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Joined February 2021
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When I started @OstoraStudio , I wasn't trying to build an agency. I was trying to prove that a small team from Morocco 🇲🇦 could create work that stood alongside the best. Over the years, that idea became reality. We worked with creators, startups, esports organizations, and projects across the world. We built, learned, failed, adapted, and kept moving forward. But growth has a funny way of changing your perspective. At some point, the goal stops being "How far can I take this?" And becomes: "How big can we make this?" After many conversations with @axeldesigns , it became clear that Ostora and @flawlessdesignX were chasing the same thing: Building a studio that creates world-class work, attracts top talent, and becomes a home for ambitious creators. So today, we're taking the next step. Ostora is joining Flawless. Not because we reached the limit of what we could do. But because we believe we can achieve far more together than we ever could apart. This move brings together our experience, our teams, our creativity, and our ambition under one vision. For our clients, partners, and everyone who supported Ostora from day one: Thank you for being part of the journey. Every project, every recommendation, every opportunity helped us reach this moment. The mission doesn't change. We're still here to build. We're still here to create. We're just doing it on a bigger scale now. See you in the next chapter. 📷 @flawlessdesignX X @OstoraStudio
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196 testnets. And how many of them are actually worth using? Crypto keeps producing new blockchains, each with its own ecosystem, incentives, campaigns and farming opportunities. But why do we need so many? Most users aren't looking for another chain to bridge to, another testnet to farm, or another ecosystem to keep track of. They want products worth using. I honestly think the industry has a serious problem with quantity over purpose. For every 50 new chains, maybe one will bring something genuinely useful to the space. We don't need more blockchains just because launching one has become easier. We need better reasons for them to exist.
there're 196 testnets and you farmed at least 40 of them but how many actually paid you?
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Airdrop farming is killing the reason airdrops existed in the first place. Think about it. A few years ago, you used a product because you liked it. Sometimes, months later, the team rewarded early users with an airdrop. You weren't expecting it. You just happened to be there early. Then people made serious money from airdrops. And everything changed. People started using products just to qualify. Testnets, daily transactions, bridging, volume, points, multiple wallets... Using a blockchain became a job. The problem is that protocols want real users, but users are only there for the reward. And when the airdrop is over, they leave. Maybe it's time for projects to try the opposite: Announce that there will be no airdrop. Let people use the product because they actually need it. If you eventually reward early users, great. Make it a surprise. An airdrop should reward people for using your product. It shouldn't be the reason they use it.
98 airdrops - 41 of them topped on day 1 - 54 topped within the 1st year only 3 ever topped more than a year after launch
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Trying to get your first job in Web3? You don't have to be a developer or have a degree . There are plenty of roles outside engineering, but finding them isn't always easy, especially when you don't have previous Web3 experience. I found a website worth bookmarking: @Web3Career . Here's where I'd start if I were looking for an entry-level remote job: 1. Community & Support Managing Discord communities, moderating discussions, helping users and answering questions. 2. Marketing & Content Social media, copywriting, communications and helping projects reach the right audience. 3. Business & Operations Business development, partnerships, research, coordination and day-to-day operations. You don't necessarily need blockchain experience for every one of these roles. Skills from customer service, gaming communities, sales, marketing and content creation can be transferable. How to find them: Go to web3.career/ Filter by: Entry-level Non-tech Remote Or use this direct link (first comment ): One thing to remember: entry-level doesn't always mean no experience, and remote doesn't always mean worldwide. Read the requirements before applying. Save this if you're looking to break into the industry.
