
Started Unity development in 2012 and currently working @ChainofIndustry. I will share tools, tutorials and projects for @unitygames builders on @MultiversX
Cluj-Napoca, România
Joined March 2014
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Just finished a demo scene to demonstrate the basic functionalities that I've built to help developers integrate @ElrondNetwork into a @unity project.
This works on Android, iOS, PC & MAC dApps.
Here is what demo scene helps you do: 🧵👇
More great news for game developers.
Congrats @WenmoonStudios 👏
Developers that work with @UnrealEngine can now download for #free from the Unreal Engine Marketplace the plug-in that implements the @WalletConnect 2.0 protocol with @MultiversX #blockchain.
Use blueprint-exposed nodes to generate #QR Codes to open a #WalletConnect session using the #xPortal App. Sign and check transaction status quickly!
unrealengine.com/marketplace…
#Web3 #gamedevelopment @AgeOfZalmoxis
All game developers out there, check this 👇
#MultiversX Rust game-dev tutorial published on @CryptoZombiesHQ coding school.
Great for those looking to delve deeper into our infrastructure stack and the programming languages used for developing smart contracts on our network.
Check it out 🛠
multiversx.com/blog/multiver…
X Unity Tools 🛠️ retweeted
.@xExchangeApp just received an important update that enables SC addresses with XMEX to have energy.
A prerequisite for further innovation, user experience simplification and yield automation platforms.
The scheduled maintenance is complete and all operations are back online.
🔋 Smart Contracts can now reap the benefits of holding energy and unlock new use cases and applications.
Thank you for your patience while the update was carried out.
xexchange.com/
X Unity Tools 🛠️ retweeted
Monitoring the liveness of @MultiversX Public API services and products is now possible via the newly released Status Page.
Subject to further improvements, but great to have it finally live.
status.multiversx.com/
A must watch
Learn about how to start building on #MultiversX from one of our Core Devs 🛠️
@andreimmarinica walks through the basics of working w/ smart contracts, from specifications to execution.
Watch his talk at Bucharest Workshop (great efforts @rv_inc 🙌).
📺youtube.com/watch?v=piM6QrKz…
When developers have fun codding, only good things come out of it.
Congrats @gfusee33 for the initiative 👏
It's time to announce my new project : xPlace 🔥
Reddit r/place, built on #MultiversX 🎮
Two main goals :
-> Education : I will build the WHOLE project on live stream
-> Charity : all direct profits from the game will be donated to associations
Go and mint yours. It is free! 👇
I just minted an @xEnlightDAO SFT.
I am proud to have just 1/761 decision power on what I will cover on my account.
The rest of 760 decision power is available for you to get right now.
Secure yours now and lets decentralize content creation 🧵👇
Historical data is important, now we have it 🛠️
Current & historical price data of $EGLD & ESDT tokens are now publicly available at data-api.multiversx.com
Data pulled from @xExchangeApp, @JungleDEX and CEXs.
It’s time to build 🛠️
How to get your app listed in @xPortalApp
We're on the hunt for the next big @MultiversX dApp to be featured in our Hub section.
Got an awesome project that's live on the mainnet and open source?
Here's everything you need to know about the submission process 👇
multiversx.notion.site/How-t…
I think @SasuRobert might have some surprises for game developers like us 👀
That's more like it! Real Open World with true ownership. Those who have time to play - should play on Web3 games, earning and owning real assets.
Gaming should be on #blockchain. Recently was thinking about full framework for web3 games - SC, microservice, relayed txs, proofs.
New way of giving voice to the community in deciding what they want 👏
In this thread I want to introduce you a brand new project called @xEnlightDAO
I am sure you've never heard of it, that's because it launched today.
Spoiler alert ⚠️I am behind it and in this thread I want to explain why I created it 🧵👇
teapawt.net/xEnlightDAO/status/163…



















