Tom Brien retweeted
In Orbifold, the spherical environment has a direct effect on combat and exploration.
#fpsgame #indiegame #indiedev
Tom Brien retweeted
A BioWare dev on reddit leaked a Mass Effect 5 trailer... it's called MASS EFFECT UNIVERSE and it's fucking gorgeous. I'm crying. This is everything I wanted. They were a lot farther than we thought. FUCK EA
Tom Brien retweeted
Open playtest is live now on Steam!
Come play the game, enjoy some spooky off-road exploration, spread the word around, and don't veer off the trail.
I've been working on this thing for years, and I hope you'll like it. 🩶
Tom Brien retweeted
先日シカゴのイベントで公演させてもらったんですが、自分が元々ディズニーアニメーターということもありディズニー的なフルアニメーションと日本アニメの描き方の違いなんかを説明しました。
その時の素材です。
1枚目は絵コンテで、それをフルアニメとリミテッドと2パターン描いてみました。
Tom Brien retweeted
Sprint City is OUT NOW on Steam!
🏁 Race on 2D tracks and climb the leaderboards
⚡ Use chaotic powerups to take first place
👥 Play with up to 7 friends for free without downloads
Grab your run club and get running:
store.steampowered.com/app/4…
Tom Brien retweeted
The Orbifold @Kickstarter campaign is now live! See the post below for the link to the page, and please enjoy the new trailer!
#gamedev #indiedev #gaming #kickstarter
Tom Brien retweeted
Enter the danger zone in Wind Runners
and wishlist the game! bit.ly/45mKOEN
#whattoplay #gaming #pixelart #roguelite
Tom Brien retweeted
Sprint City never invented wheels. And why would it?
Momentum was invented instead.
Rooftops are slanted. Rails are begging to be grinded on. Everything to keep your speed up.
#indiegames
Tom Brien retweeted
I rigged an arcade stick for my model which works tracks all my movements controller movements.
Whaddya guys think of my epic crombo? Yeah pretty sick I know 😈. Sorry for the live dub, elgato was on da fritz so you know how it is.
Tom Brien retweeted
no animations or shaders,
just a single 8bit image and color cycling.
made for 30+ year old hardware
Tom Brien retweeted
also known as the yeet grenade
The Launch Grenade is useful for drastically repositioning enemies - or yourself.
#gamedev #indiedev #UnrealEngine #UnrealEngine5
Tom Brien retweeted
NG introduced instant publishing on this day 25 years ago! On April 6th, 2000, Newgrounds was the first website to allow people to instantly publish their movies and games.
Newgrounds website in 2003
#WebDesignHistory





















