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Pure Domino demo is up on Steam!. Powered by @jmonkeyengine
#casualgame #domino #javagame
store.steampowered.com/app/3…
Codewalker retweeted
Stride 4.4 is out 🚀
With over 3200 commits, this is one of the biggest updates the engine has had in years:
• Overhaul of Linux, macOS and mobile support
• Brand new shader compiler
• Direct3D 12 and Vulkan rewrite
• New CLI tool
• Improved asset workflow
Codewalker retweeted
For more features and changes, check out the blog post and release notes.
Thanks to everyone who contributed and thank you to our sponsors. ❤️
Blog: stride3d.net/blog/announcing…
Release notes: doc.stride3d.net/en/release-…
Download: stride3d.net/download/
Codewalker retweeted
We're only 36 days away from Evercade Nexus being in your hands.
Not pre-ordered yet? Here's a handy guide to what you're going to get compared to previous Evercade consoles!
Pre-order yours from GameStop, Best Buy and Amazon in the US, and many more retailers in the UK & Europe.
evercade.co.uk
If they won't give you physical games, make your own.
GOG's Preservation Program just expanded with Star Trek: 25th Anniversary and Armikrog, joining Descent, Hitman: Codename 47, and Myst. In collaboration with Big Box Collection, this wave preserves far more than just software:
- Interactive 3D Boxes: Download rotatable 3D scans of the original physical box art and inspect them directly in Windows or Mac without extra plugins.
- Printable Big Boxes: access flat printable box art so you can cut, fold, and glue your own physical PC big box at home.
Pair a custom papercraft big box with GOG’s DRM-free offline installers, and no one can ever take the games you paid for away from you.
More here👉 bit.ly/3Tju3Yb
A wave of iconic retro legends is coming to GOG with Pixel Arcadia! 🕹️
👉 Wishlist them now: bit.ly/4qyrkpY
Get ready for heavy hitters coming soon, including Alien Breed 35th Anniversary, Sanitarium Remastered, Pool of Radiance: Ruins of Myth Drannor, and Dark Earth. From sci-fi top-down shooters and psychological horrors to deep isometric RPGs, retro gaming's finest are preparing to land on GOG.
LWJGL 3.4.2 released!
Release notes: github.com/LWJGL/lwjgl3/blob…
Download: lwjgl.org/download
Codewalker retweeted
Check out these screenshots from June's monthly Work-in-Progress thread on the jMonkeyEngine forums:
hub.jmonkeyengine.org/t/june…
#gamedev #indiegamedev #indiedev #java
Codewalker retweeted
Lords of the Fallen II is coming to @Steam!
Wishlist now: lotfgame.info/Wishlist
To celebrate, we’re giving away a LOTF Collector’s Edition + LP.
To enter (each action = 1 entry):
• Repost this post
• Comment why you’re excited for the sequel
• Tag a friend in comments
Entries close midnight 10th July. Winner selected at random. No multiple accounts. Follow X rules.
Good luck!
Codewalker retweeted
Happy Father's Day from World War Z! 🧟💙
To Daniel, our father figure, in the middle of a global collapse, to Popov, who brings a whole new meaning to "Holy Father." To all the dads, stepdads, foster dads, and squad leaders who have filled the role of "Team Father" since the Z-Shock - today we salute you. 🙌
Surviving the Zeke hordes requires nerves of steel, but raising a family in the apocalypse requires something else entirely. Today, we put aside the heavy machinery just long enough to say thank you. 🙏
#HappyFathersDay
Codewalker retweeted
Last week, we offered you a place to share your appreciation of #SonicDE, and you did! Thank you so much. That created a very positive vibe around the project. We’ll be posting your contributions here, most likely on Fridays.
More #SonicShots at github.com/orgs/Sonic-DE/dis…
Codewalker retweeted
A new version of the jMonkey SDK has just been released targeting the recent 3.9.0-stable release of jMonkeyEngine.
#gamedev #indiedev #indiegamedev #java
hub.jmonkeyengine.org/t/sdk-…
Codewalker retweeted
I'm excited to share the first demo release of EnvisionPlay!
EnvisionPlay is a visual 2D and 3D game editor designed to make creating games simple and enjoyable.
Download : tgiant.itch.io/envisionplay
#EnvisionPlay #GameDev #IndieDev #GameEngine #VisualScripting #MadeWithJava
Codewalker retweeted
Join me tonight at 9PM GMT-4 as we begin to configure the in-game AI using the new systems. I have it setup to allow live-reload so it should be fast to iterate.
Mythruna - Configuring in-game AI youtube.com/live/n0z16yFDk34…
#mythruna #IndieGameDev #indiegame #indiedev #indiegames #ai
Codewalker retweeted
Lords of the Fallen II launches on Steam, PS5, Xbox X|S & Epic this Fall.
Wishlist now: linktr.ee/lordsofthefallen























