✅The SUPER WODEN GP 3 Steam Store page is now live! Please add it to your wishlist!
Sharing this post would also help me a lot and means a great deal to the project.
Thank you so much!
Wishlist here : store.steampowered.com/app/4…
The Super Woden GP3 store page has been submitted for approval today. I hope it will be available soon so you can add it to your wishlist!
As a side note, designing and creating the track environments is undoubtedly the most tedious part of the entire development process. But once you overcome that initial reluctance and see the results, it's incredibly satisfying! Have a great weekend! ♥
ViJuDa retweeted
30 years ago my game The Adventures of Lomax for the PS1 was release this day the 22th of October 1996 in the US. Great memories developing this with just 2 team members. Me doing all the artwork, game-design and world editing. Erwin Kloibhofer coding the game and editor. Time flies!
It’s interesting how the auction format has all but vanished from eBay. I remember it being a form of entertainment in its own right . Back in Spain, you could even bid on used cars, but that hasn’t been possible for a long time now. I think it lost all its charm. I suppose professional sellers took over the entire platform, and it lost its original purpose, turning into just another generic marketplace.
I am very happy to announce this collaboration with @MuseoVideoxogo, as well as this exclusive merchandise! You can purchase it in person at the museum shop, or inquire about other options by reaching out to @MuseoVideoxogo through any of their contact channels. Thank you!
"Super Woden: Rally Edge" chega ás consolas e celebrámolo na tenda do #MUVI, incorporando merchandising #oficial inédito da saga, feito en colaboración con @ViJuDaGD que #doa a primeira tirada. Grazas!!
A recadación vai íntegra aos proxectos do #VideoxogoGalego. #Videoxogo #SPW
ViJuDa retweeted
"Super Woden: Rally Edge" chega ás consolas e celebrámolo na tenda do #MUVI, incorporando merchandising #oficial inédito da saga, feito en colaboración con @ViJuDaGD que #doa a primeira tirada. Grazas!!
A recadación vai íntegra aos proxectos do #VideoxogoGalego. #Videoxogo #SPW
🤖 Made with AI
100%
In the current landscape, releasing a demo is already too risky. It should only be considered if the full launch is nearly imminent. High visibility projects will face significant challenges in this regard, so it is best to think very carefully before publishing or sharing certain materials.
ViJuDa retweeted
over the hill is out today on Steam! 🐻🌲
we self-published, self-funded this game and our 🤘badass🤘 team and partners worked so hard
we are super proud of what we created and hope you will enjoy it!
Visto desde dentro, es bastante obvio que la industria está a punto de implosionar, sin embargo tenía bastante fe de que podría terminar y lanzar mi último juego. Pero por lo que veo no se si tendrá mucho sentido, estoy viendo que esto es prácticamente ahora y todo el mundo adelanta por la derecha, no hay más que ver la cantidad de juegos que han empezado a salir de golpe con una velocidad de producción imbatible.
Nos acercamos muy rapidamente a tener todo, y por consecuencia no tener nada a la vez, realmente cuesta mucho encontrar motivos para seguir. Realmente no me apetece adaptarme a esto y tener esa sensacion constante de competición agotadora, simplemente prefiero echarme a un lado y hacer otras cosas




