🤖 Made with AI
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If you're trying to make money in Web3, you should probably have this website bookmarked. You can find freelance gigs, offer your services and earn extra money by creating content. All in one place. It's called @ChainJobsApp. It's a free job board built specifically for Web3 freelancers, and there are a few things I genuinely like about it. First, the basics: 0% fees. No middleman. Crypto or fiat payments. Direct communication between clients and freelancers. You can browse jobs, offer your services, apply and chat without paying anything. Another thing I found interesting is that you can also earn by creating content about ChainJobs. Make a post, create a video or help spread the word. Some of these opportunities pay around $5–10 for the content. Not a bad way to earn a little extra while building your presence on CT. But one feature I particularly appreciate is the safety system. Suspicious accounts and listings get a Red Flag, reports are reviewed, and you can check reviews before working with someone. The website itself also deserves credit. The UI is clean, navigation is simple, and finding what you're looking for doesn't feel like a chore. But it's a genuinely useful platform, especially if you're a freelancer looking for opportunities in crypto. Worth checking out ( first comment ):
🤖 Made with AI
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Most AI crypto projects make you wonder what they're actually building. Beep (@0xbeepit) is one of the more interesting ones I've explored recently. What I like most isn't even the AI narrative. It's how simple and fun the product feels. You can take an everyday observation, turn it into an investment thesis, and have AI build a portfolio around that idea. Think about seeing hundreds of electric scooters on the street and connecting that to growing demand for copper and other industrial materials. That's the kind of thinking Beep lets you explore. A few things I like: • The website makes the concept easy to understand. • You can turn thoughts into actual investment ideas. • You can experiment with virtual money before risking real capital. • Their marketing videos explain the product through relatable situations instead of throwing technical jargon at you. I haven't tested the agents with real money yet, so I can't judge their actual performance. But I like the direction. Making investing easier to understand and more accessible is already interesting. Now imagine agents becoming capable of managing capital and making decisions independently. That's the part I'll be watching.
Introducing Mosh by Beep. A social indexing product that turns your million-dollar idea into a basket of investment assets. Managed by frontier-level AI agents. Create your first riff: app.justbeep.it/mosh
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Giga Legends has revealed its mint mechanics. And there is no traditional mint. No whitelist. No public sale. No ETH mint. The entire collection will be created through the conversion of existing Gigaverse assets. Here's how it works: 1. GLHFers → @GigaLegendsLTD (1:1) Every GLHFer converts 1:1. Existing artwork stays unchanged. They receive an OG (GLHFers) trait. 1/1s stay 1/1s, Masters stay Masters. No action required. The airdrop happens after the conversion window closes. 2. ROMs → Points → Legends You need 24 points to mint 1 Giga Legend. ROM conversion rates: Silver 8 MB: 3 pts Silver 16 MB: 4 pts Silver 32 MB: 5 pts Gold 32 MB: 6 pts Gold 64 MB: 8 pts Gold 128 MB: 12 pts Void 128 MB: 24 pts Void 256 MB: 30 pts Void 512 MB: 36 pts Giga: 1/1 You can combine any ROMs to reach 24 points. Don't have enough? You can use points in one of two gacha machines for a chance at a Legend or other prizes. Unused points remain available during the mint window and can be transferred to another wallet. 3. WHAT ELSE SHOULD YOU KNOW? Legends mint unrevealed. Holders choose when to reveal. Reveals begin in 2027. 8 new 1/1s will be randomly allocated across ROM conversions. ROM factions influence your Legend's faction odds. Trading opens shortly after the mint begins. Existing GLHFers traits won't be reused, except backgrounds. Legends will live on Ethereum mainnet. No additional Legends or future ecosystem collections are planned. 4. WHAT DOES HOLDING A LEGEND GET YOU? Giga Legends becomes the flagship collection across the entire Gigaverse ecosystem. Holders receive the highest collector status, access to the upcoming Hall of Noobs collector hub, and potential benefits across future products. Legends won't generate yield. They're designed as collector assets, separate from Gigaverse Online's daily game economy. 5. DATES & IMPORTANT EXCEPTIONS November 16 – December 1: Conversion window. Unconverted ROMs remain on Abstract until the chain winds down, then are lost forever. ~300+ GLHFers held by GLHFSTR won't convert. GLHFSTR holders instead receive points based on a snapshot of their holdings. MY TAKE The interesting part isn't just the conversion. Gigaverse is consolidating assets that were previously spread across different products and chains into one flagship collection. ROMs move away from being tied to a single game's economy, while Legends become the long-term collector layer. Now the real question is whether the ecosystem's future products will give people enough reasons to hold them. That's what I'll be watching.
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My simple take on the situation
JUST IN: 🇰🇵 North Korea's $6,300,000,000 Binance crypto hack is the largest heist in human history.
