Teraforma (@TeraforProject) header
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Account created to share details about the college project Teraforma artbook

Joined November 2023
Photo by Teraforma (@TeraforProject)Photo by Teraforma (@TeraforProject)Photo by Teraforma (@TeraforProject)Photo by Teraforma (@TeraforProject)Photo by Teraforma (@TeraforProject)Photo by Teraforma (@TeraforProject)Photo by Teraforma (@TeraforProject)Photo by Teraforma (@TeraforProject)Photo by Teraforma (@TeraforProject)Photo by Teraforma (@TeraforProject)
quick guy idea, still wip but they are a helper for the player for ascending and descending
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Sorry for the wait but here's the english version of the artbook. I still would like to post concepts here from time so here's just everything that was made for my graduation project. drive.google.com/file/d/1w-8…
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gonna be delivering the project tomorrow, I'll try to make it a available for people to look at but will in brazilian portugueese. Anyway heres the cover art
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cleaned up the renders for all the creatures
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The black creatures are corruption, the small ones arent much of a threat but they can fuse into bigger forms if the player lets too many of them gather
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The last design is the Orbitral, a somewhat rare corrupted flying object that has a chance to be found in any biome. They have the ability to shoot lasers but their main source of atack is forming stone bodies to fight the player one on one
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The ancient sewers and its main resident
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The slither is a big salamander that travels through the big old pipes full of chemicals, it has sticky saliva that it uses to stick prey to the wall of its nest
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Thr shading on the crystals could have been better on this one but still think the art conveys the concept pretty well. Also again some creatures from thst enviroment plus some early sketches for the second one
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The text on the second one explain how the crab extends its mouth to eat rocks and minerals. Also how its horns are formed from minerals from their enviroment
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Some art of the surface and creatures that live there
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just early cave stuff, kinda generic crystal cave
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Sketch of an abandoned sewer area from early in the project. Was made while I was still throwing ideas around for what kind of structures would be found in caves. I'll proobably still comeback to this one and refine it a bit and try some colors.
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In the game you would have to explore the world to find schematics and materials in abandoned lab areas and this was an early interation of that because I wanted to have these remains of modern civilization for the player to find and intereact with
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