Raul (@TheRalphire) header
Raul (@TheRalphire) profile picture

Environment Artist | Level Designer

ʘ ͜ʖ ʘ
Joined November 2012
Photo by Raul (@TheRalphire)Photo by Raul (@TheRalphire)Photo by Raul (@TheRalphire)Photo by Raul (@TheRalphire)Photo by Raul (@TheRalphire)Photo by Raul (@TheRalphire)Photo by Raul (@TheRalphire)Photo by Raul (@TheRalphire)Photo by Raul (@TheRalphire)Photo by Raul (@TheRalphire)
FINALLY! After one month of hard work my project is done! Model done in Maya, render in Unreal and texture in Substance Share will be appreciated <3 Full work in link below ⬇️ Like and follow will help me artstation.com/artwork/x3Omy… #gameart #gamedev #3dart #environmentart
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Working on the Character and Skin selection #gamedev #solodev #unrealengine #ue5
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here is the game over screen of my game :D #gamedev #gameover #ui
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How I started making indie games: - worked for 3 years in a massive AAA company - sent more than 3k applications the past year - more than 30 interviews and tests - ghosted by a couple of companies that told me I was hired - had enough and started my own thing
How I started making indie games: - had one bad day at work - googled “how to make a videogame” - i didn’t stop after that
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I am trying to find a good series of character creation in youtube. From ZBrush, to maya rig create animations and then to Unreal. So everything basically. I've never done animations or characters so I am very new on that #gamedev #characterart #characterartist
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The game is starting to take shape! I know it's going to be amazing :) #gamedev #ue5 #solodev
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Creating the first block outs for the environment, still playing with measures #gamedev #indiegame
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After almost two years without landing a job in the game industry, I've decided to start my own game. If you can't find something, make it. We are more than we think and I am going to prove it. Say hi to the start of an amazing journey :D
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I do not know if I want to post it on artstation or do one more building before 🥲 ?
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Never stop 3D modeling!
Never stop 3d modelling ✨
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I have a question for the Gods og lighting @scionti_design and @EMC3D . I want to have dynamic lighting and baked lights for my scene for best performance since I have moving objects. The best way is stationary lights with some movable? Also do I need to bake them or just plain?
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I think it's time to update my profile pic to something more professional. I want to focus on growing in the community and I think having one relatable profile pic is better. Quick intro, I am Raul from Spain, Environment Artist and Level Designer living in South Korea :D
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Progress today so far. I might continue later or I might play God of War, who knows haha
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20 min speed sculpt practice. I wanted to focus on main shapes and get used to brushes
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Working on my next portfolio piece. This time I wanted to focus on sculpting organic and it's not going bad so far. First model ever sculpted with this method. In the past I always sculpted rocks and wood :D #gameart #3dart
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and if you are wondering, the only WIP is the leg, the rest is done 😂😂 ready to ship!
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Another extreme overcast video claming is extreme realistic.
Cyberpunk 2077 with new optional graphics modifications that blur the lines between video game and reality utilizing advanced real time Path Tracing and dynamic color grading
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- How is the job search going? - Not bad thanks :')
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Almost done! added decals and set dressing. One more day to go. I have tomorrow as a deadline so looking good so far :D I will post a link to artstation when done! #gamedev #3dart #environmentart #gameart #environment #robot
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what an amazing day! I did so much that it's almost done! I need to place some props for the presentation, some decals and some minor touches, but it's very close :D #3dart #gamedev #gameart #environmentart #environment
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