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I did the research on UNVAULT so you don't have to. NFTs don't need another marketplace. They need to stop being trapped on separate chains. That's the problem @UnVault is trying to solve. They are building an omnichain NFT ecosystem designed to connect marketplaces, launchpads, and collections across different blockchains. Here's what caught my attention. 🟠 CONCEPT: 9/10 Instead of launching yet another NFT collection with a vague promise of utility, UNVAULT is building around a real problem: fragmented NFT ecosystems, liquidity, and creator royalties. The idea is bigger than a single collection. 🟠 MECHANICS: 8/10 Its lock-and-mint architecture aims to let NFTs move between chains while preserving their identity and provenance, without relying on traditional wrapped-NFT bridges. The key question is how reliably this works in practice. 🟠 INCENTIVES: 8/10 Genesis Bugz is designed to provide access to the wider ecosystem, including launchpad benefits. UNVAULT also has DIVIT, a rewards system tied to specific participation and campaign mechanics. The interesting part is connecting NFT ownership with participation beyond the initial mint. 🟠 DISTRIBUTION: 8/10 Partner collections and cross-chain launches could give UNVAULT access to existing NFT communities instead of forcing it to build an audience from zero. But partnerships only matter if they bring users who actually stay. 🟠 EXECUTION: TBD The vision is ambitious. The real test is whether the marketplace can attract meaningful activity, deliver a smooth user experience, and make cross-chain NFT trading useful enough for people to return. The infrastructure is the thesis. Adoption is the proof. My take: UNVAULT is worth watching because it's trying to solve a problem bigger than its own Genesis collection. But until the product proves itself at scale, the vision remains a thesis, not a victory.
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Good to be back on x After 2 days off break we crushed it today
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NFTs are free, hyped, and still dumping. Maybe we're looking at the wrong signal. A project can get thousands of views, fill its whitelist, sell out instantly, and still have almost no demand after mint. Why? Hype attracts flippers. Everyone wants access, but not everyone wants to own. The moment mint ends, the real test begins: who actually wants to hold? I think the collections worth watching are often the ones building a smaller, more committed community before CT starts paying attention. Not because low hype guarantees success, but because attention isn't the same as conviction. Utility matters too, but it needs time to develop. The market often judges a project in hours, while the product may need months to prove itself. Computers is a reminder that even real utility doesn't automatically translate into floor price. Maybe NFT teams need to stop optimizing only for mint day and start building reasons for people to stay. And as collectors, we should ask a better question: Not “How many people want to mint?” But “Who will want this NFT after everyone has minted?”
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Paid my blue tick yesterday and insta got those followers Is that normal ?
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Taking a break from NFT research today. My team @Lunaris_Esports is playing in the regional qualifiers, and I'll be streaming the match live on Twitch. If you're into esports, come watch and support the team. twitch.tv/therite_lunaris
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Remember when people bought NFTs because they actually loved the art? That's the feeling I'm getting from @hollows_nft . They're bringing back the cute, pixelated 2021/22 PFP vibes, with completely handmade art that feels nostalgic without trying too hard. But it's not just the art I like. It's how they're approaching the launch. No massive promises about utility or an entire ecosystem. They're posting their art, building interest, and letting people connect with the collection naturally. Whitelist details are still limited, with collab spots currently in focus. Mint phases have been announced, and Hollows can now check their eligibility on-site. Of course, great art doesn't guarantee a successful collection. But it gives people a reason to care before incentives enter the picture. Not every NFT needs to become a game or a complicated ecosystem. Sometimes, the PFP itself is the product. Hollows has my attention. Keeping an eye on this one.
Hollows Mint Phases Minted Members Phase: Guaranteed Guaranteed: Guaranteed FCFS: Overallocated FCFS 2: Overallocated Public Guaranteed will remain Guaranteed, who still needs a Whitelist Spot?
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Most NFT collections stop at the art. FREEDZ makes the concept part of the mechanics. Your words can shape the collection. And burning your NFT could let you claim ETH. I did the research on @freedznft so you don't have to. Here's my CT Scorecard. CONCEPT: 8.5/10 An 8,888-piece Ethereum PFP collection exploring humans, machines, and freedom. Your submitted word could become part of the collection. The community helps shape its identity. DESIGN: 9/10 The first thing that caught my attention. Encrypted visuals, mysterious voices, typography-based characters, and an interactive website create a distinctive atmosphere. The art and website feel like parts of one coherent concept, not just another collection of traits. ACCESS/WL: 8.5/10 The whitelist is an experience, not just a form. Watch a video, find a hidden letter, submit your answer, and contribute a word that could appear in the collection. A much more memorable way to get people involved. MECHANICS: 8/10 FREEDZ plans to allocate 50% of marketplace royalties to a community wallet. Holders can burn their NFT to claim accumulated ETH, permanently reducing the supply. There's an actual trade-off here: give up your NFT to claim the rewards. But it depends on secondary-market activity and royalties accumulating. Scarcity alone doesn't create value. DISTRIBUTION: 7.5/10 Art, lore, puzzles, and community participation give people multiple reasons to engage. The challenge is turning that initial curiosity into lasting interest beyond mint day. TOKENOMICS: N/A No separate token economics to score. The royalty mechanism is interesting, but it doesn't guarantee price appreciation. MY VERDICT FREEDZ connects its art, narrative, and mechanics around one central idea. Even burning your NFT fits the story: sacrifice something to gain freedom. That's what I'll be watching.
