Feel free to stick around ;)

Joined April 2018
New map release! (finally) - the port area of my medieval capital city is done Download, video & more screenshots: planetminecraft.com/project/… #WeAreConquest
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ground level is done now :)
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Adding some trees to the terrain makes everything instantly more interesting... at least from afar 😄
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A little teaser for a knight`s castle in the swamps 🤭
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Wooden church and graveyard near the swamps #WeAreConquest
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importing some old builds onto the new map and updating/ reworking them a little #WeAreConquest
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what I'm currently working on #WeAreConquest
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Old screenshot I took last summer of another WIP project #WeAreConquest
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If you were curious how the medieval city + surroundings I'm working on has changed over time. I saved a few journeymap images over the years (can't believe it's almost 6 already 🫣)
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WIP of the capital in 1.18 #WeAreConquest
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I felt inspired to build this windmill on top of a town wall =) #WeAreConquest
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the outskirts of the capital city will be about 4 times larger than on the old map🤭 #WeAreConquest
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Actually started building something in 1.15 🤪 who would've thought the day would come #WeAreConquest
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in case you were wondering, I'm still working on the new map.
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Still fiddling around with heightmaps. Making some good progress on my map.
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Soooo... Starting a completely new map for CR 1.15. That will be a long process but hopefully worth it. Right now I'm trying to figure out a quick and simple way to do my own heightmaps. Quite happy with my first mountain:
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Working on the upper city for a bit. #WeAreConquest
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simple houses for the workers near the shipyard #WeAreConquest
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