teamfight Tactics
@TFTSep 23
Heads up, we're working on a B-patch targeting some evolutions in the meta (you can't hide forever Kha'Zix / Blackthorn), as well as re-implementing some balance changes that were inadvertently rolled back from 18.2B (Camille, LeBlanc, Teemo, Ashe, Draven). Apologies for the inconvenience here, especially for players prepping for regionals this weekend. We'll follow up with an ETA for the B-patch when it's more clear.
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Subzeroark retweeted
Teamfight Tactics
@TFTSep 22
18.3 went out early for NA PC (live now). Mobile will patch on normal cadence (early tomorrow morning). Mobile to PC crossplay will be temporarily unavailable until Mobile updates tomorrow.
Teamfight Tactics
@TFTSep 22
18.3 brings specific changes to Champs/Traits, like a early game Veigar buff with a late game nerf, or nerfs to (6) piece Class traits, while also broadly buffing combat Augments. Check out the changes here: 📝 riot.com/40z34HI
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Subzeroark retweeted
🌿 THE ELDERWOOD CALLS, NA TACTICIANS! 🌿 Anzid brings you the second ENCHANTED WILDS NA Sub-Regional Tactician Showdown! Join @Boyses21 as the competition unfolds Oct 2: 4 PM PT / Oct 3-4: 1PM PT! Sign-ups open SEPT 16 at 2 PM PT and close SEPT 30 at 2 PM PT. ✍️ riot.com/4j28gyz
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Subzeroark retweeted
How it started / How it's going 🥹 #DEDsafioTFT
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Subzeroark retweeted
ONE WIN AWAY FROM THE FINALS! Is your region ready for this? Be sure to cheer them on during the official #DEDsafioTFT livestream and co-streams. 🤝 @dedreviil @dedsafio
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Subzeroark retweeted
Rare super op Wisp for 1 cost reroll comps. You need to play 5 1 costs on your board and it can show up from 3-1 to 4-1.
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Subzeroark retweeted
Teamfight Tactics
@TFTAug 27
We’ve just gone live with our 18.1 B patch update, focused on solving some bugs to boost performance across Mobile and PC. We’ve got more fixes to come in future patches, including a potential C-patch in the next few days, but here are a few highlights from today’s deploy: - Fixed several memory leaks impacting game performance - Fixed some load time related issues. - Finishers now abide by Global Volume/SFX settings - For the full list check out the notes: teamfighttactics.leagueofleg…
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Subzeroark retweeted
Hey folks- we know there are a host of issues with our launch of Enchanted Wilds. We’ve got a lot of work ahead of us to meet your and our own expectations. We have our team working on it, but it’s going to take us a bit to get there. We currently have a B-patch being tested internally right now with fixes to about ~24 bugs; here are a few of the bigger high priority ones: - Correct device spec & default graphic settings mismatch: right now some lower-end devices are trying to run TFT on the highest settings by default rather than the one that offers the best mix of performance & fidelity (make sure you check your settings as well to ensure they make sense for your device). - Clean up memory leaks: we’ve got a few VFX that are causing memory leaks resulting in hindered performance across mobile and PC - Responsiveness issues: fixing some bugs that are slowing down scouting/itemization - Fixed a Gnar interaction that could prevent combat from ending - Fixed an issue with overlapping music - Fixed an issue with incorrect placements at end of game - Improved start-up loading times - Finishers now abide by global volume/sfx settings The current ETA for our B-patch is tomorrow afternoon and we also have a mobile patch fix that will go out as soon as it’s approved by mobile stores. Unfortunately this isn’t a solve for everything y’all have reported, but it is the first meaningful step to shift us in the right direction (with many more to go) and were going to follow up with more micropatches and fixes ahead of our next full patch in 18.2 as we want to get these out to you all as quickly as possible.
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Subzeroark retweeted
(8/24) PBE Patch Notes. This would be our normal "A-Patch" but with the Unreal cycle we have a bit more flexibility on patching. We have a few bugfixes here, but there are still a few more fixes we're working on that we're hoping get added before Launch. We also have 2 major fixes for Azir and Mama Beak, whose spells weren't functioning properly. Overall shaping up to be an exciting first patch, with a variety of comps appear every day.
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Subzeroark retweeted
Teamfight Tactics
@TFTAug 24
A quick check-in from Geoff & Peter just before Enchanted Wilds goes live covering: - Squashed bugs 🪲 - Visual/VFX upgrades 👁️ - Cosmetics gradual rollout 👕 - Download Details 💾 - MacOS progress 🍎 - Community Events 📦📦
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Subzeroark retweeted
The PROJECT PBE MAJOR is happening tomorrow! Catch top TFT pros and players duke it out in the brand new set, starting at 10:00AM EST tomorrow August 22nd, featuring @Frodan @watanabe_kai_ and @Subzeroark as your hosts! Link to the stream below!
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Subzeroark retweeted
Teamfight Tactics
@TFTAug 20
How will your favorite champions channel the ancient untamed magic of the Enchanted Wilds?
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