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EARLY ALPHA A founder who built a $5.9M volume NFT collection, then an onchain RPG with $4.5M in reported revenue. Now he's launching @GigaLegendsLTD . You don't wanna miss out on this one . And it's not just because of a known founder. Let's look at what @0xDith has already built. 2024: GLHFers. A 3,690-piece NFT collection launched without a roadmap or promises. Then came Gigaverse, an onchain RPG built with @0xgarnish . The game reportedly generated $4.5M in revenue and reached 75K+ paid accounts in its first six months. They didn't just sell NFTs. They built a game people paid to play. And the existing collections are worth watching: GLHFers: • $5.9M trading volume • $580 floor price • 838 owners • 1.4% listed Gigaverse ROMs: • $5.8M trading volume • $112 floor price • 2,305 owners • 1.5% listed That's $11.7M in combined reported trading volume. Now comes Giga Legend. Supply, mint price, chain, utility, and WL rules are still TBA. My theory? This could be another piece of a much bigger ecosystem. Will existing holders get priority? Could the new collection connect to a future game or product? Pure speculation for now. But Dith's team has already shown it can turn an NFT community into something bigger. That's why I'm paying attention from day one. We're still early. Keep this one on your radar.
Legends, it's almost time.
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TheRite ✨ retweeted
INTRODUCING FREEDZ What if the words we write freely are the things that imprison us? FREEDZ is an 8,888-piece deflationary PFP collection exploring freedom, control, and the machines shaping our world. A hidden world. A sacrificed word. A question. Are we really free? Here's the story:
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I did the research on CONSO so you don't have to. What if your reputation across the internet could become an asset you actually own? @conso_xyz wants to connect it all into one Consumer Passport. CONCEPT: 8/10 A reputation layer connecting your online activity across platforms. The goal is to make your digital footprint portable and useful beyond a single app. MECHANICS: 8/10 Connect platforms, earn ZAPs, unlock badges and build your Passport. Different Zones track different types of activity, while higher-level badges can boost ZAP generation. DESIGN: 7/10 The system has a clear structure: Consumer Graph, Zones, badges and Passport. But the website feels generic and could use a smoother, more distinctive experience. INCENTIVES: 7/10 Daily check-ins, ZAPs and BOTS mining boosts give users reasons to participate. The real test is whether the reputation itself becomes valuable enough to keep them around. DISTRIBUTION: 8/10 The BOTS campaign rewards organic content based on impressions. It's a way to attract attention, but attention only matters if it converts into active users. TOKENOMICS: TBD ZAPs are described as reputation points. Their long-term economic value, utility and relationship with any future token remain unclear. WHAT MAKES CONSO INTERESTING? Smart Campaigns. Brands could eventually reward users based on verified activity, gaming achievements and reputation instead of relying only on follower counts or basic task completion. The Developer API and Agentic Memory could also expand CONSO beyond Web3 campaigns. THE BIGGEST RISK Building a reputation score is one thing. Getting other platforms to trust and use it is another. If users only care about mining boosts and free NFTs, the ecosystem could struggle to retain them. MY TAKE CONSO is aiming for something bigger than another points app. The Consumer Passport is the core product. BOTS are just one way to get people through the door. If brands and developers actually use this reputation layer, CONSO could become useful infrastructure. If not, it risks becoming another ecosystem where the rewards matter more than the product.
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Most NFT collections are turning into gamified projects. And honestly, I think that's both a good and a bad thing. Look at projects like Computers RH, Overload and Yield Fields. Instead of just minting an NFT and hoping it goes up in value, you're building, upgrading, optimizing, competing, and finding different ways to progress. Better graphics. More things to do. Actual reasons to interact with the project. That's a good direction for NFTs. But there's a catch. When every collection adds farms, upgrades, leaderboards, quests and daily rewards, they all start competing for the same thing: your time. You can't play every game. You can't follow every ecosystem. And you can't spend hours every day optimizing every project. The more projects compete for attention, the harder it becomes for any single one to stand out. I like seeing NFTs evolve beyond profile pictures and speculation. But gamification alone isn't a moat. The collections that win will be the ones people actually want to spend time with, not just the ones that give them another reason to log in.
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