Well... it's been a while since I posted here huh. Safe to say that this mod looks to be shaping up better than ever this time around. This unused event is finally gonna get more use rather than just being cinematic. It'll actually do something to Supreme now.
gamebanana.com/threads/22835… <- Give this a read when u got time if ur having problems with one specific attack fighting The End in Final Horizons.
Ever accidently hit the Grand Slam buttons while your target isn't Supreme's head, but the cable instead? Well. Aggro Titans has a fix for it. It's pretty interesting on what I had to do to get the latter part to occur.
Also note: While unused, this is a slight modified version when I was testing out this unused cinematic for my mod when I was implementing a Phase 2 version of this scene.
Bringing this up, because I'm now curious if this... "Sonic Frontiers Definitive Edition" title that got recently leaked, will restore this and maybe give it a new animation.
For all you Sonic Frontiers enjoyers out there. Here we have what appears to be an unused cinematic event for what looks to be Sonic's Grand Slam for the Supreme boss. It appears to be missing the afterimages that Sonic produces.
Shame we never got this angle in the final product of the game. This is probably by far the best recreation to it that I could get.
I think we can all agree that this is going to be a welcoming change to the bosses in the next Aggro Titans update. I've managed to reduce the loading for several boss-related events. Wyvern especially. I'd show the full list, but I may just instead make a video on it.
Can't guarantee I can do this for EVERY cutscene, but if it felt like certain Titan cutscenes took longer to start. There's a reason for it.

