Just another computer guy, he/him. I like fighting games and stuff.

Québec, Canada
Joined March 2015
TwoMixups retweeted
let it be said before ed gets put in the dick flattening machine next week that i think he's the only interesting top tier this game has ever had
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For Ed, I had to replace the cr. lk with a cr. lp since he's a bit of a weirdo. But doing corner to corner is kinda his specialty, another challenge in the bag!
Watch Your Toes Challenge! Rules: - Start in left corner with exactly 2 Super bars - Start Akuma with 65% HP - Make him block something plus on block then attempt a reversal backdash - Hit him with any LOW button into combo then chase him down - Make Akuma walk back on wake up - Open him up with a crouching LK then KILL him! - No Critical Arts but SA3 is OK! - No Counter Hits or Punish Counters! To make this more fun. I'm not going to show the solution for Sagat until 24 hours from now. Let's see if you can do this with your character 🐯
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Deejay doesn't even need 2 super bars! He pumps out damage effortlessly.
2 Touch Kill Combo Challenge vs Akuma Conditions below: - first touch has to be a whiff punish on Snap Kick - 2nd touch is a punish on OD Gou Shoryuken - can only use 2 super meters (any order) Here's mine with Sagat. The meterless OD DP punish was found by @TristanProphet! #SF6_Sagat
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Ed can of course easily do this with shin dream (first video), but double SA1 (second video) was harder! Had to think outside of the box with this one.
2 Touch Kill Combo Challenge vs Akuma Conditions below: - first touch has to be a whiff punish on Snap Kick - 2nd touch is a punish on OD Gou Shoryuken - can only use 2 super meters (any order) Here's mine with Sagat. The meterless OD DP punish was found by @TristanProphet! #SF6_Sagat
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Got a jab interaction on a hooligan in ranked, so decided to lab to see what I could have done. Cool stuff! #sf6_Sagat #sagat
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6010 stun combo for Mai using a light fireball setup #SF6_Mai
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3016 guaranteed chip damage with #sf6_Mai . Anyone found a better sequence?
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Some other ideas available to Ken from this mix (left right, high low, strike throw!). Cool stuff! #SF6_Ken #SF6
ランクマでケンに見たことないやばいコンボされたww 今の1500帯恐ろしいで・・・ #スト6 #StreetFighter6
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Was heavy blitz possible last season in this route? I cannot recall. #sf6_Ed
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Finished my TwoMixbox. Made out of maple and purpleheart for the top. No screws, and bottom held with magnets for easy access to cables! @fightstickart
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Yo @Bri4nF , saw the new route that you started to use midscreen for level 2 so I labbed it a bit to use a desync. Does more damage, more meter building, same safe jump and overall cooler.
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Killing Gief in two touches with Ed! You have to squeeze out every ounce of damage out of this character to get there, combo ain't easy. #SF6_ED #SF6
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Updated using modern and a "better" (worst) route :
Inspired by @ssshuckle 's post about Jamie shittiest damage, I searched for the shittiest Luke way to use all of his resources. Here's what I found. #sf6_Luke #sf6
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Is this the max damage on a drive reversal punish for Guile? It also builds a bar and a half of super. #sf6_Guile #sf6 @jav1ts
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Cool #sf6_dhalsim setup that leaves +3 with a fireball in the back, and it can lead to some pretty unique DP punishes. 6468 dmg with CA on Akuma's wakeup DP.
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I actually left damage on the table by using the wrong ender! 6484 with the new S2 combo!
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Some ideas to use the +3
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The holy grail of unusable tech #sf6 #SF6_ED . Gnarly mixup tho
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I'm trying to find a usable way to corpse hop with f.hp with level 2 to do a setup, but I'm not finding anything. I ran out of ideas, perhaps the lab monsters will have better tech @deskclips @jav1ts @Bri4nF
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