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🖊️ Art/Animation/Code ⭐ Posts intended for older audiences

Nowhere
Joined April 2015
Photo by TehAwesomestKitteh (@TehAwesomestKit)Photo by TehAwesomestKitteh (@TehAwesomestKit)Photo by TehAwesomestKitteh (@TehAwesomestKit)Photo by TehAwesomestKitteh (@TehAwesomestKit)Photo by TehAwesomestKitteh (@TehAwesomestKit)Photo by TehAwesomestKitteh (@TehAwesomestKit)Photo by TehAwesomestKitteh (@TehAwesomestKit)Photo by TehAwesomestKitteh (@TehAwesomestKit)Photo by TehAwesomestKitteh (@TehAwesomestKit)Photo by TehAwesomestKitteh (@TehAwesomestKit)
🎨 Want to commission me? Info and process in the pics below! 📃 You can also find it, my Commission Tracker, and more in my workspace here: kittehcreations.com/workspac…
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🥲✊🏻 #ao3down #arcane
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難しいですね!
Replying to @nai_quan48363
A robot who's limbs are attatched via magnets sounds cool; They'd be able to swap out arms freely or have multiple of the same joint. Imagine a robot intern using multiple magnitised arms to hand out coffee to higher-ups at an office gig.
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Fun fact! The Filipino word for seal 🦭 is "karnerong dagat". This translates, literally, as "sea sheep" ^w^ 💛
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hollow chest feeling 💭
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snafu = a situation marked by errors or confusion ‘Snafu’ comes from WW2 and is an acronym for “Situation Normal, All F*cked Up.” fubar = thoroughly confused, disordered, damaged, or ruined 'Fubar' stands for “F*cked Up Beyond All Recognition.” We hope this isn’t either.
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-Indie dev encounters issues at the end of their development cycle -indie dev attempts to troubleshoot said issues -indie dev consults the MANUFACTURER of their game engine, THEY can't solve their issues -as a last-ditch effort to avoid shipping a game with a glitch they can't iron out, they spitball with an LLM -surprisingly, LLM assists in workarounds that fix said issues -despite not needing to disclose (per steam TOS), the dev is honest about their disclosure when nominated for awards to be transparent. I would say House House did everything right. An LLM was used to solve problems humans could not. It didnt generate assets. It didnt infringe on the creative process. I hate what AI, and particularly GenAI has done to the gaming industry, but this is a stupid fucking hill to die on. This isn't vibe coding. This isn't slop. This is what AI was SUPPOSED to do in industry. Pick the right battles, people.
Big Walk used AI in 'the final stretch' of development, kicking off intense awards debate: aftermath.site/big-walk-ai-i…
Readers added context they thought people might want to know
House House used LLMs sparingly near the end of Big Walk's development, mainly to fix bugs in third-party code. They estimate well under 0.1% of the game's code was affected, and they didn't use generative AI elsewhere. bigwalk.game/faq/#ai pcgamer.com/games/puzzle/b…
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real friendship is when you could ask them a question that would normally get you cancelled on twitter and they respond to you with their genuine thoughts on the subject instead of immediately assuming that you're a horrible person
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over time I've learned that groups like this eventually go through a huge internal collapse because they continuously pick out people to be "the enemy" then bully them until they get kicked, which eventually results in implosion. learn the patterns and stay out of these!!!!
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default blue cat fursona to get into the groove of drawing againn
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“porque ya no quiero esto en mi vida” es un argumento válido y suficiente
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they kill you on site if you have an extremely anxious soul full of unconditional love
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[OUT NOW] Casualties: Unknown is now available on Steam. Explore all 10 cave layers of an unforgiving alien world. Manage a fully simulated cardiovascular system, treat injuries, and survive. Over 500,000 people played the demo. Thank you to everyone who has supported the game!
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ㅍㄱ
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fanart / colorstudy lol @Lumozze
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drawpile doodles
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Due to the time difference I might not be able to post on the actual release day so I’m sending my congratulations a bit(a lot) early. check #CasualtiesUnknown out! It’s releasing tomorrow…!
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