
VR/AR + Games + AI + Web3 at @BITKRAFTVC and @VoxPopInsights
Joined March 2010
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Stephanie Llamas retweeted
"In the mela of India’s internet, content is the music, fandom is the dance, and trust is the ticket.” 🧵👇
Stephanie Llamas retweeted
Replying to @SebPark
@SebPark (@infcanvas), @BrainEngineer (Liminal.gg), and Tim Morten (@Frost_Giant) join @Pilonenomics (@BITKRAFTVC) to discuss how #UGC is empowering both players and developers to create new experiences. Here’s a peak at their discussion during #BITKRAFTSummit23:
📖History repeats itself
UGC has been a strong force for creativity in gaming, a prime example being the creation of the MOBA genre. Today, communities deal with different constraints but far better tooling and a much larger audience leading to faster iteration and unique game types.
🚫Rules aren’t always meant to be broken
Accepted conventions are hard to break in gaming for good reason. Players have certain expectations, and aligning development conventions with player expectations is key to a smooth first-time user experience. The most successful UGC will be those that follow convention.
📱“Tutorials” have changed
Gone are the days of the 30-minute tutorial. Gaming and social media have been trending towards fast, bite-sized content. Games have to reach content creators to increase discoverability, showcase how they standout, and assist in the new player experience.
🌌Explore the unknown
The beauty of UGC is that we don’t know the outcome - whether it be the genre, art, or design mechanics that get created. It’s about enablement, and each phase of this enablement brings with it new constraints, new ideas, and new participants.
Check out the full discussion here: youtu.be/Ka5MpNbQcHY
Stephanie Llamas retweeted
Arseny Lebedev (Original Games), @PFringuelli (@CMS_law), @brianmeidell (@FRVRGames), and @realwitz (@RedemptionPlay) joined us to discuss the challenges and opportunities shaping the mobile games landscape at the #BITKRAFTSummit23. Here’s a glimpse into their discussion:
Stephanie Llamas retweeted
Building the metaverse requires work across industry to inform best practices and governance principles, and ensure these technologies are built responsibly.
@wef's new multistakeholder initiative, announced today, will play a leadership role in that work.
weforum.org/press/2022/05/ne…
Stephanie Llamas retweeted
#VirtualReality desktops like Immersed @ImmersedVR put you in an environment like this spaceship, a mountain lodge, or a serene forest shrine, and project your computer's screen before you.
I Spent Hundreds of Hours Working in #VR. Here’s What I Learned
bit.ly/3t7SUi4
Stephanie Llamas retweeted
If you’re a web designer or creative project manager with an affinity for #web3, hit me up. I’m hiring! Also going to need a community ninja.
Stephanie Llamas retweeted
VR is taking over my life. I now use it for working out, gaming and about 80% of my socialization. It's been an absolute blessing these last 2 years. Without it I would most likely be crazy by now
Stephanie Llamas retweeted
1/ 📢Announcing a 12-part podcast series in collaboration with @idfa @Doclab reflecting on 15 years of immersive stories & interactive documentaries.
Short 25-40 min eps starting w DocLab founder @casparsonnen.
voicesofvr.com/1031-idfa-doc…
Thread of 11 other DocLab artists below 👇
Stephanie Llamas retweeted
Web3 technologies — including #VR #AR #AI #blockchain smart contracts and #cryptocurrencies — are going to completely change the way creatives create content, claim ownership and get paid for their work.
#Web3 Is the #Future of the #CreatorEconomy bit.ly/3EPEO7l
Stephanie Llamas retweeted
"As with anything speculative that is receiving a lot of hype, it will rise quickly before falling slowly. I don't think the NFT bubble will pop in 2022. " - @XRSteph in our panel of analyst predictions for 2022
gamesindustry.biz/articles/2…
Stephanie Llamas retweeted
Earlier this year we saw 1M VR users in a single month. Now we're seeing it in 2.5 days 📈
We also saw a lot of new mobile, console, and PC players. If youre interested in social gaming check out our 60 openings recroom.com/careers
Stephanie Llamas retweeted
Job listings expose plans for a #mobile #AR platform intended to reach "billions."
#Google is building a new #AugmentedReality device and operating system bit.ly/3EZ5wev
Stephanie Llamas retweeted
Apple's #AR/#VR headset is coming — and it's going right after Oculus' crown tomsguide.com/news/forget-ip… – at Daly City, CA
Stephanie Llamas retweeted
In 2018, an #Oculus executive named Jason Rubin wrote a 50-page document headlined “The Metaverse” that he sent to a Facebook board member and top execs.
#Facebook's #Meta mission was laid out in a 2018 paper declaring 'The #Metaverse is ours to lose' cnb.cx/3pSDM6M
Stephanie Llamas retweeted
*NEW* @ForbesTech By offering cash and other incentives their competitors do not @FBRealityLabs hopes to scale @HorizonWorlds quickly. #VR #XR t.ly/nwjI
Stephanie Llamas retweeted
Reset Your Twitch Password Right Now dlvr.it/S92GrJ
Stephanie Llamas retweeted
Facebook CEO Mark Zuckerberg said the new Portals are connected to the social network's efforts to build a #metaverse, a virtual space where you can be present with other people.
New #Facebook #Portals add portable option and more #WorkFromHome smarts cnet.co/3nSRJR9
Stephanie Llamas retweeted
Buried in Tilt Brush going open source announcement is that Google is abandoning the project: "Please note that it is not an actively developed product, and no pull requests will be accepted."
For @tiltbrush to survive, it's going to need to fork & have maintainers.
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