
Senior Software Engineer, 35 🥲, he/him, mostly Zelda posting here handheld enthusiast, pfp:@Tristama_ (bsky), 💍: @carmenci39
Clock Town
Joined August 2016
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Did you know in The Legend of Zelda Oracle of (Season and Ages) there is a secret shop that is only available if you play the GBC game in a GameBoy Advanced? This shop is unavailable in most emulators even official emulators like NSO or virtual console
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As a fun fact in the Ocarina of Time Remake you can no longer kill Skulltula shooting an Arrow or the Hookshot to the front skull armor like in the original, the hookshoot can't even kill them anymore even if hit in the weakpoint. Fire Arrow can still kill them though
If they remake Super Mario bros I think they should drop the jumping system system entirely....
Hot take: If they remake Majora's Mask I think they should drop the 3 days time system entirely, and just stick to day and night cycles, and rewrite the stories accordingly. I always felt like it just added a lot of tedium to the game.
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Gibdos and ReDeads have to be some of my favorite enemies in the game. Their designs and overall creepy atmosphere are as good as the original or even better. Do people like it or prefer the simpler design of the original?
Pitø retweeted
Remember you can wipe Skulltulas with the megaton hammer directly from the front armor. In the original you could also do that if I recall correctly right?
As a fun fact in the Ocarina of Time Remake you can no longer kill Skulltula shooting an Arrow or the Hookshot to the front skull armor like in the original, the hookshoot can't even kill them anymore even if hit in the weakpoint. Fire Arrow can still kill them though
Remember you can wipe Skulltulas with the megaton hammer directly from the front armor. In the original you could also do that if I recall correctly right?
Gibdos and ReDeads have to be some of my favorite enemies in the game. Their designs and overall creepy atmosphere are as good as the original or even better. Do people like it or prefer the simpler design of the original?
Pitø retweeted
The Mask of Truth and all the new dialogue expand the melancholic undertone that was already present in the original n64 release. Ruto and the sages aren't dead but they can't return to their families and friends but fulfill their role in the Sacred Realm
The Mask of Truth and all the new dialogue expand the melancholic undertone that was already present in the original n64 release. Ruto and the sages aren't dead but they can't return to their families and friends but fulfill their role in the Sacred Realm
Why every still frame of this game looks incredible? I just mash the screenshot button while I am playing and they look cool. But definitely it needs a photo mode












































