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After a year of painstaking work, I am very proud to say that Nature Shaders has finally been released! This collection of shaders adds player interaction, wind, masking, and a lot more to vegetation in Unity:
assetstore.unity.com/package…
#madewithunity #unity3d #assetstore #gamedev
After months of hard work there's something exciting that is almost ready! You can already take a quick look now:
visualdesigncafe.com/realist…
#madewithunity #gamedev #unity3d #assetstore
And of course Twitter compression is butchering the video quality🤷Here is a link to the trailer on YouTube for better quality: youtu.be/C6F2QHXUvFw
More Ghost of Tsushima vibes in Unity this week. I improved the grass meshes to get better highlights on them, and have been trying out some different lighting conditions
#madewithunity #screenshotsaturday #gamedev #unity3d
I have been trying to create some Ghost of Tsushima vibes in Unity this weekend
#madewithunity #gamedev #unity3d #screenshotsaturday
Trying out some scenes with Nature Renderer + Megascans #screenshotsaturday #madewithunity #unity3d #gamedev #indiedev
📫Nature Renderer version 1.3.6 is now available! Go press that update button 👉 Help > Nature Renderer > Check for Updates
We have identified some culling issues with Nature Renderer (mainly when using LOD Groups with objects that do not use Nature Shaders). And also some strange import errors. They are fixed now and we will publish a new version within the next few days.
I have updated the example screenshots for Nature Renderer to better show the rendering quality that can be achieved. Take a look:
visualdesigncafe.com/get/nat…
#madewithunity #assetstore #unity3d #screenshotsaturday #gamedev #indiedev
Working on new demo content for Nature Renderer to show best practices for performance and rendering. Initial designs are almost done, but still need to replace some 3rd party models before release.
#screenshotsaturday #madewithunity #assetstore #gamedev #indiedev
It’s not a scene of a horror movie 👻 It’s what I am working on these days: Improving wind animations for both Nature Renderer and Open World Nature Kit so that it works well with stormy weather!
#screenshotsaturday #madewithunity #assetstore #unity3d #gamedev #indiedev
Created a pine forest for my #OpenWorldNature project. Very happy with the performance even in a dense forest.
You can now buy all the assets at 50% off (limited time):
visualdesigncafe.com/get/ope…
#screenshotsaturday #madewithunity #unity3d #assetstore #gamedev #indiedev
Now 50% OFF #OpenWorldNature Kit. This is your chance to get our collection of stylized environment assets!
visualdesigncafe.com/get/ope…
#madewithunity #unity3d #assetstore #gamedev #indiedev
Recreated a scene from Overwatch "The Last Bastion" animated short as a new demo for #OpenWorldNature Kit.
See more 👉 visualdesigncafe.com/get/ope…
#screenshotsaturday #madewithunity #unity3d #assetstore #gamedev #indiedev
Just dropping these flowers here. Very happy with how they turned out!
#madewithunity #unity3d #screenshotsaturday #gamedev #indiedev
Made some new pine trees as well. Looking forward to putting them in a demo scene for #OpenWorldNature Kit!
#madewithunity #gamedev #indiedev #unity3d
Working on new trees for #OpenWorldNature
Quite happy with the results so far. A few more to go!
#madewithunity #screenshotsaturday #gamedev #indiedev
Finally got terrain details working in the High-Definition Render Pipeline (HDRP) 💚
👉 Give it a try: visualdesigncafe.com/get/nat…
#madewithunity #gamedev #indiedev #unity3d #assetstore
I built a better vegetation renderer for your #Unity terrain:
✅ Custom Shaders
✅ Shadows
✅ Wind
✅ Align grass to terrain
✅ HDRP/LWRP/URP
✅ Works with your existing terrains/details
Reserve free copy 👉 visualdesigncafe.com/nature-…
#madewithunity #gamedev #indiedev #assetstore
Trying out some Breath of the Wild style grass for my #OpenWorldNature project! Thinking about making more. Is this an art style that you want to see more of?
visualdesigncafe.com/get/ope…
#screenshotsaturday #madewithunity #unity3d #gamedev #indiedev #shader #BreathoftheWild









