💥Stylized visual FX training for video games and animation. Join the rapidly growing community and start your FX journey today.

Joined January 2017
VFXApprentice retweeted
Stylized Fire Pillar VFX by David Fernandez artstation.com/artwork/xd34q… #RealtimeVFX #UE5 #Blender3D
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VFXApprentice retweeted
During Week 1 of the Timing class, we will learn methods to analyze VFX intensity, visualize it clearly, and start building your own library of stylish, punchy references. Analysis by David Jak. Starts tomorrow at 10 AM CDT: vfxapprentice.com/timing-wor… #VFX #RealTimeVFX #GameDev
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VFXApprentice retweeted
Barış Kılıç explains how he blended Mediterranean architecture with The Last of Us aesthetic in his Mediterranean Echoes scene, shares his trick for distributing polygons wisely, and reflects on the challenge of making a set of custom materials in Substance 3D Designer. “With the main objects and angles set in both spaces, I wanted to add something of my own to the corridor, so I knocked down one of its walls to strengthen the sense of abandonment. I then added mid-sized objects to test the storytelling while still in blockout.” Read the breakdown: 80.lv/articles/building-an-a…
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VFXApprentice retweeted
Animating stylized fire is a constant battle between structure and chaos. 🔥 Consistent wind creates clean horizontal flows, but truly realistic fire relies on air turbulence to drive unpredictable back-and-forth shapes. The sweet spot? Use the wave principle, but keep the movement angled upward instead of letting it flatline. What’s your go-to method for balancing math vs. chaos in your FX? 👇 #VFX #Animation #FXArtist #2DAnimation
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VFXApprentice retweeted
𝗕𝗿𝗼𝗸𝗲𝗻 𝗖𝗼𝘃𝗲𝗻𝗮𝗻𝘁 𝗟𝘂𝘅 | 𝗩𝗙𝗫 𝗙𝗮𝗻 𝗔𝗿𝘁 Re-Creating Lux’s full kit after a month of work! Concept by Alex Garcia: artstation.com/artwork/L4A06… Made in #UnrealEngine | #SubstanceDesigner 🔗 artstation.com/artwork/O33de… #VFX #LeagueOfLegends #GameDev #RealtimeVFX
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VFXApprentice retweeted
I did a thing!
From VFX Apprentice to Riot Games! 💥 See how VFX Artist Tyier Godette @FoxieMoose brought inner chaos to Arcane's Jinx & Vi, and balanced hitboxes with beautiful spirits on Spirit Blossom Teemo for 2XKO. Full interview breakdown on the creative process: vfxapprentice.com/blog/2xko-… #2XKO #VFX #LeagueOfLegends #Arcane #GameDev #RiotGames
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VFXApprentice retweeted
Here are some incredible effects our students created during the Professional VFX Portfolio class. Our mentors worked together with the group to develop the best finalized versions 🎉 Speaking of which, Sjors de Laat is getting ready to mentor the next launch in mid-October. In just 8 weeks, make your portfolio stand out from the competition, hone your skills, and prepare to apply for jobs with your new, polished demo reel. Learn more about the curriculum: vfxapprentice.com/courses/po… #GameDev #VFX #Unreal #Unity #RealTimeVFX
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VFXApprentice retweeted
Chromatic Surge by Florian Dury Made using Unity, Photoshop, Blender, After Effects, and Substance 3D Designer #Unity #VFX #GameDev
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VFXApprentice retweeted
Variation is key to making an effect feel believable One scrolling noise can feel monotone, and another layer of noise panning at a different speed breaks the repetition and makes an effect believably random. Compare the before/after of the area of effect, you will see a clear difference. This is an effect Jan Šimčík created during the Professional VFX Portfolio class with @Madamadamado, next group starts on October 18th: vfxapprentice.com/courses/po… #VFX #GameDev #TechArt
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VFXApprentice retweeted
Navigating the VFX industry feels uncertain? Skip the maze. This reel showcases the work of Sjors de Laat, your guide for the next 8 weeks. We built the ultimate career shortcut to a studio-ready portfolio. Our last live cohort until 2027 starts Oct 18! vfxapprentice.com/courses/po… #VFX #GameDev #3DArt
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VFXApprentice retweeted
When you look at your own VFX for weeks, you become blind to repetition. You miss the consistent momentum, or the meshes that show how you pull off your "trick." We just published a breakdown featuring real feedback loops on student work from Sjors de Laat @Madamadamado . vfxapprentice.com/blog/vfx-p… #VFX #GameDev #TechArt
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VFXApprentice retweeted
Aim for snappy timing and a flawless rhythm to get noticed by AAA studios. You don't have to guess whether your pacing is up to standard, we’ve got your back, and we will make it easy to add that professional flow to your portfolio.
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VFXApprentice retweeted
Good timing is one of the most valuable yet mysterious skills for VFX artists to master, and it often takes longer to grasp than technical knowledge or color theory. 🧵👇
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VFXApprentice retweeted
Harmonic Light by Sally Ge Software Used: Unreal Engine, Maya, Photoshop artstation.com/artwork/gwRQo… #VFX #RealTimeVFX #UnrealEngine #UE5 #GameDev
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VFXApprentice retweeted
In case anyone is still interested in how humans can create VFX in this day and age, here's a little breakdown of my process for this piece🧵 (1/10) #VFX #gamedev #realtime #UnrealEngine5
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VFXApprentice retweeted
Happy #PORTFOLIODAY2026 💥 Here's how our students progressed during the class. Read more about the feedback loop: vfxapprentice.com/blog/vfx-p… #PortfolioDay #VFX #3DArt #GameDev
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VFXApprentice retweeted
2XKO Jinx Ultimate by Alex Redfish @Alex_Redfish Software Used: Unreal Engine, Photoshop, Procreate, Toon Squid, Maya artstation.com/artwork/O3vZk… #2XKO #Jinx #UnrealEngine #ToonSquid #GameVFX
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VFXApprentice retweeted
Arcane Vi Ducking! Normally this move is a brighter color, but I had a fun idea of making it black. I honestly think it looks sick AF. Kinda looks like a shadow clone instead of an after image.
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VFXApprentice retweeted
Arcane Vi S1 These pretty much helped define the skin. We really wanted to bring the idea of Arcane Vi into a different, more edgy space compared to it's league variant.
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