
Time Dragon Vtuber | Indie Game Dev | Art Tag: #thornscaleart | @Thornscale on Youtube and almost everywhere else!
Joined April 2021
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- Followers275
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There's a tug-of-war in my head of "this is awesome" and "this is terrible."
Either way, I think as content creators and game devs, this new @openai #SoraAI video tech is VERY important to know about.
Check out a video by @TheStudio I'll post below that covers it in detail.
Introducing Sora, our text-to-video model.
Sora can create videos of up to 60 seconds featuring highly detailed scenes, complex camera motion, and multiple characters with vibrant emotions.
openai.com/sora
Prompt: “Beautiful, snowy Tokyo city is bustling. The camera moves through the bustling city street, following several people enjoying the beautiful snowy weather and shopping at nearby stalls. Gorgeous sakura petals are flying through the wind along with snowflakes.”
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It's easy to see why so many people are loving Palworld.
Pokemon had their chance, and they dropped the ball.
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🎉Happy New Years! 🎉
I'll be posting a lot more Game Dev in 2024,
but in the meantime, here's my top 8 anime of 2023!
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Devlog X: The Death(?) of a game and birth of something new!
My latest Indie Game Devlog, covering where I'm going from here, and my initial plans for 2024!
youtu.be/6QHDZFVPhfQ
#IndieGameDev #UnrealEngine5
My friend @StarlightAkari_ is one of 3 finalists in this contest! (Hers is Riri)
It'd mean a lot if you could take a second to vote for her!
💜
COMMUNITY VOTE ✨
Thanks again for all of your entries! Here are the top 3 designs for our mascot contest!
@StarlightAkari_
@synicalbeanical
@starlit_spectre
Vote on which one of these wonderful critters becomes the official VIRTUX mascot using the poll in the replies!
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The arcane machinery lost power for awhile today, so I decided to use that time to finish assembling my Daemon Prince model for the Warhammer 40k army I'm building. (World Eaters)
He is probably the most detail-heavy Games Workshop model I've assembled so far.
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Thornscale ⌛ Time Dragon Vtuber retweeted
Today I drew my fave game creating dragon for the 'Celestial' prompt in #Inktober2023. Creating worlds is big business, but @Thornscale has it on lock!
I'd like to use this model for some stuff next year, if I can figure out how to make modifications to it's mesh and pre-existing animations.
If any of you have experience taking existing models/animations and modifying them, I'd love to hear what your process is. >.>
Thornscale ⌛ Time Dragon Vtuber retweeted
I just released a new video on shading in Clip Studio Paint for those new to the program! It's a Real-Time explanation of how artists can add shading so quickly!
**Thank you for 1k Subs on Youtube!**🎉
I'm really excited to have reached this milestone with the help of this great community!🎉
I've got more content and games planned for this coming year, including new Devlogs, New Tips videos, a Multiplayer Survival Game + a lot more!🎉
The Art in this image comes from Starlight Akari, Lady Red, Churros, SemiEnigma, Armitox, Icky, Sky, and others!
Maybe it's my Dragon's Ego speaking, but I love seeing all the different interpretations of me that these amazing artists have created.🎉
Thank you, everyone!
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If you'd like to join us on this adventure, here's a link to our Discord - discord.gg/NQqCcFd3uU
And a link to my Youtube Channel (now with 1k Subs, Woot!) - youtube.com/@Thornscale
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Unity's disastrous path has inspired me to create my first ever commentary video on the state of the Games Industry and Game Dev.
Coincidentally, it's also the least happy video I've ever made. >.>
youtu.be/2F882IiEFbk
#Unity #unity3d #UnityEngine
I know a lot of #Unity3D Refugees are talking about moving to Godot, but I promise, Unreal really isn't that difficult to use!💻
I started with it, and found it's blueprints system incredibly intuitive and easy to learn.👍
#UnityEngine
Unity - "We're gonna start charging you based on the number of times your game is installed."
Game Devs - "How are you tracking installs?"
Unity - "Trust Us Bro"
Replying to @CactusVRStudios
We leverage our own proprietary data model, so you can appreciate that we won’t go into a lot of detail, but we believe it gives an accurate determination of the number of times the runtime is distributed for a given project.
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